46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/*
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* Copyright (c) 2014, Oculus VR, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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/// \file
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/// \brief This will write all incoming and outgoing network messages to the log command parser, which can be accessed through Telnet
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///
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#include "NativeFeatureIncludes.hpp"
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#if _RAKNET_SUPPORT_LogCommandParser==1 && _RAKNET_SUPPORT_PacketLogger==1
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#ifndef __PACKET_CONSOLE_LOGGER_H_
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#define __PACKET_CONSOLE_LOGGER_H_
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#include "PacketLogger.hpp"
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namespace RakNet
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{
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/// Forward declarations
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class LogCommandParser;
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/// \ingroup PACKETLOGGER_GROUP
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/// \brief Packetlogger that logs to a remote command console
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class RAK_DLL_EXPORT PacketConsoleLogger : public PacketLogger
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{
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public:
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PacketConsoleLogger();
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// Writes to the command parser used for logging, which is accessed through a secondary communication layer (such as Telnet or RakNet) - See ConsoleServer.h
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virtual void SetLogCommandParser(LogCommandParser *lcp);
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virtual void WriteLog(const char *str);
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protected:
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LogCommandParser *logCommandParser;
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};
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} // namespace RakNet
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#endif
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#endif // _RAKNET_SUPPORT_*
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