libnative-utilities/include/raknet/LocklessTypes.hpp
2024-08-15 18:40:30 +08:00

51 lines
1.1 KiB
C++

/*
* Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#ifndef __LOCKLESS_TYPES_H
#define __LOCKLESS_TYPES_H
#include "Export.hpp"
#include "NativeTypes.hpp"
#include "WindowsIncludes.hpp"
#if defined(ANDROID) || defined(__S3E__) || defined(__APPLE__)
// __sync_fetch_and_add not supported apparently
#include "SimpleMutex.hpp"
#endif
namespace RakNet
{
class RAK_DLL_EXPORT LocklessUint32_t
{
public:
LocklessUint32_t();
explicit LocklessUint32_t(uint32_t initial);
// Returns variable value after changing it
uint32_t Increment(void);
// Returns variable value after changing it
uint32_t Decrement(void);
uint32_t GetValue(void) const {return value;}
protected:
#ifdef _WIN32
volatile LONG value;
#elif defined(ANDROID) || defined(__S3E__) || defined(__APPLE__)
// __sync_fetch_and_add not supported apparently
SimpleMutex mutex;
uint32_t value;
#else
volatile uint32_t value;
#endif
};
}
#endif