libnative-utilities/include/raknet/LinuxStrings.hpp
2024-08-15 18:40:30 +08:00

41 lines
1.1 KiB
C++

/*
* Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#ifndef _GCC_WIN_STRINGS
#define _GCC_WIN_STRINGS
#if defined(__native_client__)
#ifndef _stricmp
int _stricmp(const char* s1, const char* s2);
#endif
int _strnicmp(const char* s1, const char* s2, size_t n);
char *_strlwr(char * str );
#define _vsnprintf vsnprintf
#else
#if (defined(__GNUC__) || defined(__GCCXML__) || defined(__S3E__) ) && !defined(_WIN32)
#ifndef _stricmp
int _stricmp(const char* s1, const char* s2);
#endif
int _strnicmp(const char* s1, const char* s2, size_t n);
// http://www.jenkinssoftware.com/forum/index.php?topic=5010.msg20920#msg20920
// #ifndef _vsnprintf
#define _vsnprintf vsnprintf
// #endif
#ifndef __APPLE__
char *_strlwr(char * str ); //this won't compile on OSX for some reason
#endif
#endif
#endif
#endif // _GCC_WIN_STRINGS