/* * Copyright (c) 2014, Oculus VR, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #ifndef __SUPER_FAST_HASH_H #define __SUPER_FAST_HASH_H #include #include "NativeTypes.hpp" // From http://www.azillionmonkeys.com/qed/hash.html // Author of main code is Paul Hsieh // I just added some convenience functions // Also note http://burtleburtle.net/bob/hash/doobs.html, which shows that this is 20% faster than the one on that page but has more collisions uint32_t SuperFastHash (const char * data, int length); uint32_t SuperFastHashIncremental (const char * data, int len, unsigned int lastHash ); uint32_t SuperFastHashFile (const char * filename); uint32_t SuperFastHashFilePtr (FILE *fp); #endif