/// /// Original file by the_viking, fixed by Rmulo Fernandes /// Should emulate windows finddata structure /// #ifndef GCC_FINDFIRST_H #define GCC_FINDFIRST_H #if (defined(__GNUC__) || defined(__ARMCC_VERSION) || defined(__GCCXML__) || defined(__S3E__) ) && !defined(__WIN32) #include #include "RakString.hpp" #define _A_NORMAL 0x00 // Normal file #define _A_RDONLY 0x01 // Read-only file #define _A_HIDDEN 0x02 // Hidden file #define _A_SYSTEM 0x04 // System file #define _A_VOLID 0x08 // Volume ID #define _A_SUBDIR 0x10 // Subdirectory #define _A_ARCH 0x20 // File changed since last archive #define FA_NORMAL 0x00 // Synonym of _A_NORMAL #define FA_RDONLY 0x01 // Synonym of _A_RDONLY #define FA_HIDDEN 0x02 // Synonym of _A_HIDDEN #define FA_SYSTEM 0x04 // Synonym of _A_SYSTEM #define FA_LABEL 0x08 // Synonym of _A_VOLID #define FA_DIREC 0x10 // Synonym of _A_SUBDIR #define FA_ARCH 0x20 // Synonym of _A_ARCH const unsigned STRING_BUFFER_SIZE = 512; typedef struct _finddata_t { char name[STRING_BUFFER_SIZE]; int attrib; unsigned long size; } _finddata; /** * Hold information about the current search */ typedef struct _findinfo_t { DIR* openedDir; RakNet::RakString filter; RakNet::RakString dirName; } _findinfo; long _findfirst(const char *name, _finddata_t *f); int _findnext(long h, _finddata_t *f); int _findclose(long h); #endif #endif