110 lines
4.5 KiB
C++
110 lines
4.5 KiB
C++
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/*
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* Copyright (c) 2014, Oculus VR, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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/// \file
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/// \brief This will write all incoming and outgoing network messages to the local console screen. See derived functions for other outputs
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///
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#include "NativeFeatureIncludes.hpp"
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#if _RAKNET_SUPPORT_PacketLogger==1
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#ifndef __PACKET_LOGGER_H
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#define __PACKET_LOGGER_H
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#include "RakNetTypes.hpp"
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#include "PluginInterface2.hpp"
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#include "Export.hpp"
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namespace RakNet
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{
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/// Forward declarations
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class RakPeerInterface;
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/// \defgroup PACKETLOGGER_GROUP PacketLogger
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/// \brief Print out incoming messages to a target destination
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/// \details
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/// \ingroup PLUGINS_GROUP
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/// \brief Writes incoming and outgoing messages to the screen.
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/// This will write all incoming and outgoing messages to the console window, or to a file if you override it and give it this functionality.
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/// \ingroup PACKETLOGGER_GROUP
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class RAK_DLL_EXPORT PacketLogger : public PluginInterface2
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{
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public:
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// GetInstance() and DestroyInstance(instance*)
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STATIC_FACTORY_DECLARATIONS(PacketLogger)
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PacketLogger();
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virtual ~PacketLogger();
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// Translate the supplied parameters into an output line - overloaded version that takes a MessageIdentifier
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// and translates it into a string (numeric or textual representation based on printId); this calls the
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// second version which takes a const char* argument for the messageIdentifier
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virtual void FormatLine(char* into, const char* dir, const char* type, unsigned int reliableMessageNumber, unsigned int frame
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, unsigned char messageIdentifier, const BitSize_t bitLen, unsigned long long time, const SystemAddress& local, const SystemAddress& remote,
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unsigned int splitPacketId, unsigned int splitPacketIndex, unsigned int splitPacketCount, unsigned int orderingIndex);
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virtual void FormatLine(char* into, const char* dir, const char* type, unsigned int reliableMessageNumber, unsigned int frame
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, const char* idToPrint, const BitSize_t bitLen, unsigned long long time, const SystemAddress& local, const SystemAddress& remote,
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unsigned int splitPacketId, unsigned int splitPacketIndex, unsigned int splitPacketCount, unsigned int orderingIndex);
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/// Events on low level sends and receives. These functions may be called from different threads at the same time.
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virtual void OnDirectSocketSend(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
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virtual void OnDirectSocketReceive(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
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virtual void OnReliabilityLayerNotification(const char *errorMessage, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress, bool isError);
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virtual void OnInternalPacket(InternalPacket *internalPacket, unsigned frameNumber, SystemAddress remoteSystemAddress, RakNet::TimeMS time, int isSend);
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virtual void OnAck(unsigned int messageNumber, SystemAddress remoteSystemAddress, RakNet::TimeMS time);
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virtual void OnPushBackPacket(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
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/// Logs out a header for all the data
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virtual void LogHeader(void);
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/// Override this to log strings to wherever. Log should be threadsafe
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virtual void WriteLog(const char *str);
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// Write informational messages
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virtual void WriteMiscellaneous(const char *type, const char *msg);
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// Set to true to print ID_* instead of numbers
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virtual void SetPrintID(bool print);
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// Print or hide acks (clears up the screen not to print them but is worse for debugging)
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virtual void SetPrintAcks(bool print);
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/// Prepend this string to output logs.
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virtual void SetPrefix(const char *_prefix);
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/// Append this string to output logs. (newline is useful here)
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virtual void SetSuffix(const char *_suffix);
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static const char* BaseIDTOString(unsigned char Id);
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/// Log the direct sends and receives or not. Default true
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void SetLogDirectMessages(bool send);
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protected:
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virtual bool UsesReliabilityLayer(void) const {return true;}
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const char* IDTOString(unsigned char Id);
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virtual void AddToLog(const char *str);
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// Users should override this
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virtual const char* UserIDTOString(unsigned char Id);
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void GetLocalTime(char buffer[128]);
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bool logDirectMessages;
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bool printId, printAcks;
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char prefix[256];
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char suffix[256];
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};
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} // namespace RakNet
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#endif
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#endif // _RAKNET_SUPPORT_*
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