libnative-utilities/include/raknet/DS_RangeList.hpp

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2024-08-15 18:40:30 +08:00
/*
* Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
/// \file DS_RangeList.h
/// \internal
/// \brief A queue implemented as a linked list.
///
#ifndef __RANGE_LIST_H
#define __RANGE_LIST_H
#include "DS_OrderedList.hpp"
#include "BitStream.hpp"
#include "RakMemoryOverride.hpp"
#include "RakAssert.hpp"
namespace DataStructures
{
template <class range_type>
struct RangeNode
{
RangeNode() {}
~RangeNode() {}
RangeNode(range_type min, range_type max) {minIndex=min; maxIndex=max;}
range_type minIndex;
range_type maxIndex;
};
template <class range_type>
int RangeNodeComp(const range_type &a, const RangeNode<range_type> &b)
{
if (a<b.minIndex)
return -1;
if (a==b.minIndex)
return 0;
return 1;
}
template <class range_type>
class RAK_DLL_EXPORT RangeList
{
public:
RangeList();
~RangeList();
void Insert(range_type index);
void Clear(void);
unsigned Size(void) const;
unsigned RangeSum(void) const;
RakNet::BitSize_t Serialize(RakNet::BitStream *in, RakNet::BitSize_t maxBits, bool clearSerialized);
bool Deserialize(RakNet::BitStream *out);
DataStructures::OrderedList<range_type, RangeNode<range_type> , RangeNodeComp<range_type> > ranges;
};
template <class range_type>
RakNet::BitSize_t RangeList<range_type>::Serialize(RakNet::BitStream *in, RakNet::BitSize_t maxBits, bool clearSerialized)
{
RakAssert(ranges.Size() < (unsigned short)-1);
RakNet::BitStream tempBS;
RakNet::BitSize_t bitsWritten;
unsigned short countWritten;
unsigned i;
countWritten=0;
bitsWritten=0;
for (i=0; i < ranges.Size(); i++)
{
if ((int)sizeof(unsigned short)*8+bitsWritten+(int)sizeof(range_type)*8*2+1>maxBits)
break;
unsigned char minEqualsMax;
if (ranges[i].minIndex==ranges[i].maxIndex)
minEqualsMax=1;
else
minEqualsMax=0;
tempBS.Write(minEqualsMax); // Use one byte, intead of one bit, for speed, as this is done a lot
tempBS.Write(ranges[i].minIndex);
bitsWritten+=sizeof(range_type)*8+8;
if (ranges[i].minIndex!=ranges[i].maxIndex)
{
tempBS.Write(ranges[i].maxIndex);
bitsWritten+=sizeof(range_type)*8;
}
countWritten++;
}
in->AlignWriteToByteBoundary();
RakNet::BitSize_t before=in->GetWriteOffset();
in->Write(countWritten);
bitsWritten+=in->GetWriteOffset()-before;
// RAKNET_DEBUG_PRINTF("%i ", in->GetNumberOfBitsUsed());
in->Write(&tempBS, tempBS.GetNumberOfBitsUsed());
// RAKNET_DEBUG_PRINTF("%i %i \n", tempBS.GetNumberOfBitsUsed(),in->GetNumberOfBitsUsed());
if (clearSerialized && countWritten)
{
unsigned rangeSize=ranges.Size();
for (i=0; i < rangeSize-countWritten; i++)
{
ranges[i]=ranges[i+countWritten];
}
ranges.RemoveFromEnd(countWritten);
}
return bitsWritten;
}
template <class range_type>
bool RangeList<range_type>::Deserialize(RakNet::BitStream *out)
{
ranges.Clear(true, _FILE_AND_LINE_);
unsigned short count;
out->AlignReadToByteBoundary();
out->Read(count);
unsigned short i;
range_type min,max;
unsigned char maxEqualToMin=0;
for (i=0; i < count; i++)
{
out->Read(maxEqualToMin);
if (out->Read(min)==false)
return false;
if (maxEqualToMin==false)
{
if (out->Read(max)==false)
return false;
if (max<min)
return false;
}
else
max=min;
ranges.InsertAtEnd(RangeNode<range_type>(min,max), _FILE_AND_LINE_);
}
return true;
}
template <class range_type>
RangeList<range_type>::RangeList()
{
RangeNodeComp<range_type>(0, RangeNode<range_type>());
}
template <class range_type>
RangeList<range_type>::~RangeList()
{
Clear();
}
template <class range_type>
void RangeList<range_type>::Insert(range_type index)
{
if (ranges.Size()==0)
{
ranges.Insert(index, RangeNode<range_type>(index, index), true, _FILE_AND_LINE_);
return;
}
bool objectExists;
unsigned insertionIndex=ranges.GetIndexFromKey(index, &objectExists);
if (insertionIndex==ranges.Size())
{
if (index == ranges[insertionIndex-1].maxIndex+(range_type)1)
ranges[insertionIndex-1].maxIndex++;
else if (index > ranges[insertionIndex-1].maxIndex+(range_type)1)
{
// Insert at end
ranges.Insert(index, RangeNode<range_type>(index, index), true, _FILE_AND_LINE_);
}
return;
}
if (index < ranges[insertionIndex].minIndex-(range_type)1)
{
// Insert here
ranges.InsertAtIndex(RangeNode<range_type>(index, index), insertionIndex, _FILE_AND_LINE_);
return;
}
else if (index == ranges[insertionIndex].minIndex-(range_type)1)
{
// Decrease minIndex and join left
ranges[insertionIndex].minIndex--;
if (insertionIndex>0 && ranges[insertionIndex-1].maxIndex+(range_type)1==ranges[insertionIndex].minIndex)
{
ranges[insertionIndex-1].maxIndex=ranges[insertionIndex].maxIndex;
ranges.RemoveAtIndex(insertionIndex);
}
return;
}
else if (index >= ranges[insertionIndex].minIndex && index <= ranges[insertionIndex].maxIndex)
{
// Already exists
return;
}
else if (index == ranges[insertionIndex].maxIndex+(range_type)1)
{
// Increase maxIndex and join right
ranges[insertionIndex].maxIndex++;
if (insertionIndex<ranges.Size()-1 && ranges[insertionIndex+(range_type)1].minIndex==ranges[insertionIndex].maxIndex+(range_type)1)
{
ranges[insertionIndex+1].minIndex=ranges[insertionIndex].minIndex;
ranges.RemoveAtIndex(insertionIndex);
}
return;
}
}
template <class range_type>
void RangeList<range_type>::Clear(void)
{
ranges.Clear(true, _FILE_AND_LINE_);
}
template <class range_type>
unsigned RangeList<range_type>::Size(void) const
{
return ranges.Size();
}
template <class range_type>
unsigned RangeList<range_type>::RangeSum(void) const
{
unsigned sum=0,i;
for (i=0; i < ranges.Size(); i++)
sum+=ranges[i].maxIndex-ranges[i].minIndex+1;
return sum;
}
}
#endif