multi-user/net_operators.py
2019-02-11 18:10:56 +01:00

223 lines
4.6 KiB
Python

import bpy
from . import net_components
import time
import logging
logger = logging.getLogger(__name__)
session = None
client = None
server = None
context = None
# SESSION Operators
class join(bpy.types.Operator):
bl_idname = "session.join"
bl_label = "join"
bl_description = "Connect to a net session"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
# global session
if session.join():
bpy.ops.asyncio.loop()
else:
print('fail to create session, avorting loop')
return {"FINISHED"}
class create(bpy.types.Operator):
bl_idname = "session.create"
bl_label = "create"
bl_description = "create to a net session"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global session
if session.create():
bpy.ops.asyncio.loop()
else:
print('fail to create session, avorting loop')
return {"FINISHED"}
class send(bpy.types.Operator):
bl_idname = "session.send"
bl_label = "Send"
bl_description = "Connect to a net session"
bl_options = {"REGISTER"}
message: bpy.props.StringProperty(default="Hi")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global session
session.send(self.message)
return {"FINISHED"}
class close(bpy.types.Operator):
bl_idname = "session.close"
bl_label = "Close session"
bl_description = "Connect to a net session"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global session
session.close()
bpy.ops.asyncio.stop()
return {"FINISHED"}
# CLIENT-SERVER
class session_join(bpy.types.Operator):
bl_idname = "session.join"
bl_label = "join"
bl_description = "connect to a net server"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global client
client = net_components.Client()
time.sleep(1)
bpy.ops.asyncio.loop()
return {"FINISHED"}
class session_send(bpy.types.Operator):
bl_idname = "session.send"
bl_label = "send"
bl_description = "broadcast a message to connected clients"
bl_options = {"REGISTER"}
message: bpy.props.StringProperty(default="Hi")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global client
client.send_msg(self.message)
return {"FINISHED"}
class session_create(bpy.types.Operator):
bl_idname = "session.create"
bl_label = "create"
bl_description = "create to a net session"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global server
global client
username = str(context.scene.session_settings.username)
server = net_components.Server()
client = net_components.Client(id=username)
time.sleep(1)
bpy.ops.asyncio.loop()
return {"FINISHED"}
class session_stop(bpy.types.Operator):
bl_idname = "session.stop"
bl_label = "close"
bl_description = "stop net service"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global server
global client
if server :
server.stop()
del server
server = None
if client:
client.stop()
del client
client = None
bpy.ops.asyncio.stop()
else:
logger.info("No server/client running.")
return {"FINISHED"}
class session_settings(bpy.types.PropertyGroup):
username = bpy.props.StringProperty(name="Username",default="DefaultUser")
ip = bpy.props.StringProperty(name="localhost")
port = bpy.props.IntProperty(name="5555")
# TODO: Rename to match official convention
classes = (
session_join,
session_send,
session_stop,
session_create,
session_settings,
)
def register():
from bpy.utils import register_class
for cls in classes:
register_class(cls)
bpy.types.Scene.session_settings = bpy.props.PointerProperty(type=session_settings)
def unregister():
from bpy.utils import unregister_class
for cls in reversed(classes):
unregister_class(cls)
del bpy.types.Scene.session_settings
if __name__ == "__main__":
register()