multi-user/multi_user/operators.py
2022-02-10 11:20:11 +01:00

1329 lines
42 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
# ##### END GPL LICENSE BLOCK #####
import asyncio
import copy
import gzip
import logging
from multi_user.preferences import ServerPreset
import os
import queue
import random
import shutil
import string
import sys
import time
import traceback
from uuid import uuid4
from datetime import datetime
from operator import itemgetter
from pathlib import Path
from queue import Queue
from time import gmtime, strftime
from bpy.props import FloatProperty
import bmesh
try:
import _pickle as pickle
except ImportError:
import pickle
import bpy
import mathutils
from bpy.app.handlers import persistent
from bpy_extras.io_utils import ExportHelper, ImportHelper
from replication import porcelain
from replication.constants import (COMMITED, FETCHED, RP_COMMON, STATE_ACTIVE,
STATE_INITIAL, STATE_SYNCING, UP)
from replication.exception import ContextError, NonAuthorizedOperationError
from replication.interface import session
from replication.objects import Node
from replication.protocol import DataTranslationProtocol
from replication.repository import Repository
from . import bl_types, environment, shared_data, timers, ui, utils
from .handlers import on_scene_update, sanitize_deps_graph
from .presence import SessionStatusWidget, renderer, view3d_find, refresh_sidebar_view, bbox_from_obj
from .timers import registry
background_execution_queue = Queue()
deleyables = []
stop_modal_executor = False
def draw_user(username, metadata, radius=0.01, intensity=10.0):
view_corners = metadata.get('view_corners')
color = metadata.get('color', (1,1,1,0))
objects = metadata.get('selected_objects', None)
user_collection = bpy.data.collections.new(username)
# User Color
user_mat = bpy.data.materials.new(username)
user_mat.use_nodes = True
nodes = user_mat.node_tree.nodes
nodes.remove(nodes['Principled BSDF'])
emission_node = nodes.new('ShaderNodeEmission')
emission_node.inputs['Color'].default_value = color
emission_node.inputs['Strength'].default_value = intensity
output_node = nodes['Material Output']
user_mat.node_tree.links.new(
emission_node.outputs['Emission'], output_node.inputs['Surface'])
# Generate camera mesh
camera_vertices = view_corners[:4]
camera_vertices.append(view_corners[6])
camera_mesh = bpy.data.meshes.new(f"{username}_camera")
camera_obj = bpy.data.objects.new(f"{username}_camera", camera_mesh)
frustum_bm = bmesh.new()
frustum_bm.from_mesh(camera_mesh)
for p in camera_vertices:
frustum_bm.verts.new(p)
frustum_bm.verts.ensure_lookup_table()
frustum_bm.edges.new((frustum_bm.verts[0], frustum_bm.verts[2]))
frustum_bm.edges.new((frustum_bm.verts[2], frustum_bm.verts[1]))
frustum_bm.edges.new((frustum_bm.verts[1], frustum_bm.verts[3]))
frustum_bm.edges.new((frustum_bm.verts[3], frustum_bm.verts[0]))
frustum_bm.edges.new((frustum_bm.verts[0], frustum_bm.verts[4]))
frustum_bm.edges.new((frustum_bm.verts[2], frustum_bm.verts[4]))
frustum_bm.edges.new((frustum_bm.verts[1], frustum_bm.verts[4]))
frustum_bm.edges.new((frustum_bm.verts[3], frustum_bm.verts[4]))
frustum_bm.edges.ensure_lookup_table()
frustum_bm.to_mesh(camera_mesh)
frustum_bm.free() # free and prevent further access
camera_obj.modifiers.new("wireframe", "SKIN")
camera_obj.data.skin_vertices[0].data[0].use_root = True
for v in camera_mesh.skin_vertices[0].data:
v.radius = [radius, radius]
camera_mesh.materials.append(user_mat)
user_collection.objects.link(camera_obj)
# Generate sight mesh
sight_mesh = bpy.data.meshes.new(f"{username}_sight")
sight_obj = bpy.data.objects.new(f"{username}_sight", sight_mesh)
sight_verts = view_corners[4:6]
sight_bm = bmesh.new()
sight_bm.from_mesh(sight_mesh)
for p in sight_verts:
sight_bm.verts.new(p)
sight_bm.verts.ensure_lookup_table()
sight_bm.edges.new((sight_bm.verts[0], sight_bm.verts[1]))
sight_bm.edges.ensure_lookup_table()
sight_bm.to_mesh(sight_mesh)
sight_bm.free()
sight_obj.modifiers.new("wireframe", "SKIN")
sight_obj.data.skin_vertices[0].data[0].use_root = True
for v in sight_mesh.skin_vertices[0].data:
v.radius = [radius, radius]
sight_mesh.materials.append(user_mat)
user_collection.objects.link(sight_obj)
# Draw selected objects
if objects:
for o in list(objects):
instance = bl_types.bl_datablock.get_datablock_from_uuid(o, None)
if instance:
bbox_mesh = bpy.data.meshes.new(f"{instance.name}_bbox")
bbox_obj = bpy.data.objects.new(
f"{instance.name}_bbox", bbox_mesh)
bbox_verts, bbox_ind = bbox_from_obj(instance, index=0)
bbox_bm = bmesh.new()
bbox_bm.from_mesh(bbox_mesh)
for p in bbox_verts:
bbox_bm.verts.new(p)
bbox_bm.verts.ensure_lookup_table()
for e in bbox_ind:
bbox_bm.edges.new(
(bbox_bm.verts[e[0]], bbox_bm.verts[e[1]]))
bbox_bm.to_mesh(bbox_mesh)
bbox_bm.free()
bpy.data.collections[username].objects.link(bbox_obj)
bbox_obj.modifiers.new("wireframe", "SKIN")
bbox_obj.data.skin_vertices[0].data[0].use_root = True
for v in bbox_mesh.skin_vertices[0].data:
v.radius = [radius, radius]
bbox_mesh.materials.append(user_mat)
bpy.context.scene.collection.children.link(user_collection)
def session_callback(name):
""" Session callback wrapper
This allow to encapsulate session callbacks to background_execution_queue.
By doing this way callback are executed from the main thread.
"""
def func_wrapper(func):
@session.register(name)
def add_background_task(**kwargs):
background_execution_queue.put((func, kwargs))
return add_background_task
return func_wrapper
@session_callback('on_connection')
def initialize_session():
"""Session connection init hander
"""
runtime_settings = bpy.context.window_manager.session
if not runtime_settings.is_host:
logging.info("Intializing the scene")
# Step 1: Constrect nodes
logging.info("Instantiating nodes")
for node in session.repository.index_sorted:
node_ref = session.repository.graph.get(node)
if node_ref is None:
logging.error(f"Can't construct node {node}")
elif node_ref.state == FETCHED:
node_ref.instance = session.repository.rdp.resolve(node_ref.data)
if node_ref.instance is None:
node_ref.instance = session.repository.rdp.construct(node_ref.data)
node_ref.instance.uuid = node_ref.uuid
# Step 2: Load nodes
logging.info("Applying nodes")
for node in session.repository.heads:
porcelain.apply(session.repository, node)
logging.info("Registering timers")
# Step 4: Register blender timers
for d in deleyables:
d.register()
# Step 5: Clearing history
utils.flush_history()
# Step 6: Launch deps graph update handling
bpy.app.handlers.depsgraph_update_post.append(on_scene_update)
@session_callback('on_exit')
def on_connection_end(reason="none"):
"""Session connection finished handler
"""
global deleyables, stop_modal_executor
settings = utils.get_preferences()
# Step 1: Unregister blender timers
for d in deleyables:
try:
d.unregister()
except:
continue
deleyables.clear()
stop_modal_executor = True
if on_scene_update in bpy.app.handlers.depsgraph_update_post:
bpy.app.handlers.depsgraph_update_post.remove(on_scene_update)
# Step 3: remove file handled
logger = logging.getLogger()
for handler in logger.handlers:
if isinstance(handler, logging.FileHandler):
logger.removeHandler(handler)
if reason != "user":
bpy.ops.session.notify('INVOKE_DEFAULT', message=f"Disconnected from session. Reason: {reason}. ") #TODO: change op session.notify to add ui + change reason (in replication->interface)
def setup_logging():
""" Session setup logging (host/connect)
"""
settings = utils.get_preferences()
logger = logging.getLogger()
if len(logger.handlers) == 1:
formatter = logging.Formatter(
fmt='%(asctime)s CLIENT %(levelname)-8s %(message)s',
datefmt='%H:%M:%S'
)
start_time = datetime.now().strftime('%Y_%m_%d_%H-%M-%S')
log_directory = os.path.join(
settings.cache_directory,
f"multiuser_{start_time}.log")
os.makedirs(settings.cache_directory, exist_ok=True)
handler = logging.FileHandler(log_directory, mode='w')
logger.addHandler(handler)
for handler in logger.handlers:
if isinstance(handler, logging.NullHandler):
continue
handler.setFormatter(formatter)
def setup_timer():
""" Session setup timer (host/connect)
"""
settings = utils.get_preferences()
deleyables.append(timers.ClientUpdate())
deleyables.append(timers.DynamicRightSelectTimer())
deleyables.append(timers.ApplyTimer(timeout=settings.depsgraph_update_rate))
session_update = timers.SessionStatusUpdate()
session_user_sync = timers.SessionUserSync()
session_background_executor = timers.MainThreadExecutor(execution_queue=background_execution_queue)
session_listen = timers.SessionListenTimer(timeout=0.001)
session_listen.register()
session_update.register()
session_user_sync.register()
session_background_executor.register()
deleyables.append(session_background_executor)
deleyables.append(session_update)
deleyables.append(session_user_sync)
deleyables.append(session_listen)
deleyables.append(timers.AnnotationUpdates())
def get_active_server_preset(context):
active_index = context.window_manager.server_index
server_presets = utils.get_preferences().server_preset
active_index = active_index if active_index <= len(server_presets)-1 else 0
return server_presets[active_index]
# OPERATORS
class SessionConnectOperator(bpy.types.Operator):
bl_idname = "session.connect"
bl_label = "connect"
bl_description = "connect to a net server"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global deleyables
settings = utils.get_preferences()
users = bpy.data.window_managers['WinMan'].online_users
active_server = get_active_server_preset(context)
admin_pass = active_server.admin_password if active_server.use_admin_password else None
server_pass = active_server.server_password if active_server.use_server_password else ''
users.clear()
deleyables.clear()
setup_logging()
bpy_protocol = bl_types.get_data_translation_protocol()
# Check if supported_datablocks are up to date before starting the
# the session
for dcc_type_id in bpy_protocol.implementations.keys():
if dcc_type_id not in settings.supported_datablocks:
logging.info(f"{dcc_type_id} not found, \
regenerate type settings...")
settings.generate_supported_types()
if bpy.app.version >= (2,91,0):
python_binary_path = sys.executable
else:
python_binary_path = bpy.app.binary_path_python
repo = Repository(
rdp=bpy_protocol,
username=settings.username)
# Join a session
if not active_server.use_admin_password:
utils.clean_scene()
try:
porcelain.remote_add(
repo,
'origin',
active_server.ip,
active_server.port,
server_password=server_pass,
admin_password=admin_pass)
session.connect(
repository= repo,
timeout=settings.connection_timeout,
server_password=server_pass,
admin_password=admin_pass
)
except Exception as e:
self.report({'ERROR'}, str(e))
logging.error(str(e))
# Background client updates service
setup_timer()
return {"FINISHED"}
class SessionHostOperator(bpy.types.Operator):
bl_idname = "session.host"
bl_label = "host"
bl_description = "host server"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global deleyables
settings = utils.get_preferences()
runtime_settings = context.window_manager.session
users = bpy.data.window_managers['WinMan'].online_users
admin_pass = settings.host_admin_password if settings.host_use_admin_password else None
server_pass = settings.host_server_password if settings.host_use_server_password else ''
users.clear()
deleyables.clear()
setup_logging()
bpy_protocol = bl_types.get_data_translation_protocol()
# Check if supported_datablocks are up to date before starting the
# the session
for dcc_type_id in bpy_protocol.implementations.keys():
if dcc_type_id not in settings.supported_datablocks:
logging.info(f"{dcc_type_id} not found, \
regenerate type settings...")
settings.generate_supported_types()
if bpy.app.version >= (2,91,0):
python_binary_path = sys.executable
else:
python_binary_path = bpy.app.binary_path_python
repo = Repository(
rdp=bpy_protocol,
username=settings.username)
# Host a session
if settings.init_method == 'EMPTY':
utils.clean_scene()
try:
# Init repository
for scene in bpy.data.scenes:
porcelain.add(repo, scene)
porcelain.remote_add(
repo,
'origin',
'127.0.0.1',
settings.host_port,
server_password=server_pass,
admin_password=admin_pass)
session.host(
repository= repo,
remote='origin',
timeout=settings.connection_timeout,
server_password=server_pass,
admin_password=admin_pass,
cache_directory=settings.cache_directory,
server_log_level=logging.getLevelName(
logging.getLogger().level),
)
except Exception as e:
self.report({'ERROR'}, repr(e))
logging.error(f"Error: {e}")
traceback.print_exc()
# Background client updates service
setup_timer()
return {"FINISHED"}
class SessionInitOperator(bpy.types.Operator):
bl_idname = "session.init"
bl_label = "Init session repostitory from"
bl_description = "Init the current session"
bl_options = {"REGISTER"}
init_method: bpy.props.EnumProperty(
name='init_method',
description='Init repo',
items={
('EMPTY', 'an empty scene', 'start empty'),
('BLEND', 'current scenes', 'use current scenes')},
default='BLEND')
@classmethod
def poll(cls, context):
return True
def draw(self, context):
layout = self.layout
col = layout.column()
col.prop(self, 'init_method', text="")
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def execute(self, context):
if self.init_method == 'EMPTY':
utils.clean_scene()
for scene in bpy.data.scenes:
porcelain.add(session.repository, scene)
session.init()
context.window_manager.session.is_host = True
return {"FINISHED"}
class SessionStopOperator(bpy.types.Operator):
bl_idname = "session.stop"
bl_label = "close"
bl_description = "Exit current session"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global deleyables, stop_modal_executor
if session:
try:
session.disconnect(reason='user')
except Exception as e:
self.report({'ERROR'}, repr(e))
else:
self.report({'WARNING'}, "No session to quit.")
return {"FINISHED"}
return {"FINISHED"}
class SessionKickOperator(bpy.types.Operator):
bl_idname = "session.kick"
bl_label = "Kick"
bl_description = "Kick the target user"
bl_options = {"REGISTER"}
user: bpy.props.StringProperty()
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global deleyables, stop_modal_executor
assert(session)
try:
porcelain.kick(session.repository, self.user)
except Exception as e:
self.report({'ERROR'}, repr(e))
return {"FINISHED"}
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
row = self.layout
row.label(text=f" Do you really want to kick {self.user} ? ")
class SessionPropertyRemoveOperator(bpy.types.Operator):
bl_idname = "session.remove_prop"
bl_label = "Delete cache"
bl_description = "Stop tracking modification on the target datablock." + \
"The datablock will no longer be updated for others client. "
bl_options = {"REGISTER"}
property_path: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
try:
porcelain.rm(session.repository, self.property_path)
return {"FINISHED"}
except: # NonAuthorizedOperationError:
self.report(
{'ERROR'},
"Non authorized operation")
return {"CANCELLED"}
class SessionPropertyRightOperator(bpy.types.Operator):
bl_idname = "session.right"
bl_label = "Change modification rights"
bl_description = "Modify the owner of the target datablock"
bl_options = {"REGISTER"}
key: bpy.props.StringProperty(default="None")
recursive: bpy.props.BoolProperty(default=True)
@classmethod
def poll(cls, context):
return True
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
runtime_settings = context.window_manager.session
row = layout.row()
row.label(text="Give the owning rights to:")
row.prop(runtime_settings, "clients", text="")
row = layout.row()
row.label(text="Affect dependencies")
row.prop(self, "recursive", text="")
def execute(self, context):
runtime_settings = context.window_manager.session
if session:
if runtime_settings.clients == RP_COMMON:
porcelain.unlock(session.repository,
self.key,
ignore_warnings=True,
affect_dependencies=self.recursive)
else:
porcelain.lock(session.repository,
self.key,
runtime_settings.clients,
ignore_warnings=True,
affect_dependencies=self.recursive)
return {"FINISHED"}
class SessionSnapUserOperator(bpy.types.Operator):
bl_idname = "session.snapview"
bl_label = "snap to user"
bl_description = "Snap 3d view to selected user"
bl_options = {"REGISTER"}
_timer = None
target_client: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
wm = context.window_manager
runtime_settings = context.window_manager.session
if runtime_settings.time_snap_running:
runtime_settings.time_snap_running = False
return {'CANCELLED'}
else:
runtime_settings.time_snap_running = True
self._timer = wm.event_timer_add(0.1, window=context.window)
wm.modal_handler_add(self)
return {'RUNNING_MODAL'}
def cancel(self, context):
wm = context.window_manager
wm.event_timer_remove(self._timer)
def modal(self, context, event):
session_sessings = context.window_manager.session
is_running = session_sessings.time_snap_running
if event.type in {'RIGHTMOUSE', 'ESC'} or not is_running:
self.cancel(context)
return {'CANCELLED'}
if event.type == 'TIMER':
area, region, rv3d = view3d_find()
if session:
target_ref = session.online_users.get(self.target_client)
if target_ref:
target_scene = target_ref['metadata']['scene_current']
# Handle client on other scenes
if target_scene != context.scene.name:
blender_scene = bpy.data.scenes.get(target_scene, None)
if blender_scene is None:
self.report(
{'ERROR'}, f"Scene {target_scene} doesn't exist on the local client.")
session_sessings.time_snap_running = False
return {"CANCELLED"}
bpy.context.window.scene = blender_scene
# Update client viewmatrix
client_vmatrix = target_ref['metadata'].get(
'view_matrix', None)
if client_vmatrix:
rv3d.view_matrix = mathutils.Matrix(client_vmatrix)
else:
self.report({'ERROR'}, f"Client viewport not ready.")
session_sessings.time_snap_running = False
return {"CANCELLED"}
else:
return {"CANCELLED"}
return {'PASS_THROUGH'}
class SessionSnapTimeOperator(bpy.types.Operator):
bl_idname = "session.snaptime"
bl_label = "snap to user time"
bl_description = "Snap time to selected user time's"
bl_options = {"REGISTER"}
_timer = None
target_client: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
runtime_settings = context.window_manager.session
if runtime_settings.user_snap_running:
runtime_settings.user_snap_running = False
return {'CANCELLED'}
else:
runtime_settings.user_snap_running = True
wm = context.window_manager
self._timer = wm.event_timer_add(0.05, window=context.window)
wm.modal_handler_add(self)
return {'RUNNING_MODAL'}
def cancel(self, context):
wm = context.window_manager
wm.event_timer_remove(self._timer)
def modal(self, context, event):
is_running = context.window_manager.session.user_snap_running
if not is_running:
self.cancel(context)
return {'CANCELLED'}
if event.type == 'TIMER':
if session:
target_ref = session.online_users.get(self.target_client)
if target_ref:
context.scene.frame_current = target_ref['metadata']['frame_current']
else:
return {"CANCELLED"}
return {'PASS_THROUGH'}
class SessionApply(bpy.types.Operator):
bl_idname = "session.apply"
bl_label = "Revert"
bl_description = "Revert the selected datablock from his cached" + \
" version."
bl_options = {"REGISTER"}
target: bpy.props.StringProperty()
reset_dependencies: bpy.props.BoolProperty(default=False)
@classmethod
def poll(cls, context):
return True
def execute(self, context):
logging.debug(f"Running apply on {self.target}")
try:
node_ref = session.repository.graph.get(self.target)
porcelain.apply(session.repository,
self.target,
force=True)
impl = session.repository.rdp.get_implementation(node_ref.instance)
# NOTE: find another way to handle child and parent automatic reloading
if impl.bl_reload_parent:
for parent in session.repository.graph.get_parents(self.target):
logging.debug(f"Refresh parent {parent}")
porcelain.apply(session.repository,
parent.uuid,
force=True)
if hasattr(impl, 'bl_reload_child') and impl.bl_reload_child:
for dep in node_ref.dependencies:
porcelain.apply(session.repository,
dep,
force=True)
except Exception as e:
self.report({'ERROR'}, repr(e))
traceback.print_exc()
return {"CANCELLED"}
return {"FINISHED"}
class SessionCommit(bpy.types.Operator):
bl_idname = "session.commit"
bl_label = "Force server update"
bl_description = "Commit and push the target datablock to server"
bl_options = {"REGISTER"}
target: bpy.props.StringProperty()
@classmethod
def poll(cls, context):
return True
def execute(self, context):
try:
porcelain.commit(session.repository, self.target)
porcelain.push(session.repository, 'origin', self.target, force=True)
return {"FINISHED"}
except Exception as e:
self.report({'ERROR'}, repr(e))
return {"CANCELLED"}
class SessionClearCache(bpy.types.Operator):
"Clear local session cache"
bl_idname = "session.clear_cache"
bl_label = "Modal Executor Operator"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
cache_dir = utils.get_preferences().cache_directory
try:
for root, dirs, files in os.walk(cache_dir):
for name in files:
Path(root, name).unlink()
except Exception as e:
self.report({'ERROR'}, repr(e))
return {"FINISHED"}
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
row = self.layout
row.label(text=f" Do you really want to remove local cache ? ")
class SessionPurgeOperator(bpy.types.Operator):
"Remove node with lost references"
bl_idname = "session.purge"
bl_label = "Purge session data"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
try:
porcelain.purge_orphan_nodes(session.repository)
except Exception as e:
self.report({'ERROR'}, repr(e))
return {"FINISHED"}
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
row = self.layout
row.label(text=f" Do you really want to remove local cache ? ")
class SessionNotifyOperator(bpy.types.Operator):
"""Dialog only operator"""
bl_idname = "session.notify"
bl_label = "Multi-user"
bl_description = "multiuser notification"
message: bpy.props.StringProperty()
@classmethod
def poll(cls, context):
return True
def execute(self, context):
return {'FINISHED'}
def draw(self, context):
layout = self.layout
layout.row().label(text=self.message)
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
class SessionSaveBackupOperator(bpy.types.Operator, ExportHelper):
bl_idname = "session.save"
bl_label = "Save session data"
bl_description = "Save a snapshot of the collaborative session"
# ExportHelper mixin class uses this
filename_ext = ".db"
filter_glob: bpy.props.StringProperty(
default="*.db",
options={'HIDDEN'},
maxlen=255, # Max internal buffer length, longer would be clamped.
)
enable_autosave: bpy.props.BoolProperty(
name="Auto-save",
description="Enable session auto-save",
default=True,
)
save_interval: bpy.props.FloatProperty(
name="Auto save interval",
description="auto-save interval (seconds)",
default=10,
)
def execute(self, context):
if self.enable_autosave:
recorder = timers.SessionBackupTimer(
filepath=self.filepath,
timeout=self.save_interval)
recorder.register()
deleyables.append(recorder)
else:
session.repository.dumps(self.filepath)
return {'FINISHED'}
@classmethod
def poll(cls, context):
return session.state == STATE_ACTIVE
class SessionStopAutoSaveOperator(bpy.types.Operator):
bl_idname = "session.cancel_autosave"
bl_label = "Cancel auto-save"
bl_description = "Cancel session auto-save"
@classmethod
def poll(cls, context):
return (session.state == STATE_ACTIVE and 'SessionBackupTimer' in registry)
def execute(self, context):
autosave_timer = registry.get('SessionBackupTimer')
autosave_timer.unregister()
return {'FINISHED'}
class SessionLoadSaveOperator(bpy.types.Operator, ImportHelper):
bl_idname = "session.load"
bl_label = "Load session save"
bl_description = "Load a Multi-user session save"
bl_options = {'REGISTER', 'UNDO'}
# ExportHelper mixin class uses this
filename_ext = ".db"
filter_glob: bpy.props.StringProperty(
default="*.db",
options={'HIDDEN'},
maxlen=255, # Max internal buffer length, longer would be clamped.
)
draw_users: bpy.props.BoolProperty(
name="Load users",
description="Draw users in the scene",
default=False,
)
user_skin_radius: bpy.props.FloatProperty(
name="Wireframe radius",
description="Wireframe radius",
default=0.005,
)
user_color_intensity: bpy.props.FloatProperty(
name="Shading intensity",
description="Shading intensity",
default=10.0,
)
def draw(self, context):
pass
def execute(self, context):
from replication.repository import Repository
# init the factory with supported types
bpy_protocol = bl_types.get_data_translation_protocol()
repo = Repository(bpy_protocol)
repo.loads(self.filepath)
utils.clean_scene()
nodes = [repo.graph.get(n) for n in repo.index_sorted]
# Step 1: Construct nodes
for node in nodes:
node.instance = bpy_protocol.resolve(node.data)
if node.instance is None:
node.instance = bpy_protocol.construct(node.data)
node.instance.uuid = node.uuid
# Step 2: Load nodes
for node in nodes:
porcelain.apply(repo, node.uuid)
if self.draw_users:
f = gzip.open(self.filepath, "rb")
db = pickle.load(f)
users = db.get("users")
for username, user_data in users.items():
metadata = user_data['metadata']
if metadata:
draw_user(username, metadata, radius=self.user_skin_radius, intensity=self.user_color_intensity)
return {'FINISHED'}
@classmethod
def poll(cls, context):
return True
class SESSION_PT_ImportUser(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Users"
bl_parent_id = "FILE_PT_operator"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "SESSION_OT_load"
def draw_header(self, context):
sfile = context.space_data
operator = sfile.active_operator
self.layout.prop(operator, "draw_users", text="")
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
sfile = context.space_data
operator = sfile.active_operator
layout.enabled = operator.draw_users
layout.prop(operator, "user_skin_radius")
layout.prop(operator, "user_color_intensity")
class SessionPresetServerAdd(bpy.types.Operator):
"""Add a server to the server list preset"""
bl_idname = "session.preset_server_add"
bl_label = "Add server preset"
bl_description = "add a server to the server preset list"
bl_options = {"REGISTER"}
server_name: bpy.props.StringProperty(default="")
ip: bpy.props.StringProperty(default="127.0.0.1")
port: bpy.props.IntProperty(default=5555)
use_server_password: bpy.props.BoolProperty(default=False)
server_password: bpy.props.StringProperty(default="", subtype = "PASSWORD")
use_admin_password: bpy.props.BoolProperty(default=False)
admin_password: bpy.props.StringProperty(default="", subtype = "PASSWORD")
@classmethod
def poll(cls, context):
return True
def invoke(self, context, event):
self.server_name = ""
self.ip = "127.0.0.1"
self.port = 5555
self.use_server_password = False
self.server_password = ""
self.use_admin_password = False
self.admin_password = ""
assert(context)
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
row = layout.row()
row.prop(self, "server_name", text="Server name")
row = layout.row(align = True)
row.prop(self, "ip", text="IP+port")
row.prop(self, "port", text="")
row = layout.row()
col = row.column()
col.prop(self, "use_server_password", text="Server password:")
col = row.column()
col.enabled = True if self.use_server_password else False
col.prop(self, "server_password", text="")
row = layout.row()
col = row.column()
col.prop(self, "use_admin_password", text="Admin password:")
col = row.column()
col.enabled = True if self.use_admin_password else False
col.prop(self, "admin_password", text="")
def execute(self, context):
assert(context)
settings = utils.get_preferences()
existing_preset = settings.get_server_preset(self.server_name)
new_server = existing_preset if existing_preset else settings.server_preset.add()
new_server.name = str(uuid4())
new_server.server_name = self.server_name
new_server.ip = self.ip
new_server.port = self.port
new_server.use_server_password = self.use_server_password
new_server.server_password = self.server_password
new_server.use_admin_password = self.use_admin_password
new_server.admin_password = self.admin_password
refresh_sidebar_view()
if new_server == existing_preset :
self.report({'INFO'}, "Server '" + self.server_name + "' edited")
else :
self.report({'INFO'}, "New '" + self.server_name + "' server preset")
return {'FINISHED'}
class SessionPresetServerEdit(bpy.types.Operator): # TODO : use preset, not settings
"""Edit a server to the server list preset"""
bl_idname = "session.preset_server_edit"
bl_label = "Edit server preset"
bl_description = "Edit a server from the server preset list"
bl_options = {"REGISTER"}
target_server_name: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def invoke(self, context, event):
assert(context)
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
settings = utils.get_preferences()
settings_active_server = settings.server_preset.get(self.target_server_name)
row = layout.row()
row.prop(settings_active_server, "server_name", text="Server name")
row = layout.row(align = True)
row.prop(settings_active_server, "ip", text="IP+port")
row.prop(settings_active_server, "port", text="")
row = layout.row()
col = row.column()
col.prop(settings_active_server, "use_server_password", text="Server password:")
col = row.column()
col.enabled = True if settings_active_server.use_server_password else False
col.prop(settings_active_server, "server_password", text="")
row = layout.row()
col = row.column()
col.prop(settings_active_server, "use_admin_password", text="Admin password:")
col = row.column()
col.enabled = True if settings_active_server.use_admin_password else False
col.prop(settings_active_server, "admin_password", text="")
def execute(self, context):
assert(context)
settings = utils.get_preferences()
settings_active_server = settings.server_preset.get(self.target_server_name)
refresh_sidebar_view()
self.report({'INFO'}, "Server '" + settings_active_server.server_name + "' edited")
return {'FINISHED'}
class SessionPresetServerRemove(bpy.types.Operator):
"""Remove a server to the server list preset"""
bl_idname = "session.preset_server_remove"
bl_label = "remove server preset"
bl_description = "remove the current server from the server preset list"
bl_options = {"REGISTER"}
target_server_name: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
assert(context)
settings = utils.get_preferences()
settings.server_preset.remove(settings.server_preset.find(self.target_server_name))
return {'FINISHED'}
class RefreshServerStatus(bpy.types.Operator):
bl_idname = "session.get_info"
bl_label = "Get session info"
bl_description = "Get session info"
target_server: bpy.props.StringProperty(default="127.0.0.1:5555")
@classmethod
def poll(cls, context):
return (session.state != STATE_ACTIVE)
def execute(self, context):
settings = utils.get_preferences()
for server in settings.server_preset:
infos = porcelain.request_session_info(f"{server.ip}:{server.port}", timeout=settings.ping_timeout)
server.is_online = True if infos else False
if server.is_online:
server.is_private = infos.get("private")
return {'FINISHED'}
class GetDoc(bpy.types.Operator):
"""Get the documentation of the addon"""
bl_idname = "doc.get"
bl_label = "Multi-user's doc"
bl_description = "Go to the doc of the addon"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
assert(context)
bpy.ops.wm.url_open(url="https://slumber.gitlab.io/multi-user/index.html")
return {'FINISHED'}
class FirstLaunch(bpy.types.Operator):
"""First time lauching the addon"""
bl_idname = "firstlaunch.verify"
bl_label = "First launch"
bl_description = "First time lauching the addon"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
assert(context)
settings = utils.get_preferences()
settings.is_first_launch = False
settings.server_preset.clear()
prefs = bpy.context.preferences.addons[__package__].preferences
prefs.generate_default_presets()
return {'FINISHED'}
def menu_func_import(self, context):
self.layout.operator(SessionLoadSaveOperator.bl_idname, text='Multi-user session snapshot (.db)')
def menu_func_export(self, context):
self.layout.operator(SessionSaveBackupOperator.bl_idname, text='Multi-user session snapshot (.db)')
classes = (
SessionConnectOperator,
SessionHostOperator,
SessionStopOperator,
SessionPropertyRemoveOperator,
SessionSnapUserOperator,
SessionSnapTimeOperator,
SessionPropertyRightOperator,
SessionApply,
SessionCommit,
SessionKickOperator,
SessionInitOperator,
SessionClearCache,
SessionNotifyOperator,
SessionSaveBackupOperator,
SessionLoadSaveOperator,
SESSION_PT_ImportUser,
SessionStopAutoSaveOperator,
SessionPurgeOperator,
SessionPresetServerAdd,
SessionPresetServerEdit,
SessionPresetServerRemove,
RefreshServerStatus,
GetDoc,
FirstLaunch,
)
def register():
from bpy.utils import register_class
for cls in classes:
register_class(cls)
def unregister():
if session and session.state == STATE_ACTIVE:
session.disconnect()
from bpy.utils import unregister_class
for cls in reversed(classes):
unregister_class(cls)