import bpy from .libs.replication.constants import * from . import operators class Delayable(): def register(self): raise NotImplementedError def execute(self): raise NotImplementedError def unregister(self): raise NotImplementedError class Timer(Delayable): """Timer binder interface for blender Run a bpy.app.Timer in the background looping at the given rate """ def __init__(self, duration=1): self._timeout = duration def register(self): """Register the timer into the blender timer system """ bpy.app.timers.register(self.execute) def execute(self): """Main timer loop """ return self._timeout def unregister(self): """Unnegister the timer of the blender timer system """ bpy.app.timers.unregister(self.execute) class ApplyTimer(Timer): def __init__(self, timout=1,target_type=None): self._type = target_type super().__init__(timout) def execute(self): if operators.client: nodes = operators.client.list(filter=self._type) for node in nodes: node_ref = operators.client.get(node) if node_ref.state == FETCHED: operators.client.apply(uuid=node) return self._timeout class Draw(Delayable): def __init__(self): self._handler = None def register(self): self._handler = bpy.types.SpaceView3D.draw_handler_add( self.execute,(), 'WINDOW', 'POST_VIEW') def execute(self): raise NotImplementedError() def unregister(self): bpy.types.SpaceView3D.draw_handler_remove( self._handler, "WINDOW") class ClientUpdate(Draw): def __init__(self, client_uuid=None): assert(client_uuid) self._client_uuid = client_uuid super().__init__() def execute(self): if hasattr(operators,"client"): operators.client.get(self._client_uuid).pointer.update_location() print("update! ")