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@ -39,6 +39,7 @@ except ImportError:
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import pickle
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import bpy
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import bmesh
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import mathutils
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from bpy.app.handlers import persistent
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from bpy_extras.io_utils import ExportHelper, ImportHelper
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@ -56,11 +57,12 @@ background_execution_queue = Queue()
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deleyables = []
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stop_modal_executor = False
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def session_callback(name):
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""" Session callback wrapper
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This allow to encapsulate session callbacks to background_execution_queue.
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By doing this way callback are executed from the main thread.
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By doing this way callback are executed from the main thread.
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"""
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def func_wrapper(func):
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@session.register(name)
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@ -72,7 +74,7 @@ def session_callback(name):
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@session_callback('on_connection')
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def initialize_session():
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"""Session connection init hander
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"""Session connection init hander
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"""
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logging.info("Intializing the scene")
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settings = utils.get_preferences()
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@ -86,7 +88,7 @@ def initialize_session():
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logging.error(f"Can't construct node {node}")
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elif node_ref.state == FETCHED:
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node_ref.resolve()
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# Step 2: Load nodes
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logging.info("Loading nodes")
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for node in session._graph.list_ordered():
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@ -113,7 +115,7 @@ def initialize_session():
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@session_callback('on_exit')
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def on_connection_end(reason="none"):
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"""Session connection finished handler
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"""Session connection finished handler
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"""
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global deleyables, stop_modal_executor
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settings = utils.get_preferences()
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@ -137,7 +139,8 @@ def on_connection_end(reason="none"):
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if isinstance(handler, logging.FileHandler):
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logger.removeHandler(handler)
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if reason != "user":
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bpy.ops.session.notify('INVOKE_DEFAULT', message=f"Disconnected from session. Reason: {reason}. ")
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bpy.ops.session.notify(
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'INVOKE_DEFAULT', message=f"Disconnected from session. Reason: {reason}. ")
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# OPERATORS
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@ -270,7 +273,8 @@ class SessionStartOperator(bpy.types.Operator):
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# Background client updates service
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deleyables.append(timers.ClientUpdate())
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deleyables.append(timers.DynamicRightSelectTimer())
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deleyables.append(timers.ApplyTimer(timeout=settings.depsgraph_update_rate))
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deleyables.append(timers.ApplyTimer(
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timeout=settings.depsgraph_update_rate))
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# deleyables.append(timers.PushTimer(
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# queue=stagging,
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# timeout=settings.depsgraph_update_rate
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@ -288,8 +292,6 @@ class SessionStartOperator(bpy.types.Operator):
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deleyables.append(session_update)
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deleyables.append(session_user_sync)
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self.report(
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{'INFO'},
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f"connecting to tcp://{settings.ip}:{settings.port}")
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@ -609,7 +611,7 @@ class SessionApply(bpy.types.Operator):
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session.apply(parent, force=True)
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except Exception as e:
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self.report({'ERROR'}, repr(e))
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return {"CANCELED"}
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return {"CANCELED"}
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return {"FINISHED"}
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@ -635,6 +637,7 @@ class SessionCommit(bpy.types.Operator):
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self.report({'ERROR'}, repr(e))
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return {"CANCELED"}
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class ApplyArmatureOperator(bpy.types.Operator):
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"""Operator which runs its self from a timer"""
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bl_idname = "session.apply_armature_operator"
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@ -706,6 +709,7 @@ class SessionClearCache(bpy.types.Operator):
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row = self.layout
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row.label(text=f" Do you really want to remove local cache ? ")
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class SessionPurgeOperator(bpy.types.Operator):
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"Remove node with lost references"
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bl_idname = "session.purge"
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@ -750,7 +754,6 @@ class SessionNotifyOperator(bpy.types.Operator):
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layout = self.layout
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layout.row().label(text=self.message)
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def invoke(self, context, event):
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return context.window_manager.invoke_props_dialog(self)
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@ -796,6 +799,7 @@ class SessionSaveBackupOperator(bpy.types.Operator, ExportHelper):
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def poll(cls, context):
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return session.state['STATE'] == STATE_ACTIVE
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class SessionStopAutoSaveOperator(bpy.types.Operator):
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bl_idname = "session.cancel_autosave"
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bl_label = "Cancel auto-save"
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@ -827,79 +831,222 @@ class SessionLoadSaveOperator(bpy.types.Operator, ImportHelper):
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maxlen=255, # Max internal buffer length, longer would be clamped.
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)
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load_to_collection: bpy.props.BoolProperty(
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name="Load to collection",
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description="Load the snapshot into a collection",
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default=False,
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)
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draw_users: bpy.props.BoolProperty(
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name="Draw users",
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description="Draw a mesh representing each user position and selected object",
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default=False,
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)
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animate: bpy.props.BoolProperty(
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name="Animate history",
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description="Animate history versions",
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default=False,
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)
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clear_datablocks: bpy.props.BoolProperty(
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name="Removes existing data",
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description="Remove all exisitng datablocks",
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default=True,
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)
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files: bpy.props.CollectionProperty(
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type=bpy.types.OperatorFileListElement,
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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def draw_users_as_curves(self, user_list):
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users_collection = bpy.data.collections.new("users")
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for username, user_data in user_list.items():
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metadata = user_data.get('metadata', None)
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if metadata:
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logging.info(f"Loading user {username}")
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# Curve creation
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location = metadata.get('view_corners')
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positions = [coord for coord in location]
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curve = bpy.data.curves.new(username, 'CURVE')
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obj = bpy.data.objects.new(username, curve)
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for p in positions:
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p.append(0.0)
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sight = curve.splines.new('POLY')
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sight.points.add(1)
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sight.points[0].co = positions[4]
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sight.points[1].co = positions[5]
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cadre = curve.splines.new('POLY')
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cadre.points.add(4)
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cadre.points[0].co = positions[0]
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cadre.points[1].co = positions[2]
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cadre.points[2].co = positions[1]
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cadre.points[3].co = positions[3]
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cadre.points[4].co = positions[0]
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frust = curve.splines.new('POLY')
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frust.points.add(2)
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frust.points[0].co = positions[0]
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frust.points[1].co = positions[6]
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frust.points[2].co = positions[1]
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frust2 = curve.splines.new('POLY')
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frust2.points.add(2)
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frust2.points[0].co = positions[2]
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frust2.points[1].co = positions[6]
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frust2.points[2].co = positions[3]
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curve.bevel_depth = 0.02
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# Material creation
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color = metadata.get('color')
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material = bpy.data.materials.new(username)
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material.use_nodes = True
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material.node_tree.nodes[0].inputs['Emission'].default_value = color
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curve.materials.append(material)
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users_collection.objects.link(obj)
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return users_collection
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def draw_users_meshes(self, user_list):
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for username, user_data in user_list.items():
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metadata = user_data.get('metadata', None)
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if metadata:
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logging.info(f"Loading user {username}")
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location = metadata.get('view_corners')
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color = metadata.get('color')
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positions = [tuple(coord) for coord in location]
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edges = ((1, 3), (2, 1), (3, 0),
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(2, 0), (4, 5), (1, 6),
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(2, 6), (3, 6), (0, 6))
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mesh = bpy.data.meshes.new("toto")
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obj = bpy.data.objects.new("toto", mesh)
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bm = bmesh.new()
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for p in positions:
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bm.verts.new(p)
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bm.verts.ensure_lookup_table()
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for v1, v2 in edges:
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bm.edges.new((bm.verts[v1], bm.verts[v2]))
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bm.to_mesh(mesh)
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bpy.context.scene.collection.objects.link(obj)
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def execute(self, context):
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from replication.graph import ReplicationGraph
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# TODO: add filechecks
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try:
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f = gzip.open(self.filepath, "rb")
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db = pickle.load(f)
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except OSError as e:
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f = open(self.filepath, "rb")
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db = pickle.load(f)
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if db:
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logging.info(f"Reading {self.filepath}")
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nodes = db.get("nodes")
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logging.info(f"{len(nodes)} Nodes to load")
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# init the factory with supported types
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bpy_factory = ReplicatedDataFactory()
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for type in bl_types.types_to_register():
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type_module = getattr(bl_types, type)
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name = [e.capitalize() for e in type.split('_')[1:]]
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type_impl_name = 'Bl'+''.join(name)
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type_module_class = getattr(type_module, type_impl_name)
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# Initialisation
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# init the factory with supported types
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bpy_factory=ReplicatedDataFactory()
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for type in bl_types.types_to_register():
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type_module=getattr(bl_types, type)
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name=[e.capitalize() for e in type.split('_')[1:]]
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type_impl_name='Bl'+''.join(name)
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type_module_class=getattr(type_module, type_impl_name)
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bpy_factory.register_type(
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type_module_class.bl_class,
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type_module_class)
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graph = ReplicationGraph()
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for node, node_data in nodes:
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node_type = node_data.get('str_type')
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impl = bpy_factory.get_implementation_from_net(node_type)
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if impl:
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logging.info(f"Loading {node}")
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instance = impl(owner=node_data['owner'],
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uuid=node,
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dependencies=node_data['dependencies'],
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data=node_data['data'])
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instance.store(graph)
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instance.state = FETCHED
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logging.info("Graph succefully loaded")
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bpy_factory.register_type(
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type_module_class.bl_class,
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type_module_class)
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# Optionnaly clear the scene
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if self.clear_datablocks:
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utils.clean_scene()
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# Step 1: Construct nodes
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for node in graph.list_ordered():
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graph[node].resolve()
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dir_path=Path(self.filepath).parent
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# Step 2: Load nodes
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for node in graph.list_ordered():
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graph[node].apply()
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for db in self.files:
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filepath=os.path.join(dir_path, db.name)
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try:
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f=gzip.open(filepath, "rb")
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db=pickle.load(f)
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except OSError as e:
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f=open(filepath, "rb")
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db=pickle.load(f)
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if db:
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created=os.path.getctime(filepath)
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logging.info(f"Reading {filepath}")
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nodes=db.get("nodes")
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users=db.get("users")
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users_collection = self.draw_users_as_curves(users)
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logging.info(f"{len(nodes)} Nodes to load")
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graph=ReplicationGraph()
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for node, node_data in nodes:
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node_type=node_data.get('str_type')
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impl=bpy_factory.get_implementation_from_net(node_type)
|
|
|
|
|
|
|
|
|
|
if impl:
|
|
|
|
|
logging.info(f"Loading {node}")
|
|
|
|
|
instance=impl(owner=node_data['owner'],
|
|
|
|
|
uuid=node,
|
|
|
|
|
dependencies=node_data['dependencies'],
|
|
|
|
|
data=node_data['data'])
|
|
|
|
|
instance.store(graph)
|
|
|
|
|
instance.state=FETCHED
|
|
|
|
|
|
|
|
|
|
logging.info("Graph succefully loaded")
|
|
|
|
|
|
|
|
|
|
# Find scene
|
|
|
|
|
scenes=[n for n in graph.values() if isinstance(
|
|
|
|
|
n, bl_types.bl_scene.BlScene)]
|
|
|
|
|
scene=scenes[0]
|
|
|
|
|
|
|
|
|
|
# collection_data = {
|
|
|
|
|
# 'instance_offset': [0.0, 0.0, 0.0],
|
|
|
|
|
# 'name': str(created),
|
|
|
|
|
# 'objects': scene.data['collection']['objects'],
|
|
|
|
|
# 'children': scene.data['collection']['children']}
|
|
|
|
|
# collection_node = bl_types.bl_collection.BlCollection()
|
|
|
|
|
# collection_node.dependencies = scene.dependencies
|
|
|
|
|
# collection_node.data = collection_data
|
|
|
|
|
# graph[collection_node.uuid] = collection_node
|
|
|
|
|
# del graph[scene.uuid]
|
|
|
|
|
scene.data['name']=str(created)
|
|
|
|
|
|
|
|
|
|
# Step 1: Construct nodes
|
|
|
|
|
for node in graph.list_ordered():
|
|
|
|
|
node_inst=graph[node]
|
|
|
|
|
try:
|
|
|
|
|
node_inst.instance=node_inst._construct(node_inst.data)
|
|
|
|
|
node_inst.instance.uuid=node_inst.uuid
|
|
|
|
|
except Exception as e:
|
|
|
|
|
continue
|
|
|
|
|
# Step 2: Load nodes
|
|
|
|
|
for node in graph.list_ordered():
|
|
|
|
|
graph[node].state=FETCHED
|
|
|
|
|
graph[node].apply()
|
|
|
|
|
|
|
|
|
|
scene.instance.collection.children.link(users_collection)
|
|
|
|
|
|
|
|
|
|
# bpy.context.scene.collection.children.link(collection_node.instance)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
|
|
|
|
@classmethod
|
|
|
|
|
@ classmethod
|
|
|
|
|
def poll(cls, context):
|
|
|
|
|
return True
|
|
|
|
|
|
|
|
|
|
def menu_func_import(self, context):
|
|
|
|
|
self.layout.operator(SessionLoadSaveOperator.bl_idname, text='Multi-user session snapshot (.db)')
|
|
|
|
|
self.layout.operator(SessionLoadSaveOperator.bl_idname,
|
|
|
|
|
text='Multi-user session snapshot (.db)')
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
classes = (
|
|
|
|
|
classes=(
|
|
|
|
|
SessionStartOperator,
|
|
|
|
|
SessionStopOperator,
|
|
|
|
|
SessionPropertyRemoveOperator,
|
|
|
|
@ -920,22 +1067,22 @@ classes = (
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
def update_external_dependencies():
|
|
|
|
|
nodes_ids = session.list(filter=bl_types.bl_file.BlFile)
|
|
|
|
|
nodes_ids=session.list(filter=bl_types.bl_file.BlFile)
|
|
|
|
|
for node_id in nodes_ids:
|
|
|
|
|
node = session.get(node_id)
|
|
|
|
|
node=session.get(node_id)
|
|
|
|
|
if node and node.owner in [session.id, RP_COMMON] \
|
|
|
|
|
and node.has_changed():
|
|
|
|
|
session.commit(node_id)
|
|
|
|
|
session.push(node_id, check_data=False)
|
|
|
|
|
|
|
|
|
|
def sanitize_deps_graph(remove_nodes: bool = False):
|
|
|
|
|
def sanitize_deps_graph(remove_nodes: bool=False):
|
|
|
|
|
""" Cleanup the replication graph
|
|
|
|
|
"""
|
|
|
|
|
if session and session.state['STATE'] == STATE_ACTIVE:
|
|
|
|
|
start = utils.current_milli_time()
|
|
|
|
|
rm_cpt = 0
|
|
|
|
|
start=utils.current_milli_time()
|
|
|
|
|
rm_cpt=0
|
|
|
|
|
for node_key in session.list():
|
|
|
|
|
node = session.get(node_key)
|
|
|
|
|
node=session.get(node_key)
|
|
|
|
|
if node is None \
|
|
|
|
|
or (node.state == UP and not node.resolve(construct=False)):
|
|
|
|
|
if remove_nodes:
|
|
|
|
@ -948,7 +1095,7 @@ def sanitize_deps_graph(remove_nodes: bool = False):
|
|
|
|
|
logging.info(f"Sanitize took { utils.current_milli_time()-start} ms")
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@persistent
|
|
|
|
|
@ persistent
|
|
|
|
|
def resolve_deps_graph(dummy):
|
|
|
|
|
"""Resolve deps graph
|
|
|
|
|
|
|
|
|
@ -959,13 +1106,13 @@ def resolve_deps_graph(dummy):
|
|
|
|
|
if session and session.state['STATE'] == STATE_ACTIVE:
|
|
|
|
|
sanitize_deps_graph(remove_nodes=True)
|
|
|
|
|
|
|
|
|
|
@persistent
|
|
|
|
|
@ persistent
|
|
|
|
|
def load_pre_handler(dummy):
|
|
|
|
|
if session and session.state['STATE'] in [STATE_ACTIVE, STATE_SYNCING]:
|
|
|
|
|
bpy.ops.session.stop()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@persistent
|
|
|
|
|
@ persistent
|
|
|
|
|
def update_client_frame(scene):
|
|
|
|
|
if session and session.state['STATE'] == STATE_ACTIVE:
|
|
|
|
|
session.update_user_metadata({
|
|
|
|
@ -973,13 +1120,13 @@ def update_client_frame(scene):
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@persistent
|
|
|
|
|
@ persistent
|
|
|
|
|
def depsgraph_evaluation(scene):
|
|
|
|
|
if session and session.state['STATE'] == STATE_ACTIVE:
|
|
|
|
|
context = bpy.context
|
|
|
|
|
blender_depsgraph = bpy.context.view_layer.depsgraph
|
|
|
|
|
dependency_updates = [u for u in blender_depsgraph.updates]
|
|
|
|
|
settings = utils.get_preferences()
|
|
|
|
|
context=bpy.context
|
|
|
|
|
blender_depsgraph=bpy.context.view_layer.depsgraph
|
|
|
|
|
dependency_updates=[u for u in blender_depsgraph.updates]
|
|
|
|
|
settings=utils.get_preferences()
|
|
|
|
|
|
|
|
|
|
update_external_dependencies()
|
|
|
|
|
|
|
|
|
@ -988,8 +1135,8 @@ def depsgraph_evaluation(scene):
|
|
|
|
|
# Is the object tracked ?
|
|
|
|
|
if update.id.uuid:
|
|
|
|
|
# Retrieve local version
|
|
|
|
|
node = session.get(uuid=update.id.uuid)
|
|
|
|
|
|
|
|
|
|
node=session.get(uuid=update.id.uuid)
|
|
|
|
|
|
|
|
|
|
# Check our right on this update:
|
|
|
|
|
# - if its ours or ( under common and diff), launch the
|
|
|
|
|
# update process
|
|
|
|
@ -1005,24 +1152,24 @@ def depsgraph_evaluation(scene):
|
|
|
|
|
if not node.is_valid():
|
|
|
|
|
session.remove(node.uuid)
|
|
|
|
|
except ContextError as e:
|
|
|
|
|
logging.debug(e)
|
|
|
|
|
logging.debug(e)
|
|
|
|
|
except Exception as e:
|
|
|
|
|
logging.error(e)
|
|
|
|
|
else:
|
|
|
|
|
continue
|
|
|
|
|
# A new scene is created
|
|
|
|
|
# A new scene is created
|
|
|
|
|
elif isinstance(update.id, bpy.types.Scene):
|
|
|
|
|
ref = session.get(reference=update.id)
|
|
|
|
|
ref=session.get(reference=update.id)
|
|
|
|
|
if ref:
|
|
|
|
|
ref.resolve()
|
|
|
|
|
else:
|
|
|
|
|
scn_uuid = session.add(update.id)
|
|
|
|
|
scn_uuid=session.add(update.id)
|
|
|
|
|
session.commit(scn_uuid)
|
|
|
|
|
session.push(scn_uuid, check_data=False)
|
|
|
|
|
def register():
|
|
|
|
|
from bpy.utils import register_class
|
|
|
|
|
|
|
|
|
|
for cls in classes:
|
|
|
|
|
for cls in classes:
|
|
|
|
|
register_class(cls)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|