feat: update apply ui icon
fix: material property filter
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@ -234,57 +234,69 @@ class BlMaterial(BlDatablock):
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assert(instance)
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assert(instance)
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mat_dumper = Dumper()
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mat_dumper = Dumper()
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mat_dumper.depth = 2
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mat_dumper.depth = 2
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mat_dumper.exclude_filter = [
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mat_dumper.include_filter = [
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"is_embed_data",
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'name',
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"is_evaluated",
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'blend_method',
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"name_full",
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'shadow_method',
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"bl_description",
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'alpha_threshold',
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"bl_icon",
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'show_transparent_back',
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"bl_idname",
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'use_backface_culling',
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"bl_label",
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'use_screen_refraction',
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"preview",
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'use_sss_translucency',
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"original",
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'refraction_depth',
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"uuid",
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'preview_render_type',
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"users",
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'use_preview_world',
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"alpha_threshold",
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'pass_index',
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"line_color",
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'use_nodes',
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"view_center",
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'diffuse_color',
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'specular_color',
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'roughness',
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'specular_intensity',
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'metallic',
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'line_color',
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'line_priority',
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'is_grease_pencil'
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]
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]
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data = mat_dumper.dump(instance)
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data = mat_dumper.dump(instance)
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if instance.use_nodes:
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if instance.use_nodes:
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nodes = {}
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nodes = {}
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data["node_tree"] = {}
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for node in instance.node_tree.nodes:
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for node in instance.node_tree.nodes:
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nodes[node.name] = dump_node(node)
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nodes[node.name] = dump_node(node)
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data["node_tree"]['nodes'] = nodes
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data["node_tree"]['nodes'] = nodes
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data["node_tree"]["links"] = dump_links(instance.node_tree.links)
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data["node_tree"]["links"] = dump_links(instance.node_tree.links)
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elif instance.is_grease_pencil:
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if instance.is_grease_pencil:
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gp_mat_dumper = Dumper()
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gp_mat_dumper = Dumper()
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gp_mat_dumper.depth = 3
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gp_mat_dumper.depth = 3
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gp_mat_dumper.include_filter = [
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gp_mat_dumper.include_filter = [
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'color',
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'fill_color',
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'mix_color',
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'mix_factor',
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'mix_stroke_factor',
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# 'texture_angle',
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# 'texture_scale',
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# 'texture_offset',
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'pixel_size',
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'hide',
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'lock',
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'ghost',
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# 'texture_clamp',
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'flip',
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'use_overlap_strokes',
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'show_stroke',
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'show_stroke',
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'show_fill',
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'alignment_mode',
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'pass_index',
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'mode',
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'mode',
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'stroke_style',
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'stroke_style',
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'color',
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# 'stroke_image',
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'use_overlap_strokes',
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'show_fill',
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'fill_style',
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'fill_style',
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'fill_color',
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'pass_index',
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'alignment_mode',
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# 'fill_image',
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'texture_opacity',
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'mix_factor',
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'texture_offset',
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'texture_angle',
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'texture_scale',
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'texture_clamp',
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'gradient_type',
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'gradient_type',
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'mix_color',
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# 'fill_image',
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'flip'
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]
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]
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data['grease_pencil'] = gp_mat_dumper.dump(instance.grease_pencil)
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data['grease_pencil'] = gp_mat_dumper.dump(instance.grease_pencil)
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return data
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return data
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@ -34,9 +34,9 @@ ICONS_PROP_STATES = ['TRIA_DOWN', # ADDED
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'TRIA_UP', # COMMITED
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'TRIA_UP', # COMMITED
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'KEYTYPE_KEYFRAME_VEC', # PUSHED
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'KEYTYPE_KEYFRAME_VEC', # PUSHED
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'TRIA_DOWN', # FETCHED
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'TRIA_DOWN', # FETCHED
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'FILE_REFRESH', # UP
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'RECOVER_LAST', # RESET
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'TRIA_UP',
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'TRIA_UP', # CHANGED
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'ERROR'] # CHANGED
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'ERROR'] # ERROR
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def printProgressBar(iteration, total, prefix='', suffix='', decimals=1, length=100, fill='█', fill_empty=' '):
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def printProgressBar(iteration, total, prefix='', suffix='', decimals=1, length=100, fill='█', fill_empty=' '):
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@ -492,10 +492,12 @@ def draw_property(context, parent, property_uuid, level=0):
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detail_item_box.separator()
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detail_item_box.separator()
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if item.state in [FETCHED, UP]:
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if item.state in [FETCHED, UP]:
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detail_item_box.operator(
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apply = detail_item_box.operator(
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"session.apply",
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"session.apply",
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text="",
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text="",
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icon=ICONS_PROP_STATES[item.state]).target = item.uuid
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icon=ICONS_PROP_STATES[item.state])
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apply.target = item.uuid
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apply.reset_dependencies = True
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elif item.state in [MODIFIED, ADDED]:
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elif item.state in [MODIFIED, ADDED]:
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detail_item_box.operator(
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detail_item_box.operator(
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"session.commit",
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"session.commit",
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