Merge branch 'develop' into 132-fix-undo-edit-last-operation-redo-handling

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Swann 2020-10-22 16:21:31 +02:00
commit ee93a5b209
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12 changed files with 118 additions and 51 deletions

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@ -251,6 +251,14 @@ it draw users related information in your viewport such as:
The presence overlay panel (see image above) allow you to enable/disable
various drawn parts via the following flags:
- **Show session statut**: display the session status in the viewport
.. figure:: img/quickstart_status.png
:align: center
- **Text scale**: session status text size
- **Vertical/Horizontal position**: session position in the viewport
- **Show selected objects**: display other users current selection
- **Show users**: display users current viewpoint
- **Show different scenes**: display users working on other scenes

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@ -19,7 +19,7 @@
bl_info = {
"name": "Multi-User",
"author": "Swann Martinez",
"version": (0, 1, 1),
"version": (0, 2, 0),
"description": "Enable real-time collaborative workflow inside blender",
"blender": (2, 82, 0),
"location": "3D View > Sidebar > Multi-User tab",
@ -44,7 +44,7 @@ from . import environment
DEPENDENCIES = {
("replication", '0.1.3'),
("replication", '0.1.6'),
}

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@ -92,7 +92,6 @@ def load_driver(target_datablock, src_driver):
def get_datablock_from_uuid(uuid, default, ignore=[]):
if not uuid:
return default
for category in dir(bpy.data):
root = getattr(bpy.data, category)
if isinstance(root, Iterable) and category not in ignore:
@ -123,7 +122,7 @@ class BlDatablock(ReplicatedDatablock):
# TODO: use is_library_indirect
self.is_library = (instance and hasattr(instance, 'library') and
instance.library) or \
(self.data and 'library' in self.data)
(hasattr(self,'data') and self.data and 'library' in self.data)
if instance and hasattr(instance, 'uuid'):
instance.uuid = self.uuid

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@ -259,15 +259,7 @@ class BlMaterial(BlDatablock):
]
data = mat_dumper.dump(instance)
if instance.use_nodes:
nodes = {}
data["node_tree"] = {}
for node in instance.node_tree.nodes:
nodes[node.name] = dump_node(node)
data["node_tree"]['nodes'] = nodes
data["node_tree"]["links"] = dump_links(instance.node_tree.links)
elif instance.is_grease_pencil:
if instance.is_grease_pencil:
gp_mat_dumper = Dumper()
gp_mat_dumper.depth = 3
@ -299,6 +291,14 @@ class BlMaterial(BlDatablock):
# 'fill_image',
]
data['grease_pencil'] = gp_mat_dumper.dump(instance.grease_pencil)
elif instance.use_nodes:
nodes = {}
data["node_tree"] = {}
for node in instance.node_tree.nodes:
nodes[node.name] = dump_node(node)
data["node_tree"]['nodes'] = nodes
data["node_tree"]["links"] = dump_links(instance.node_tree.links)
return data
def _resolve_deps_implementation(self):

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@ -25,7 +25,7 @@ import numpy as np
from .dump_anything import Dumper, Loader, np_load_collection_primitives, np_dump_collection_primitive, np_load_collection, np_dump_collection
from replication.constants import DIFF_BINARY
from replication.exception import ContextError
from .bl_datablock import BlDatablock
from .bl_datablock import BlDatablock, get_datablock_from_uuid
VERTICE = ['co']
@ -70,8 +70,17 @@ class BlMesh(BlDatablock):
# MATERIAL SLOTS
target.materials.clear()
for m in data["material_list"]:
target.materials.append(bpy.data.materials[m])
for mat_uuid, mat_name in data["material_list"]:
mat_ref = None
if mat_uuid is not None:
mat_ref = get_datablock_from_uuid(mat_uuid, None)
else:
mat_ref = bpy.data.materials.get(mat_name, None)
if mat_ref is None:
raise Exception("Material doesn't exist")
target.materials.append(mat_ref)
# CLEAR GEOMETRY
if target.vertices:
@ -166,7 +175,7 @@ class BlMesh(BlDatablock):
m_list = []
for material in instance.materials:
if material:
m_list.append(material.name)
m_list.append((material.uuid,material.name))
data['material_list'] = m_list

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@ -171,7 +171,8 @@ class DynamicRightSelectTimer(Timer):
session.change_owner(
node.uuid,
RP_COMMON,
recursive=recursive)
ignore_warnings=True,
affect_dependencies=recursive)
except NonAuthorizedOperationError:
logging.warning(f"Not authorized to change {node} owner")
@ -188,7 +189,8 @@ class DynamicRightSelectTimer(Timer):
session.change_owner(
node.uuid,
settings.username,
recursive=recursive)
ignore_warnings=True,
affect_dependencies=recursive)
except NonAuthorizedOperationError:
logging.warning(f"Not authorized to change {node} owner")
else:
@ -213,7 +215,8 @@ class DynamicRightSelectTimer(Timer):
session.change_owner(
key,
RP_COMMON,
recursive=recursive)
ignore_warnings=True,
affect_dependencies=recursive)
except NonAuthorizedOperationError:
logging.warning(f"Not authorized to change {key} owner")

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@ -226,7 +226,8 @@ class SessionStartOperator(bpy.types.Operator):
except Exception as e:
self.report({'ERROR'}, repr(e))
logging.error(f"Error: {e}")
import traceback
traceback.print_exc()
# Join a session
else:
if not runtime_settings.admin:
@ -426,7 +427,8 @@ class SessionPropertyRightOperator(bpy.types.Operator):
if session:
session.change_owner(self.key,
runtime_settings.clients,
recursive=self.recursive)
ignore_warnings=True,
affect_dependencies=self.recursive)
return {"FINISHED"}

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@ -238,6 +238,31 @@ class SessionPrefs(bpy.types.AddonPreferences):
set=set_log_level,
get=get_log_level
)
presence_hud_scale: bpy.props.FloatProperty(
name="Text scale",
description="Adjust the session widget text scale",
min=7,
max=90,
default=15,
)
presence_hud_hpos: bpy.props.FloatProperty(
name="Horizontal position",
description="Adjust the session widget horizontal position",
min=1,
max=90,
default=3,
step=1,
subtype='PERCENTAGE',
)
presence_hud_vpos: bpy.props.FloatProperty(
name="Vertical position",
description="Adjust the session widget vertical position",
min=1,
max=94,
default=1,
step=1,
subtype='PERCENTAGE',
)
conf_session_identity_expanded: bpy.props.BoolProperty(
name="Identity",
description="Identity",
@ -412,6 +437,15 @@ class SessionPrefs(bpy.types.AddonPreferences):
emboss=False)
if self.conf_session_ui_expanded:
box.row().prop(self, "panel_category", text="Panel category", expand=True)
row = box.row()
row.label(text="Session widget:")
col = box.column(align=True)
col.prop(self, "presence_hud_scale", expand=True)
col.prop(self, "presence_hud_hpos", expand=True)
col.prop(self, "presence_hud_vpos", expand=True)
if self.category == 'UPDATE':
from . import addon_updater_ops

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@ -35,7 +35,7 @@ from replication.constants import (STATE_ACTIVE, STATE_AUTH, STATE_CONFIG,
STATE_SYNCING, STATE_WAITING)
from replication.interface import session
from .utils import find_from_attr, get_state_str
from .utils import find_from_attr, get_state_str, get_preferences
# Helper functions
@ -300,41 +300,38 @@ class UserSelectionWidget(Widget):
ob = find_from_attr("uuid", select_ob, bpy.data.objects)
if not ob:
return
position = None
if ob.type == 'EMPTY':
# TODO: Child case
# Collection instance case
indices = (
(0, 1), (1, 2), (2, 3), (0, 3),
(4, 5), (5, 6), (6, 7), (4, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
if ob.instance_collection:
for obj in ob.instance_collection.objects:
if obj.type == 'MESH' and hasattr(obj, 'bound_box'):
positions = get_bb_coords_from_obj(obj, instance=ob)
break
vertex_pos = bbox_from_obj(ob, 1.0)
vertex_indices = ((0, 1), (0, 2), (1, 3), (2, 3),
(4, 5), (4, 6), (5, 7), (6, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
if ob.instance_collection:
for obj in ob.instance_collection.objects:
if obj.type == 'MESH' and hasattr(obj, 'bound_box'):
vertex_pos = get_bb_coords_from_obj(obj, instance=ob)
break
elif ob.type == 'EMPTY':
vertex_pos = bbox_from_obj(ob, ob.empty_display_size)
elif ob.type == 'LIGHT':
vertex_pos = bbox_from_obj(ob, ob.data.shadow_soft_size)
elif ob.type == 'LIGHT_PROBE':
vertex_pos = bbox_from_obj(ob, ob.data.influence_distance)
elif ob.type == 'CAMERA':
vertex_pos = bbox_from_obj(ob, ob.data.display_size)
elif hasattr(ob, 'bound_box'):
indices = (
vertex_indices = (
(0, 1), (1, 2), (2, 3), (0, 3),
(4, 5), (5, 6), (6, 7), (4, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
positions = get_bb_coords_from_obj(ob)
if positions is None:
indices = (
(0, 1), (0, 2), (1, 3), (2, 3),
(4, 5), (4, 6), (5, 7), (6, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
positions = bbox_from_obj(ob, ob.scale.x)
vertex_pos = get_bb_coords_from_obj(ob)
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(
shader,
'LINES',
{"pos": positions},
indices=indices)
{"pos": vertex_pos},
indices=vertex_indices)
shader.bind()
shader.uniform_float("color", self.data.get('color'))
@ -387,6 +384,9 @@ class UserNameWidget(Widget):
class SessionStatusWidget(Widget):
draw_type = 'POST_PIXEL'
def __init__(self):
self.preferences = get_preferences()
@property
def settings(self):
return getattr(bpy.context.window_manager, 'session', None)
@ -396,6 +396,8 @@ class SessionStatusWidget(Widget):
self.settings.enable_presence
def draw(self):
text_scale = self.preferences.presence_hud_scale
ui_scale = bpy.context.preferences.view.ui_scale
color = [1, 1, 0, 1]
state = session.state.get('STATE')
state_str = f"{get_state_str(state)}"
@ -404,9 +406,11 @@ class SessionStatusWidget(Widget):
color = [0, 1, 0, 1]
elif state == STATE_INITIAL:
color = [1, 0, 0, 1]
hpos = (self.preferences.presence_hud_hpos*bpy.context.area.width)/100
vpos = (self.preferences.presence_hud_vpos*bpy.context.area.height)/100
blf.position(0, 10, 20, 0)
blf.size(0, 16, 45)
blf.position(0, hpos, vpos, 0)
blf.size(0, int(text_scale*ui_scale), 72)
blf.color(0, color[0], color[1], color[2], color[3])
blf.draw(0, state_str)

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@ -448,9 +448,17 @@ class SESSION_PT_presence(bpy.types.Panel):
layout = self.layout
settings = context.window_manager.session
pref = get_preferences()
layout.active = settings.enable_presence
col = layout.column()
col.prop(settings, "presence_show_session_status")
row = col.column()
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_scale", expand=True)
row = col.column(align=True)
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_hpos", expand=True)
row.prop(pref, "presence_hud_vpos", expand=True)
col.prop(settings, "presence_show_selected")
col.prop(settings, "presence_show_user")
row = layout.column()
@ -622,7 +630,7 @@ class VIEW3D_PT_overlay_session(bpy.types.Panel):
col.prop(settings, "presence_show_session_status")
col.prop(settings, "presence_show_selected")
col.prop(settings, "presence_show_user")
row = layout.column()
row.active = settings.presence_show_user
row.prop(settings, "presence_show_far_user")