refactor: update screen only on client update

This commit is contained in:
Swann 2020-04-06 14:47:03 +02:00
parent 76be9092c8
commit e65dd1939a
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@ -214,11 +214,13 @@ class DrawClient(Draw):
def execute(self):
session = getattr(operators, 'client', None)
renderer = getattr(presence, 'renderer', None)
prefs = utils.get_preferences()
if session and renderer and session.state['STATE'] == STATE_ACTIVE:
settings = bpy.context.window_manager.session
users = session.online_users
# Update users
for user in users.values():
metadata = user.get('metadata')
color = metadata.get('color')
@ -237,10 +239,12 @@ class DrawClient(Draw):
renderer.flush_selection()
renderer.flush_users()
class ClientUpdate(Timer):
def __init__(self, timout=.5):
def __init__(self, timout=.016):
super().__init__(timout)
self.handle_quit = False
self.users_metadata = {}
def execute(self):
settings = utils.get_preferences()
@ -252,17 +256,34 @@ class ClientUpdate(Timer):
if session.state['STATE'] == 0:
bpy.ops.session.stop()
local_user = operators.client.online_users.get(
settings.username)
local_user = operators.client.online_users.get(settings.username)
if not local_user:
return
else:
for username, user_data in operators.client.online_users.items():
if username != settings.username:
cached_user_data = self.users_metadata.get(username)
new_user_data = operators.client.online_users[username]['metadata']
if cached_user_data is None:
self.users_metadata[username] = user_data['metadata']
elif 'view_matrix' in cached_user_data and 'view_matrix' in new_user_data and cached_user_data['view_matrix'] != new_user_data['view_matrix']:
presence.refresh_3d_view()
self.users_metadata[username] = user_data['metadata']
break
else:
self.users_metadata[username] = user_data['metadata']
local_user_metadata = local_user.get('metadata')
current_view_corners = presence.get_view_corners()
scene_current = bpy.context.scene.name
local_user = session.online_users.get(settings.username)
current_view_corners = presence.get_view_corners()
# Init client metadata
if not local_user_metadata or 'color' not in local_user_metadata.keys():
metadata = {
'view_corners': current_view_corners,
'view_corners': presence.get_view_matrix(),
'view_matrix': presence.get_view_matrix(),
'color': (settings.client_color.r,
settings.client_color.g,
@ -272,15 +293,16 @@ class ClientUpdate(Timer):
'scene_current': scene_current
}
session.update_user_metadata(metadata)
elif current_view_corners != local_user_metadata['view_corners']:
logger.info('update user metadata')
# Update client representation
# Update client current scene
elif scene_current != local_user_metadata['scene_current']:
local_user_metadata['scene_current'] = scene_current
session.update_user_metadata(local_user_metadata)
elif 'view_corners' in local_user_metadata and current_view_corners != local_user_metadata['view_corners']:
local_user_metadata['view_corners'] = current_view_corners
local_user_metadata['view_matrix'] = presence.get_view_matrix()
session.update_user_metadata(local_user_metadata)
elif scene_current != local_user_metadata['scene_current']:
local_user_metadata['scene_current'] = scene_current
session.update_user_metadata(local_user_metadata)
# sync online users
session_users = operators.client.online_users
ui_users = bpy.context.window_manager.online_users
@ -299,7 +321,9 @@ class ClientUpdate(Timer):
new_key.username = user
# TODO: event drivent 3d view refresh
presence.refresh_3d_view()
elif session.state['STATE'] == STATE_QUITTING:
presence.refresh_3d_view()
self.handle_quit = True