feat: draw users
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parent
26fde5da43
commit
d15c099d05
@ -2,10 +2,13 @@ import bpy
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import mathutils
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from .. import utils
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from ..presence import User
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from .. import presence
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from ..libs.replication.data import ReplicatedDatablock
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from ..libs.replication.constants import UP
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from ..libs.debug import draw_point
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class BlUser(ReplicatedDatablock):
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def __init__(self, *args, **kwargs):
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super().__init__( *args, **kwargs)
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@ -15,13 +18,26 @@ class BlUser(ReplicatedDatablock):
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if self.buffer:
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self.load(self.buffer, self.pointer)
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def construct(self, name):
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return User()
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return presence.User()
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def load(self, data, target):
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target.name = data['name']
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target.location = data['location']
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utils.dump_anything.load(target, data)
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def apply(self):
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if self.pointer is None:
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self.pointer = self.construct(self.buffer)
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if self.pointer:
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self.load(data=self.buffer, target=self.pointer)
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self.state = UP
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#TODO: refactor in order to redraw in cleaner ways
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if presence.renderer:
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presence.renderer.draw_client_camera(self.buffer['name'], self.buffer['location'],self.buffer['color'])
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def dump(self,pointer=None):
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data = utils.dump_anything.dump(pointer)
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data['location'] = pointer.location
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@ -32,11 +48,10 @@ class BlUser(ReplicatedDatablock):
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def diff(self):
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for i,coord in enumerate(self.pointer.location):
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if coord != self.buffer['location'][i]:
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print("user location update")
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return True
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return False
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bl_id = "users"
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bl_class = User
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bl_class = presence.User
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bl_rep_class = BlUser
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41
delayable.py
41
delayable.py
@ -1,7 +1,7 @@
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import bpy
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from .libs.replication.constants import *
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from .libs import debug
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from . import operators
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from . import operators, utils
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from .bl_types.bl_user import BlUser
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class Delayable():
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@ -87,14 +87,43 @@ class ClientUpdate(Draw):
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if client:
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client.pointer.update_location()
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class DrawClients(Draw):
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def __init__(self):
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super().__init__()
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self._camera_lines = []
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def execute(self):
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if operators.client:
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users = operators.client.list(filter=BlUser)
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[debug.draw_point(location=operators.client.get(u).buffer['location']) for u in users if operators.client.get(u)]
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users = operators.client.list(filter=BlUser)
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try:
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self.clear_camera()
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except:
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pass
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for u in users:
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cli = operators.client.get(u)
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if cli:
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loc = cli.buffer['location']
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self.draw_camera(loc)
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def clear_camera(self):
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for line in self._camera_lines:
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line.clear()
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self._camera_lines.clear()
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def draw_camera(self, loc):
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self._camera_lines.append(debug.draw_line(a=loc[0],b=loc[2]))
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self._camera_lines.append(debug.draw_line(a=loc[1],b=loc[2]))
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self._camera_lines.append(debug.draw_line(a=loc[3],b=loc[1]))
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self._camera_lines.append(debug.draw_line(a=loc[3],b=loc[0]))
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self._camera_lines.append(debug.draw_line(a=loc[0],b=loc[6]))
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self._camera_lines.append(debug.draw_line(a=loc[1],b=loc[6]))
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self._camera_lines.append(debug.draw_line(a=loc[2],b=loc[6]))
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self._camera_lines.append(debug.draw_line(a=loc[3],b=loc[6]))
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self._camera_lines.append(debug.draw_line(a=loc[4],b=loc[5]))
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@ -30,7 +30,7 @@ class Drawable():
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:type duration: float
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"""
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def __init__(self, coords=DEFAULT_COORDS, indices=DEFAULT_INDICES, location=(0.0, 0.0, 0.0), mode='POINTS', color=(1, 0, 0, 1), duration=1):
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def __init__(self, coords=DEFAULT_COORDS, indices=DEFAULT_INDICES, location=(0.0, 0.0, 0.0), mode='POINTS', color=(1, 0, 0, 1), duration=0):
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self._duration = duration
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self._color = color
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self._coord = [tuple(numpy.add(c,location)) for c in coords]
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@ -42,8 +42,9 @@ class Drawable():
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self._handler = bpy.types.SpaceView3D.draw_handler_add(
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self.draw, (), 'WINDOW', 'POST_VIEW')
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# Bind the callback
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self._timer = bpy.app.timers.register(
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self.clear, first_interval=duration)
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if duration:
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self._timer = bpy.app.timers.register(
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self.clear, first_interval=duration)
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def draw(self):
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self.shader.bind()
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23
operators.py
23
operators.py
@ -23,8 +23,7 @@ logger = logging.getLogger(__name__)
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client = None
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delayables = []
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context = None
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ui_context = None
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def add_datablock(datablock):
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global client
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@ -96,7 +95,7 @@ class SessionStartOperator(bpy.types.Operator):
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if _type.bl_id == 'users':#For testing
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bpy_factory.register_type(_type.bl_class, _type.bl_rep_class, timer=0.1,automatic=True)
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# delayables.append(delayable.ApplyTimer(timout=0.16,target_type=_type.bl_rep_class))
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delayables.append(delayable.ApplyTimer(timout=0.1,target_type=_type.bl_rep_class))
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else:
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bpy_factory.register_type(_type.bl_class, _type.bl_rep_class)
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@ -120,19 +119,21 @@ class SessionStartOperator(bpy.types.Operator):
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usr = presence.User(
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username=settings.username,
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color=list(settings.client_color),
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color=(settings.client_color.r,
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settings.client_color.g,
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settings.client_color.b,
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1),
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)
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settings.user_uuid = client.add(usr)
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delayables.append(delayable.DrawClients())
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# delayables.append(delayable.DrawClients())
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delayables.append(delayable.ClientUpdate(client_uuid=settings.user_uuid))
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# Push all added values
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client.push()
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# Launch drawing module
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# if settings.enable_presence:
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# presence.renderer.run()
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if settings.enable_presence:
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presence.renderer.run()
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for d in delayables:
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d.register()
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@ -159,11 +160,7 @@ class SessionStopOperator(bpy.types.Operator):
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for d in delayables:
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d.unregister()
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# del client_instance
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# unregister_ticks()
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# presence.renderer.stop()
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presence.renderer.stop()
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return {"FINISHED"}
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87
presence.py
87
presence.py
@ -3,6 +3,7 @@ import bgl
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import blf
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import gpu
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import mathutils
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import copy
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import math
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@ -50,7 +51,7 @@ def get_target_far(region, rv3d, coord, distance):
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return [target.x, target.y, target.z]
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def get_client_view_rect():
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def get_client_cam_points():
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area, region, rv3d = view3d_find()
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v1 = [0, 0, 0]
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@ -70,12 +71,10 @@ def get_client_view_rect():
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v4 = get_target(region, rv3d, (width, 0))
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v5 = get_target(region, rv3d, (width/2, height/2))
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v6 = get_target_far(region, rv3d, (width/2, height/2), 10)
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v6 = list(rv3d.view_location)
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v7 = get_target_far(region, rv3d, (width/2, height/2), -.8)
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coords = v5
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indices = (
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(1, 3), (2, 1), (3, 0), (2, 0)
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)
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coords = [v1,v2,v3,v4,v5,v6,v7]
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return coords
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@ -91,16 +90,16 @@ class User():
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def __init__(self, username=None, color=(0,0,0,1)):
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self.name = username
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self.color = color
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self.location = [0,0,0]
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self.location = [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]]
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self.active_object = ""
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def update_location(self):
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current_coords = get_client_view_rect()
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current_coords = get_client_cam_points()
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area, region, rv3d = view3d_find()
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current_coords = construct_camera(area)[0]
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current_coords = get_client_cam_points()
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if current_coords:
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self.location = current_coords
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self.location = list(current_coords)
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@ -208,32 +207,31 @@ class DrawFactory(object):
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else:
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pass
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def draw_client(self, client):
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if client:
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name = client['id']
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def draw_client_camera(self,client_uuid, client_location, client_color):
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if client_location:
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local_username = bpy.context.window_manager.session.username
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if name != local_username:
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try:
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indices = (
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(1, 3), (2, 1), (3, 0), (2, 0),(4, 5)
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)
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try:
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indices = (
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(1, 3), (2, 1), (3, 0), (2, 0),(4,5),(1, 6), (2, 6), (3, 6), (0, 6)
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)
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shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
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position = client['location']
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color = client['color']
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shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
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position = [tuple(coord) for coord in client_location]
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color = client_color
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batch = batch_for_shader(
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shader, 'LINES', {"pos": position}, indices=indices)
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self.d3d_items[name] = (shader, batch, color)
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self.d2d_items[name] = (position[1], name, color)
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batch = batch_for_shader(
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shader, 'LINES', {"pos": position}, indices=indices)
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except Exception as e:
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print("Draw client exception {}".format(e))
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self.d3d_items[client_uuid] = (shader, batch, color)
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self.d2d_items[client_uuid] = (position[1], client_uuid, color)
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except Exception as e:
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print("Draw client exception {}".format(e))
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def draw3d_callback(self):
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bgl.glLineWidth(2)
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bgl.glLineWidth(1.5)
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try:
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for shader, batch, color in self.d3d_items.values():
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shader.bind()
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@ -249,44 +247,13 @@ class DrawFactory(object):
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if coords:
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blf.position(0, coords[0], coords[1]+10, 0)
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blf.size(0, 10, 72)
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blf.size(0, 16, 72)
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blf.color(0, color[0], color[1], color[2], color[3])
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blf.draw(0, font)
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except Exception as e:
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print("2D EXCEPTION")
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def construct_camera(area):
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"""
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Construct the camera frustum as a box
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"""
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r3dv = area.spaces[0]
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box = [[0, 0, 0] for i in range(8)]
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aspx = area.width
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aspy = area.height
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ratiox = min(aspx / aspy, 1.0)
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ratioy = min(aspy / aspx, 1.0)
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angleofview = 2.0 * \
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math.atan(36 / (2.0 * r3dv.lens))
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oppositeclipsta = math.tan(angleofview / 2.0) * r3dv.clip_start
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oppositeclipend = math.tan(angleofview / 2.0) * r3dv.clip_end
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box[2][0] = box[1][0] = -oppositeclipsta * ratiox
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box[0][0] = box[3][0] = -oppositeclipend * ratiox
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box[5][0] = box[6][0] = +oppositeclipsta * ratiox
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box[4][0] = box[7][0] = +oppositeclipend * ratiox
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box[1][1] = box[5][1] = -oppositeclipsta * ratioy
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box[0][1] = box[4][1] = -oppositeclipend * ratioy
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box[2][1] = box[6][1] = +oppositeclipsta * ratioy
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box[3][1] = box[7][1] = +oppositeclipend * ratioy
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box[0][2] = box[3][2] = box[4][2] = box[7][2] = -r3dv.clip_end
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box[1][2] = box[2][2] = box[5][2] = box[6][2] = -r3dv.clip_start
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return [r3dv.view_matrix @ mathutils.Vector(i) for i in box]
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def register():
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global renderer
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renderer = DrawFactory()
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2
ui.py
2
ui.py
@ -178,7 +178,7 @@ class SESSION_PT_user(bpy.types.Panel):
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detail_item_row.label(
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text="{} {}".format(username, info))
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detail_item_row.label(text=str(pointer))
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if not is_local_user:
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detail_item_row.operator(
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"session.snapview", text="", icon='VIEW_CAMERA').target_client = key
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4
utils.py
4
utils.py
@ -25,10 +25,6 @@ def random_string_digits(stringLength=6):
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lettersAndDigits = string.ascii_letters + string.digits
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return ''.join(random.choice(lettersAndDigits) for i in range(stringLength))
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def refresh_window():
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bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
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def clean_scene():
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for datablock in BPY_TYPES:
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datablock_ref = getattr(bpy.data, BPY_TYPES[datablock])
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