tour du python blender
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@ -1 +1 @@
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Subproject commit ff43a866bc591bb0c08458b86c303264fbfafb04
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Subproject commit d49651edb46d5b184af912f9949a5ec0ac6cf550
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@ -850,7 +850,7 @@ def update_external_dependencies():
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nodes_ids = [n.uuid for n in session.repository.graph.values() if n.data['type_id'] in ['WindowsPath', 'PosixPath']]
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nodes_ids = [n.uuid for n in session.repository.graph.values() if n.data['type_id'] in ['WindowsPath', 'PosixPath']]
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for node_id in nodes_ids:
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for node_id in nodes_ids:
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node = session.repository.graph.get(node_id)
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node = session.repository.graph.get(node_id)
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if node and node.owner in [session.id, RP_COMMON]:
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if node and node.owner in [session.repository.username, RP_COMMON]:
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porcelain.commit(session.repository, node_id)
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porcelain.commit(session.repository, node_id)
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porcelain.push(session.repository,'origin', node_id)
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porcelain.push(session.repository,'origin', node_id)
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@ -928,7 +928,7 @@ def depsgraph_evaluation(scene):
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# - if its ours or ( under common and diff), launch the
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# - if its ours or ( under common and diff), launch the
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# update process
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# update process
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# - if its to someone else, ignore the update
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# - if its to someone else, ignore the update
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if node and (node.owner == session.id or check_common):
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if node and (node.owner == session.repository.username or check_common):
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if node.state == UP:
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if node.state == UP:
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try:
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try:
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porcelain.commit(session.repository, node.uuid)
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porcelain.commit(session.repository, node.uuid)
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