doc: update advanced section
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@ -307,25 +307,31 @@ This section contains optional settings to configure the session behavior.
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.. figure:: img/quickstart_advanced.png
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:align: center
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Repository panel
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Advanced configuration panel
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.. rubric:: Network
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.. rubric:: Network panel
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**IPC Port** is the port used for Inter Process Communication. This port is used
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by the multi-users subprocesses to communicate with each others. If different instances
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of the multi-user are using the same IPC port it will create conflict !
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You only need to modify it if you need to launch multiple clients from the same
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computer(or if you try to host and join on the same computer). You should just enter a different
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**IPC port** for each blender instance.
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.. note::
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You only need to modify it if you need to launch multiple clients from the same
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computer(or if you try to host and join on the same computer). You should just enter a different
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**IPC port** for each blender instance.
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**Timeout (in milliseconds)** is the maximum ping authorized before auto-disconnecting.
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You should only increase it if you have a bad connection.
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.. rubric:: Replication
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.. rubric:: Replication panel
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**Synchronize render settings** (only host) enable replication of EEVEE and CYCLES render settings to match render between clients.
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**Update method** allow you to change how replication update are triggered. Until now two update methode are implemented:
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- **Default**: Use external threads to monitor datablocks changes, slower and less accurate.
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- **Despgraph ⚠️**: Use the blender dependency graph to trigger updates. Faster but experimental and unstable !
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**Properties frequency gird** allow to set a custom replication frequency for each type of data-block:
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- **Refresh**: pushed data update rate (in second)
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