feat(rcf):ground work on propertystreaming
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@ -27,14 +27,11 @@ from . import net_ui
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import bpy
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def register():
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bpy.types.Scene.message = bpy.props.StringProperty(default="Hi")
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bsyncio.register()
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net_operators.register()
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net_ui.register()
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def unregister():
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del bpy.types.Scene.message
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bsyncio.unregister()
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net_operators.unregister()
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net_ui.unregister()
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@ -9,9 +9,8 @@ import struct
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logger = logging.getLogger(__name__)
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logging.basicConfig(level=logging.DEBUG)
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# TODO: Add message time and author stamp for reliabilty
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class RCFMessage(object):
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"""
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Message is formatted on wire as 2 frames:
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@ -35,16 +34,17 @@ class RCFMessage(object):
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def send(self, socket):
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"""Send key-value message to socket; any empty frames are sent as such."""
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key = '' if self.key is None else self.key
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body = '' if self.body is None else self.body
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key = '' if self.key is None else self.key.encode()
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body = '' if self.body is None else umsgpack.packb(self.body)
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socket.send_multipart([key, body])
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@classmethod
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def recv(cls, socket):
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"""Reads key-value message from socket, returns new kvmsg instance."""
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key, body = socket.recv_multipart()
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key = key if key else None
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body = body if body else None
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key, body = socket.recv_multipart(zmq.NOBLOCK)
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key = key.decode() if key else None
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body = umsgpack.unpackb(body) if body else None
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return cls(key=key, body=body)
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def dump(self):
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@ -75,7 +75,7 @@ class Client():
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self.task = asyncio.ensure_future(self.main())
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self.property_map = {}
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self.message_store = []
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logger.info("{} client initialized".format(id))
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def bind_ports(self):
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@ -114,27 +114,18 @@ class Client():
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break
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if self.pull_sock in socks:
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update = self.pull_sock.recv_multipart(zmq.NOBLOCK)
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rcfmsg = RCFMessage.recv(self.pull_sock)
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print(update)
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rcfmsg.store(self.property_map)
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rcfmsg.dump()
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# TODO: Proper routing throught different socket / sub ?
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if update[1].decode() == 'chat':
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# Store message
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self.message_store.append(
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[update[0].decode('ascii'), umsgpack.unpackb(update[2])])
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if update[1].decode() == 'chat':
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pass
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for f in self.recv_callback:
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f(rcfmsg)
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if self.recv_callback:
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self.recv_callback()
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def send_msg(self, msg):
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self.req_sock.send_multipart([b"chat",umsgpack.packb(msg)])
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def send_update(self, msg):
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self.push_sock.send_multipart()
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def push_update(self, key, body):
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rcfmsg = RCFMessage(key,body)
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rcfmsg.send(self.push_sock)
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# self.push_sock.send_multipart()
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def stop(self):
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logger.info("Stopping client")
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@ -199,7 +190,10 @@ class Server():
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self.pub_sock.send_multipart(msg)
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if self.collector_sock in socks:
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pass
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msg = self.collector_sock.recv_multipart(zmq.NOBLOCK)
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# Update all clients
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self.pub_sock.send_multipart(msg)
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def stop(self):
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logger.info("Stopping server")
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@ -2,6 +2,7 @@ import bpy
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from . import net_components
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import time
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import logging
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import mathutils
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logger = logging.getLogger(__name__)
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@ -9,12 +10,28 @@ client = None
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server = None
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context = None
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# CLIENT-SERVER
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def refresh_window():
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def refresh_window(msg):
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import bpy
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bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
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def patch_scene(msg):
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path = msg.key.split('/')
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attribute = getattr(getattr(bpy.data,path[0])[path[1]],path[2])
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print(type(attribute))
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if type(attribute) == mathutils.Vector:
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attribute = array2vector(msg.body)
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def vector2array(v):
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return [v.x,v.y,v.z]
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def array2vector(a):
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print(mathutils.Vector((a[0],a[1],a[2])))
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return mathutils.Vector((a[0],a[1],a[2]))
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class session_join(bpy.types.Operator):
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bl_idname = "session.join"
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bl_label = "join"
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@ -29,7 +46,9 @@ class session_join(bpy.types.Operator):
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global client
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username = str(context.scene.session_settings.username)
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client = net_components.Client(id=username ,recv_callback=refresh_window)
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callbacks=[refresh_window,patch_scene]
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client = net_components.Client(id=username ,recv_callback=callbacks)
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time.sleep(1)
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bpy.ops.asyncio.loop()
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@ -52,7 +71,10 @@ class session_send(bpy.types.Operator):
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def execute(self, context):
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global client
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client.send_msg(self.message)
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key = "objects/Cube/location"
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value = vector2array(bpy.data.objects['Cube'].location)
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client.push_update(key,value)
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return {"FINISHED"}
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@ -71,9 +93,10 @@ class session_create(bpy.types.Operator):
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global client
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username = str(context.scene.session_settings.username)
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callbacks=[refresh_window,patch_scene]
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server = net_components.Server()
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client = net_components.Client(id=username,recv_callback=refresh_window)
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client = net_components.Client(id=username,recv_callback=callbacks)
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time.sleep(1)
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10
net_ui.py
10
net_ui.py
@ -25,16 +25,16 @@ class SessionPanel(bpy.types.Panel):
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row = layout.row()
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row = layout.row(align=True)
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row.prop(scene,"message",text="")
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row.operator("session.send").message = scene.message
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row.operator("session.send")
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row = layout.row()
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# Debug area
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row = layout.row()
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area_msg = row.box()
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if len(net_operators.client.message_store) > 0:
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for (id,msg) in net_operators.client.message_store:
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area_msg.label(text="{}:{}".format(id,msg))
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if len(net_operators.client.property_map) > 0:
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for key,value in net_operators.client.property_map.items():
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area_msg.label(text="{}:{}".format(key,value))
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else:
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area_msg.label(text="Empty")
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