Merge branch 'develop' into 'master'
v0.1.1 See merge request slumber/multi-user!54
This commit is contained in:
commit
bed33ca6ba
@ -3,7 +3,8 @@ stages:
|
||||
- build
|
||||
- deploy
|
||||
|
||||
|
||||
include:
|
||||
- local: .gitlab/ci/test.gitlab-ci.yml
|
||||
- local: .gitlab/ci/build.gitlab-ci.yml
|
||||
- local: .gitlab/ci/deploy.gitlab-ci.yml
|
||||
- local: .gitlab/ci/deploy.gitlab-ci.yml
|
||||
|
@ -7,4 +7,7 @@ build:
|
||||
name: multi_user
|
||||
paths:
|
||||
- multi_user
|
||||
|
||||
only:
|
||||
refs:
|
||||
- master
|
||||
- develop
|
@ -16,3 +16,8 @@ deploy:
|
||||
- echo "Pushing to gitlab registry ${VERSION}"
|
||||
- docker login -u $CI_REGISTRY_USER -p $CI_REGISTRY_PASSWORD $CI_REGISTRY
|
||||
- docker push registry.gitlab.com/slumber/multi-user/multi-user-server:${VERSION}
|
||||
|
||||
only:
|
||||
refs:
|
||||
- master
|
||||
- develop
|
33
CHANGELOG.md
33
CHANGELOG.md
@ -65,7 +65,7 @@ All notable changes to this project will be documented in this file.
|
||||
- Unused strict right management strategy
|
||||
- Legacy config management system
|
||||
|
||||
## [0.1.0] - preview
|
||||
## [0.1.0] - 2020-10-05
|
||||
|
||||
### Added
|
||||
|
||||
@ -95,4 +95,33 @@ All notable changes to this project will be documented in this file.
|
||||
- Modifier vertex group assignation
|
||||
- World sync
|
||||
- Snapshot UUID error
|
||||
- The world is not synchronized
|
||||
- The world is not synchronized
|
||||
|
||||
## [0.1.1] - 2020-10-16
|
||||
|
||||
### Added
|
||||
|
||||
- Session status widget
|
||||
- Affect dependencies during change owner
|
||||
- Dedicated server managment scripts(@brybalicious)
|
||||
|
||||
### Changed
|
||||
|
||||
- Refactored presence.py
|
||||
- Reset button UI icon
|
||||
- Documentation `How to contribute` improvements (@brybalicious)
|
||||
- Documentation `Hosting guide` improvements (@brybalicious)
|
||||
- Show flags are now available from the viewport overlay
|
||||
|
||||
### Fixed
|
||||
|
||||
- Render sync race condition (causing scene errors)
|
||||
- Binary differentials
|
||||
- Hybrid session crashes between Linux/Windows
|
||||
- Materials node default output value
|
||||
- Right selection
|
||||
- Client node rights changed to COMMON after disconnecting from the server
|
||||
- Collection instances selection draw
|
||||
- Packed image save error
|
||||
- Material replication
|
||||
- UI spelling errors (@brybalicious)
|
||||
|
@ -22,7 +22,7 @@ copyright = '2020, Swann Martinez'
|
||||
author = 'Swann Martinez'
|
||||
|
||||
# The full version, including alpha/beta/rc tags
|
||||
release = '0.0.2'
|
||||
release = '0.1.0'
|
||||
|
||||
|
||||
# -- General configuration ---------------------------------------------------
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 13 KiB |
Binary file not shown.
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 559 B |
@ -144,7 +144,7 @@ Let's check the connection status. Right click on the tray icon and click on **S
|
||||
Network status.
|
||||
|
||||
The network status must be **OK** for each user(like in the picture above) otherwise it means that you are not connected to the network.
|
||||
If you see something like **ACCESS_DENIED**, it means that you were not authorized to join the network. Please check the :ref:`network-authorization` section.
|
||||
If you see something like **ACCESS_DENIED**, it means that you were not authorized to join the network. Please check the section :ref:`network-authorization`
|
||||
|
||||
This is it for the ZeroTier network setup. Now everything should be setup to use the multi-user add-on over internet ! You can now follow the :ref:`quickstart` guide to start using the multi-user add-on !
|
||||
|
||||
@ -171,26 +171,28 @@ From the dedicated server
|
||||
run it at home for LAN but for internet hosting you need to follow the :ref:`port-forwarding` setup first.
|
||||
|
||||
The dedicated server allow you to host a session with simplicity from any location.
|
||||
It was developed to improve intaernet hosting performance.
|
||||
It was developed to improve internet hosting performance.
|
||||
|
||||
The dedicated server can be run in tow ways:
|
||||
The dedicated server can be run in two ways:
|
||||
|
||||
- :ref:`cmd-line`
|
||||
- :ref:`docker`
|
||||
|
||||
.. Note:: There are shell scripts to conveniently start a dedicated server via either of these approaches available in the gitlab repository. See section: :ref:`serverstartscripts`
|
||||
|
||||
.. _cmd-line:
|
||||
|
||||
Using a regular command line
|
||||
----------------------------
|
||||
|
||||
You can run the dedicated server on any platform by following those steps:
|
||||
You can run the dedicated server on any platform by following these steps:
|
||||
|
||||
1. Firstly, download and intall python 3 (3.6 or above).
|
||||
2. Install the replication library:
|
||||
2. Install the latest version of the replication library:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
python -m pip install replication
|
||||
python -m pip install replication==0.0.21a15
|
||||
|
||||
4. Launch the server with:
|
||||
|
||||
@ -199,17 +201,20 @@ You can run the dedicated server on any platform by following those steps:
|
||||
replication.serve
|
||||
|
||||
.. hint::
|
||||
You can also specify a custom **port** (-p), **timeout** (-t), **admin password** (-pwd), **log level(ERROR, WARNING, INFO or DEBUG)** (-l) and **log file** (-lf) with the following optionnal argument
|
||||
You can also specify a custom **port** (-p), **timeout** (-t), **admin password** (-pwd), **log level (ERROR, WARNING, INFO or DEBUG)** (-l) and **log file** (-lf) with the following optional arguments
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
replication.serve -p 5555 -pwd toto -t 1000 -l INFO -lf server.log
|
||||
replication.serve -p 5555 -pwd admin -t 1000 -l INFO -lf server.log
|
||||
|
||||
Here, for example, a server is instantiated on port 5555, with password 'admin', a 1 second timeout, and logging enabled.
|
||||
|
||||
As soon as the dedicated server is running, you can connect to it from blender by following :ref:`how-to-join`.
|
||||
|
||||
As soon as the dedicated server is running, you can connect to it from blender (follow :ref:`how-to-join`).
|
||||
|
||||
|
||||
.. hint::
|
||||
Some commands are available to manage the session. Check :ref:`dedicated-management` to learn more.
|
||||
Some commands are available to enable an administrator to manage the session. Check :ref:`dedicated-management` to learn more.
|
||||
|
||||
|
||||
.. _docker:
|
||||
@ -217,22 +222,56 @@ As soon as the dedicated server is running, you can connect to it from blender (
|
||||
Using a pre-configured image on docker engine
|
||||
---------------------------------------------
|
||||
|
||||
Launching the dedicated server from a docker server is simple as:
|
||||
Launching the dedicated server from a docker server is simple as running:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
docker run -d \
|
||||
-p 5555-5560:5555-5560 \
|
||||
-e port=5555 \
|
||||
-e log_level=DEBUG \
|
||||
-e password=admin \
|
||||
-e timeout=1000 \
|
||||
registry.gitlab.com/slumber/multi-user/multi-user-server:0.0.3
|
||||
registry.gitlab.com/slumber/multi-user/multi-user-server:0.1.0
|
||||
|
||||
As soon as the dedicated server is running, you can connect to it from blender.
|
||||
You can check the :ref:`how-to-join` section.
|
||||
As soon as the dedicated server is running, you can connect to it from blender by following :ref:`how-to-join`.
|
||||
|
||||
You can check your container is running, and find its ID with:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
docker ps
|
||||
|
||||
Logs for the server running in the docker container can be accessed by outputting the following to a log file:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
docker log your-container-id >& dockerserver.log
|
||||
|
||||
.. Note:: If using WSL2 on Windows 10 (Windows Subsystem for Linux), it is preferable to run a dedicated server via regular command line approach (or the associated startup script) from within Windows - docker desktop for windows 10 usually uses the WSL2 backend where it is available.
|
||||
|
||||
|
||||
.. _serverstartscripts:
|
||||
|
||||
Server startup scripts
|
||||
----------------------
|
||||
|
||||
Convenient scripts are available in the Gitlab repository: https://gitlab.com/slumber/multi-user/scripts/startup_scripts/
|
||||
|
||||
Simply run the relevant script in a shell on the host machine to start a server with one line of code via replication directly or via a docker container. Choose between the two methods:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
./start-server.sh
|
||||
|
||||
or
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
./run-dockerfile.sh
|
||||
|
||||
.. hint::
|
||||
Some commands are available to manage the session. Check :ref:`dedicated-management` to learn more.
|
||||
Once your server is up and running, some commands are available to manage the session :ref:`dedicated-management`
|
||||
|
||||
.. _dedicated-management:
|
||||
|
||||
|
@ -21,11 +21,11 @@ In order to help with the testing, you have several possibilities:
|
||||
- Test `development branch <https://gitlab.com/slumber/multi-user/-/branches>`_
|
||||
|
||||
--------------------------
|
||||
Filling an issue on Gitlab
|
||||
Filing an issue on Gitlab
|
||||
--------------------------
|
||||
|
||||
The `gitlab issue tracker <https://gitlab.com/slumber/multi-user/issues>`_ is used for bug report and enhancement suggestion.
|
||||
You will need a Gitlab account to be able to open a new issue there and click on "New issue" button.
|
||||
You will need a Gitlab account to be able to open a new issue there and click on "New issue" button in the main multi-user project.
|
||||
|
||||
Here are some useful information you should provide in a bug report:
|
||||
|
||||
@ -35,8 +35,75 @@ Here are some useful information you should provide in a bug report:
|
||||
Contributing code
|
||||
=================
|
||||
|
||||
1. Fork it (https://gitlab.com/yourname/yourproject/fork)
|
||||
2. Create your feature branch (git checkout -b feature/fooBar)
|
||||
3. Commit your changes (git commit -am 'Add some fooBar')
|
||||
4. Push to the branch (git push origin feature/fooBar)
|
||||
5. Create a new Pull Request
|
||||
In general, this project follows the `Gitflow Workflow <https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow>`_. It may help to understand that there are three different repositories - the upstream (main multi-user project repository, designated in git by 'upstream'), remote (forked repository, designated in git by 'origin'), and the local repository on your machine.
|
||||
The following example suggests how to contribute a feature.
|
||||
|
||||
1. Fork the project into a new repository:
|
||||
https://gitlab.com/yourname/multi-user
|
||||
|
||||
2. Clone the new repository locally:
|
||||
.. code-block:: bash
|
||||
|
||||
git clone https://gitlab.com/yourname/multi-user.git
|
||||
|
||||
3. Keep your fork in sync with the main repository by setting up the upstream pointer once. cd into your git repo and then run:
|
||||
.. code-block:: bash
|
||||
|
||||
git remote add upstream https://gitlab.com/slumber/multi-user.git
|
||||
|
||||
4. Now, locally check out the develop branch, upon which to base your new feature branch:
|
||||
.. code-block:: bash
|
||||
|
||||
git checkout develop
|
||||
|
||||
5. Fetch any changes from the main upstream repository into your fork (especially if some time has passed since forking):
|
||||
.. code-block:: bash
|
||||
|
||||
git fetch upstream
|
||||
|
||||
'Fetch' downloads objects and refs from the repository, but doesn’t apply them to the branch we are working on. We want to apply the updates to the branch we will work from, which we checked out in step 4.
|
||||
|
||||
6. Let's merge any recent changes from the remote upstream (original repository's) 'develop' branch into our local 'develop' branch:
|
||||
.. code-block:: bash
|
||||
|
||||
git merge upstream/develop
|
||||
|
||||
7. Update your forked repository's remote 'develop' branch with the fetched changes, just to keep things tidy. Make sure you haven't committed any local changes in the interim:
|
||||
.. code-block:: bash
|
||||
|
||||
git push origin develop
|
||||
|
||||
8. Locally create your own new feature branch from the develop branch, using the syntax:
|
||||
.. code-block:: bash
|
||||
|
||||
git checkout -b feature/yourfeaturename
|
||||
...where 'feature/' designates a feature branch, and 'yourfeaturename' is a name of your choosing
|
||||
|
||||
9. Add and commit your changes, including a commit message:
|
||||
.. code-block:: bash
|
||||
|
||||
git commit -am 'Add fooBar'
|
||||
|
||||
10. Push committed changes to the remote copy of your new feature branch which will be created in this step:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
git push -u origin feature/yourfeaturename
|
||||
|
||||
If it's been some time since performing steps 4 through 7, make sure to checkout 'develop' again and pull the latest changes from upstream before checking out and creating feature/yourfeaturename and pushing changes. Alternatively, checkout 'feature/yourfeaturename' and simply run:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
git rebase upstream/develop
|
||||
|
||||
and your staged commits will be merged along with the changes. More information on `rebasing here <https://git-scm.com/book/en/v2/Git-Branching-Rebasing>`_
|
||||
|
||||
.. Hint:: -u option sets up your locally created new branch to follow a remote branch which is now created with the same name on your remote repository.
|
||||
|
||||
11. Finally, create a new Pull/Merge Request on Gitlab to merge the remote version of this new branch with commited updates, back into the upstream develop branch, finalising the integration of the new feature.
|
||||
|
||||
12. Thanks for contributing!
|
||||
|
||||
.. Note:: For hotfixes, replace 'feature/' with 'hotfix/' and base the new branch off the parent 'master' branch instead of 'develop' branch. Make sure to checkout 'master' before running step 8
|
||||
.. Note:: Let's follow the Atlassian `Gitflow Workflow <https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow>`_, except for one main difference - submitting a pull request rather than merging by ourselves.
|
||||
.. Note:: See `here <https://philna.sh/blog/2018/08/21/git-commands-to-keep-a-fork-up-to-date/>`_ or `here <https://stefanbauer.me/articles/how-to-keep-your-git-fork-up-to-date>`_ for instructions on how to keep a fork up to date.
|
@ -19,7 +19,7 @@
|
||||
bl_info = {
|
||||
"name": "Multi-User",
|
||||
"author": "Swann Martinez",
|
||||
"version": (0, 1, 0),
|
||||
"version": (0, 1, 1),
|
||||
"description": "Enable real-time collaborative workflow inside blender",
|
||||
"blender": (2, 82, 0),
|
||||
"location": "3D View > Sidebar > Multi-User tab",
|
||||
@ -40,11 +40,11 @@ import sys
|
||||
import bpy
|
||||
from bpy.app.handlers import persistent
|
||||
|
||||
from . import environment, utils
|
||||
from . import environment
|
||||
|
||||
|
||||
DEPENDENCIES = {
|
||||
("replication", '0.0.21a15'),
|
||||
("replication", '0.1.3'),
|
||||
}
|
||||
|
||||
|
||||
|
@ -65,7 +65,7 @@ class BlFile(ReplicatedDatablock):
|
||||
self.instance = kwargs.get('instance', None)
|
||||
|
||||
if self.instance and not self.instance.exists():
|
||||
raise FileNotFoundError(self.instance)
|
||||
raise FileNotFoundError(str(self.instance))
|
||||
|
||||
self.preferences = utils.get_preferences()
|
||||
self.diff_method = DIFF_BINARY
|
||||
@ -135,6 +135,9 @@ class BlFile(ReplicatedDatablock):
|
||||
file.close()
|
||||
|
||||
def diff(self):
|
||||
memory_size = sys.getsizeof(self.data['file'])-33
|
||||
disk_size = self.instance.stat().st_size
|
||||
return memory_size == disk_size
|
||||
if self.preferences.clear_memory_filecache:
|
||||
return False
|
||||
else:
|
||||
memory_size = sys.getsizeof(self.data['file'])-33
|
||||
disk_size = self.instance.stat().st_size
|
||||
return memory_size == disk_size
|
||||
|
@ -107,7 +107,7 @@ class BlImage(BlDatablock):
|
||||
|
||||
if self.instance.packed_file:
|
||||
filename = Path(bpy.path.abspath(self.instance.filepath)).name
|
||||
self.instance.filepath = get_filepath(filename)
|
||||
self.instance.filepath_raw = get_filepath(filename)
|
||||
self.instance.save()
|
||||
# An image can't be unpacked to the modified path
|
||||
# TODO: make a bug report
|
||||
|
@ -26,6 +26,7 @@ from .bl_datablock import BlDatablock, get_datablock_from_uuid
|
||||
|
||||
NODE_SOCKET_INDEX = re.compile('\[(\d*)\]')
|
||||
|
||||
|
||||
def load_node(node_data, node_tree):
|
||||
""" Load a node into a node_tree from a dict
|
||||
|
||||
@ -41,7 +42,7 @@ def load_node(node_data, node_tree):
|
||||
image_uuid = node_data.get('image_uuid', None)
|
||||
|
||||
if image_uuid and not target_node.image:
|
||||
target_node.image = get_datablock_from_uuid(image_uuid,None)
|
||||
target_node.image = get_datablock_from_uuid(image_uuid, None)
|
||||
|
||||
for input in node_data["inputs"]:
|
||||
if hasattr(target_node.inputs[input], "default_value"):
|
||||
@ -51,6 +52,14 @@ def load_node(node_data, node_tree):
|
||||
logging.error(
|
||||
f"Material {input} parameter not supported, skipping")
|
||||
|
||||
for output in node_data["outputs"]:
|
||||
if hasattr(target_node.outputs[output], "default_value"):
|
||||
try:
|
||||
target_node.outputs[output].default_value = node_data["outputs"][output]["default_value"]
|
||||
except:
|
||||
logging.error(
|
||||
f"Material {output} parameter not supported, skipping")
|
||||
|
||||
|
||||
def load_links(links_data, node_tree):
|
||||
""" Load node_tree links from a list
|
||||
@ -62,8 +71,10 @@ def load_links(links_data, node_tree):
|
||||
"""
|
||||
|
||||
for link in links_data:
|
||||
input_socket = node_tree.nodes[link['to_node']].inputs[int(link['to_socket'])]
|
||||
output_socket = node_tree.nodes[link['from_node']].outputs[int(link['from_socket'])]
|
||||
input_socket = node_tree.nodes[link['to_node']
|
||||
].inputs[int(link['to_socket'])]
|
||||
output_socket = node_tree.nodes[link['from_node']].outputs[int(
|
||||
link['from_socket'])]
|
||||
node_tree.links.new(input_socket, output_socket)
|
||||
|
||||
|
||||
@ -78,8 +89,10 @@ def dump_links(links):
|
||||
links_data = []
|
||||
|
||||
for link in links:
|
||||
to_socket = NODE_SOCKET_INDEX.search(link.to_socket.path_from_id()).group(1)
|
||||
from_socket = NODE_SOCKET_INDEX.search(link.from_socket.path_from_id()).group(1)
|
||||
to_socket = NODE_SOCKET_INDEX.search(
|
||||
link.to_socket.path_from_id()).group(1)
|
||||
from_socket = NODE_SOCKET_INDEX.search(
|
||||
link.from_socket.path_from_id()).group(1)
|
||||
links_data.append({
|
||||
'to_node': link.to_node.name,
|
||||
'to_socket': to_socket,
|
||||
@ -105,6 +118,7 @@ def dump_node(node):
|
||||
"show_expanded",
|
||||
"name_full",
|
||||
"select",
|
||||
"bl_label",
|
||||
"bl_height_min",
|
||||
"bl_height_max",
|
||||
"bl_height_default",
|
||||
@ -136,8 +150,17 @@ def dump_node(node):
|
||||
input_dumper.include_filter = ["default_value"]
|
||||
|
||||
if hasattr(i, 'default_value'):
|
||||
dumped_node['inputs'][i.name] = input_dumper.dump(
|
||||
i)
|
||||
dumped_node['inputs'][i.name] = input_dumper.dump(i)
|
||||
|
||||
dumped_node['outputs'] = {}
|
||||
for i in node.outputs:
|
||||
output_dumper = Dumper()
|
||||
output_dumper.depth = 2
|
||||
output_dumper.include_filter = ["default_value"]
|
||||
|
||||
if hasattr(i, 'default_value'):
|
||||
dumped_node['outputs'][i.name] = output_dumper.dump(i)
|
||||
|
||||
if hasattr(node, 'color_ramp'):
|
||||
ramp_dumper = Dumper()
|
||||
ramp_dumper.depth = 4
|
||||
@ -162,6 +185,12 @@ def dump_node(node):
|
||||
return dumped_node
|
||||
|
||||
|
||||
def get_node_tree_dependencies(node_tree: bpy.types.NodeTree) -> list:
|
||||
has_image = lambda node : (node.type in ['TEX_IMAGE', 'TEX_ENVIRONMENT'] and node.image)
|
||||
|
||||
return [node.image for node in node_tree.nodes if has_image(node)]
|
||||
|
||||
|
||||
class BlMaterial(BlDatablock):
|
||||
bl_id = "materials"
|
||||
bl_class = bpy.types.Material
|
||||
@ -176,22 +205,22 @@ class BlMaterial(BlDatablock):
|
||||
|
||||
def _load_implementation(self, data, target):
|
||||
loader = Loader()
|
||||
target.name = data['name']
|
||||
if data['is_grease_pencil']:
|
||||
|
||||
is_grease_pencil = data.get('is_grease_pencil')
|
||||
use_nodes = data.get('use_nodes')
|
||||
|
||||
loader.load(target, data)
|
||||
|
||||
if is_grease_pencil:
|
||||
if not target.is_grease_pencil:
|
||||
bpy.data.materials.create_gpencil_data(target)
|
||||
|
||||
loader.load(
|
||||
target.grease_pencil, data['grease_pencil'])
|
||||
|
||||
if data["use_nodes"]:
|
||||
loader.load(target.grease_pencil, data['grease_pencil'])
|
||||
elif use_nodes:
|
||||
if target.node_tree is None:
|
||||
target.use_nodes = True
|
||||
|
||||
target.node_tree.nodes.clear()
|
||||
|
||||
loader.load(target, data)
|
||||
|
||||
# Load nodes
|
||||
for node in data["node_tree"]["nodes"]:
|
||||
load_node(data["node_tree"]["nodes"][node], target.node_tree)
|
||||
@ -205,57 +234,69 @@ class BlMaterial(BlDatablock):
|
||||
assert(instance)
|
||||
mat_dumper = Dumper()
|
||||
mat_dumper.depth = 2
|
||||
mat_dumper.exclude_filter = [
|
||||
"is_embed_data",
|
||||
"is_evaluated",
|
||||
"name_full",
|
||||
"bl_description",
|
||||
"bl_icon",
|
||||
"bl_idname",
|
||||
"bl_label",
|
||||
"preview",
|
||||
"original",
|
||||
"uuid",
|
||||
"users",
|
||||
"alpha_threshold",
|
||||
"line_color",
|
||||
"view_center",
|
||||
mat_dumper.include_filter = [
|
||||
'name',
|
||||
'blend_method',
|
||||
'shadow_method',
|
||||
'alpha_threshold',
|
||||
'show_transparent_back',
|
||||
'use_backface_culling',
|
||||
'use_screen_refraction',
|
||||
'use_sss_translucency',
|
||||
'refraction_depth',
|
||||
'preview_render_type',
|
||||
'use_preview_world',
|
||||
'pass_index',
|
||||
'use_nodes',
|
||||
'diffuse_color',
|
||||
'specular_color',
|
||||
'roughness',
|
||||
'specular_intensity',
|
||||
'metallic',
|
||||
'line_color',
|
||||
'line_priority',
|
||||
'is_grease_pencil'
|
||||
]
|
||||
data = mat_dumper.dump(instance)
|
||||
|
||||
if instance.use_nodes:
|
||||
nodes = {}
|
||||
data["node_tree"] = {}
|
||||
for node in instance.node_tree.nodes:
|
||||
nodes[node.name] = dump_node(node)
|
||||
data["node_tree"]['nodes'] = nodes
|
||||
|
||||
data["node_tree"]["links"] = dump_links(instance.node_tree.links)
|
||||
|
||||
if instance.is_grease_pencil:
|
||||
elif instance.is_grease_pencil:
|
||||
gp_mat_dumper = Dumper()
|
||||
gp_mat_dumper.depth = 3
|
||||
|
||||
gp_mat_dumper.include_filter = [
|
||||
'color',
|
||||
'fill_color',
|
||||
'mix_color',
|
||||
'mix_factor',
|
||||
'mix_stroke_factor',
|
||||
# 'texture_angle',
|
||||
# 'texture_scale',
|
||||
# 'texture_offset',
|
||||
'pixel_size',
|
||||
'hide',
|
||||
'lock',
|
||||
'ghost',
|
||||
# 'texture_clamp',
|
||||
'flip',
|
||||
'use_overlap_strokes',
|
||||
'show_stroke',
|
||||
'show_fill',
|
||||
'alignment_mode',
|
||||
'pass_index',
|
||||
'mode',
|
||||
'stroke_style',
|
||||
'color',
|
||||
'use_overlap_strokes',
|
||||
'show_fill',
|
||||
# 'stroke_image',
|
||||
'fill_style',
|
||||
'fill_color',
|
||||
'pass_index',
|
||||
'alignment_mode',
|
||||
# 'fill_image',
|
||||
'texture_opacity',
|
||||
'mix_factor',
|
||||
'texture_offset',
|
||||
'texture_angle',
|
||||
'texture_scale',
|
||||
'texture_clamp',
|
||||
'gradient_type',
|
||||
'mix_color',
|
||||
'flip'
|
||||
# 'fill_image',
|
||||
]
|
||||
data['grease_pencil'] = gp_mat_dumper.dump(instance.grease_pencil)
|
||||
return data
|
||||
@ -265,9 +306,7 @@ class BlMaterial(BlDatablock):
|
||||
deps = []
|
||||
|
||||
if self.instance.use_nodes:
|
||||
for node in self.instance.node_tree.nodes:
|
||||
if node.type in ['TEX_IMAGE','TEX_ENVIRONMENT']:
|
||||
deps.append(node.image)
|
||||
deps.extend(get_node_tree_dependencies(self.instance.node_tree))
|
||||
if self.is_library:
|
||||
deps.append(self.instance.library)
|
||||
|
||||
|
@ -26,6 +26,241 @@ from replication.constants import (DIFF_JSON, MODIFIED)
|
||||
from deepdiff import DeepDiff
|
||||
import logging
|
||||
|
||||
RENDER_SETTINGS = [
|
||||
'dither_intensity',
|
||||
'engine',
|
||||
'film_transparent',
|
||||
'filter_size',
|
||||
'fps',
|
||||
'fps_base',
|
||||
'frame_map_new',
|
||||
'frame_map_old',
|
||||
'hair_subdiv',
|
||||
'hair_type',
|
||||
'line_thickness',
|
||||
'line_thickness_mode',
|
||||
'metadata_input',
|
||||
'motion_blur_shutter',
|
||||
'pixel_aspect_x',
|
||||
'pixel_aspect_y',
|
||||
'preview_pixel_size',
|
||||
'preview_start_resolution',
|
||||
'resolution_percentage',
|
||||
'resolution_x',
|
||||
'resolution_y',
|
||||
'sequencer_gl_preview',
|
||||
'use_bake_clear',
|
||||
'use_bake_lores_mesh',
|
||||
'use_bake_multires',
|
||||
'use_bake_selected_to_active',
|
||||
'use_bake_user_scale',
|
||||
'use_border',
|
||||
'use_compositing',
|
||||
'use_crop_to_border',
|
||||
'use_file_extension',
|
||||
'use_freestyle',
|
||||
'use_full_sample',
|
||||
'use_high_quality_normals',
|
||||
'use_lock_interface',
|
||||
'use_motion_blur',
|
||||
'use_multiview',
|
||||
'use_sequencer',
|
||||
'use_sequencer_override_scene_strip',
|
||||
'use_single_layer',
|
||||
'views_format',
|
||||
]
|
||||
|
||||
EVEE_SETTINGS = [
|
||||
'gi_diffuse_bounces',
|
||||
'gi_cubemap_resolution',
|
||||
'gi_visibility_resolution',
|
||||
'gi_irradiance_smoothing',
|
||||
'gi_glossy_clamp',
|
||||
'gi_filter_quality',
|
||||
'gi_show_irradiance',
|
||||
'gi_show_cubemaps',
|
||||
'gi_irradiance_display_size',
|
||||
'gi_cubemap_display_size',
|
||||
'gi_auto_bake',
|
||||
'taa_samples',
|
||||
'taa_render_samples',
|
||||
'use_taa_reprojection',
|
||||
'sss_samples',
|
||||
'sss_jitter_threshold',
|
||||
'use_ssr',
|
||||
'use_ssr_refraction',
|
||||
'use_ssr_halfres',
|
||||
'ssr_quality',
|
||||
'ssr_max_roughness',
|
||||
'ssr_thickness',
|
||||
'ssr_border_fade',
|
||||
'ssr_firefly_fac',
|
||||
'volumetric_start',
|
||||
'volumetric_end',
|
||||
'volumetric_tile_size',
|
||||
'volumetric_samples',
|
||||
'volumetric_sample_distribution',
|
||||
'use_volumetric_lights',
|
||||
'volumetric_light_clamp',
|
||||
'use_volumetric_shadows',
|
||||
'volumetric_shadow_samples',
|
||||
'use_gtao',
|
||||
'use_gtao_bent_normals',
|
||||
'use_gtao_bounce',
|
||||
'gtao_factor',
|
||||
'gtao_quality',
|
||||
'gtao_distance',
|
||||
'bokeh_max_size',
|
||||
'bokeh_threshold',
|
||||
'use_bloom',
|
||||
'bloom_threshold',
|
||||
'bloom_color',
|
||||
'bloom_knee',
|
||||
'bloom_radius',
|
||||
'bloom_clamp',
|
||||
'bloom_intensity',
|
||||
'use_motion_blur',
|
||||
'motion_blur_shutter',
|
||||
'motion_blur_depth_scale',
|
||||
'motion_blur_max',
|
||||
'motion_blur_steps',
|
||||
'shadow_cube_size',
|
||||
'shadow_cascade_size',
|
||||
'use_shadow_high_bitdepth',
|
||||
'gi_diffuse_bounces',
|
||||
'gi_cubemap_resolution',
|
||||
'gi_visibility_resolution',
|
||||
'gi_irradiance_smoothing',
|
||||
'gi_glossy_clamp',
|
||||
'gi_filter_quality',
|
||||
'gi_show_irradiance',
|
||||
'gi_show_cubemaps',
|
||||
'gi_irradiance_display_size',
|
||||
'gi_cubemap_display_size',
|
||||
'gi_auto_bake',
|
||||
'taa_samples',
|
||||
'taa_render_samples',
|
||||
'use_taa_reprojection',
|
||||
'sss_samples',
|
||||
'sss_jitter_threshold',
|
||||
'use_ssr',
|
||||
'use_ssr_refraction',
|
||||
'use_ssr_halfres',
|
||||
'ssr_quality',
|
||||
'ssr_max_roughness',
|
||||
'ssr_thickness',
|
||||
'ssr_border_fade',
|
||||
'ssr_firefly_fac',
|
||||
'volumetric_start',
|
||||
'volumetric_end',
|
||||
'volumetric_tile_size',
|
||||
'volumetric_samples',
|
||||
'volumetric_sample_distribution',
|
||||
'use_volumetric_lights',
|
||||
'volumetric_light_clamp',
|
||||
'use_volumetric_shadows',
|
||||
'volumetric_shadow_samples',
|
||||
'use_gtao',
|
||||
'use_gtao_bent_normals',
|
||||
'use_gtao_bounce',
|
||||
'gtao_factor',
|
||||
'gtao_quality',
|
||||
'gtao_distance',
|
||||
'bokeh_max_size',
|
||||
'bokeh_threshold',
|
||||
'use_bloom',
|
||||
'bloom_threshold',
|
||||
'bloom_color',
|
||||
'bloom_knee',
|
||||
'bloom_radius',
|
||||
'bloom_clamp',
|
||||
'bloom_intensity',
|
||||
'use_motion_blur',
|
||||
'motion_blur_shutter',
|
||||
'motion_blur_depth_scale',
|
||||
'motion_blur_max',
|
||||
'motion_blur_steps',
|
||||
'shadow_cube_size',
|
||||
'shadow_cascade_size',
|
||||
'use_shadow_high_bitdepth',
|
||||
]
|
||||
|
||||
CYCLES_SETTINGS = [
|
||||
'shading_system',
|
||||
'progressive',
|
||||
'use_denoising',
|
||||
'denoiser',
|
||||
'use_square_samples',
|
||||
'samples',
|
||||
'aa_samples',
|
||||
'diffuse_samples',
|
||||
'glossy_samples',
|
||||
'transmission_samples',
|
||||
'ao_samples',
|
||||
'mesh_light_samples',
|
||||
'subsurface_samples',
|
||||
'volume_samples',
|
||||
'sampling_pattern',
|
||||
'use_layer_samples',
|
||||
'sample_all_lights_direct',
|
||||
'sample_all_lights_indirect',
|
||||
'light_sampling_threshold',
|
||||
'use_adaptive_sampling',
|
||||
'adaptive_threshold',
|
||||
'adaptive_min_samples',
|
||||
'min_light_bounces',
|
||||
'min_transparent_bounces',
|
||||
'caustics_reflective',
|
||||
'caustics_refractive',
|
||||
'blur_glossy',
|
||||
'max_bounces',
|
||||
'diffuse_bounces',
|
||||
'glossy_bounces',
|
||||
'transmission_bounces',
|
||||
'volume_bounces',
|
||||
'transparent_max_bounces',
|
||||
'volume_step_rate',
|
||||
'volume_max_steps',
|
||||
'dicing_rate',
|
||||
'max_subdivisions',
|
||||
'dicing_camera',
|
||||
'offscreen_dicing_scale',
|
||||
'film_exposure',
|
||||
'film_transparent_glass',
|
||||
'film_transparent_roughness',
|
||||
'filter_type',
|
||||
'pixel_filter_type',
|
||||
'filter_width',
|
||||
'seed',
|
||||
'use_animated_seed',
|
||||
'sample_clamp_direct',
|
||||
'sample_clamp_indirect',
|
||||
'tile_order',
|
||||
'use_progressive_refine',
|
||||
'bake_type',
|
||||
'use_camera_cull',
|
||||
'camera_cull_margin',
|
||||
'use_distance_cull',
|
||||
'distance_cull_margin',
|
||||
'motion_blur_position',
|
||||
'rolling_shutter_type',
|
||||
'rolling_shutter_duration',
|
||||
'texture_limit',
|
||||
'texture_limit_render',
|
||||
'ao_bounces',
|
||||
'ao_bounces_render',
|
||||
]
|
||||
|
||||
VIEW_SETTINGS = [
|
||||
'look',
|
||||
'view_transform',
|
||||
'exposure',
|
||||
'gamma',
|
||||
'use_curve_mapping',
|
||||
'white_level',
|
||||
'black_level'
|
||||
]
|
||||
|
||||
class BlScene(BlDatablock):
|
||||
bl_id = "scenes"
|
||||
bl_class = bpy.types.Scene
|
||||
@ -50,12 +285,14 @@ class BlScene(BlDatablock):
|
||||
loader.load(target, data)
|
||||
|
||||
# Load master collection
|
||||
load_collection_objects(data['collection']['objects'], target.collection)
|
||||
load_collection_childrens(data['collection']['children'], target.collection)
|
||||
load_collection_objects(
|
||||
data['collection']['objects'], target.collection)
|
||||
load_collection_childrens(
|
||||
data['collection']['children'], target.collection)
|
||||
|
||||
if 'world' in data.keys():
|
||||
target.world = bpy.data.worlds[data['world']]
|
||||
|
||||
|
||||
# Annotation
|
||||
if 'grease_pencil' in data.keys():
|
||||
target.grease_pencil = bpy.data.grease_pencils[data['grease_pencil']]
|
||||
@ -65,17 +302,20 @@ class BlScene(BlDatablock):
|
||||
loader.load(target.eevee, data['eevee'])
|
||||
|
||||
if 'cycles' in data.keys():
|
||||
loader.load(target.eevee, data['cycles'])
|
||||
loader.load(target.cycles, data['cycles'])
|
||||
|
||||
if 'render' in data.keys():
|
||||
loader.load(target.render, data['render'])
|
||||
|
||||
if 'view_settings' in data.keys():
|
||||
loader.load(target.view_settings, data['view_settings'])
|
||||
if target.view_settings.use_curve_mapping:
|
||||
#TODO: change this ugly fix
|
||||
target.view_settings.curve_mapping.white_level = data['view_settings']['curve_mapping']['white_level']
|
||||
target.view_settings.curve_mapping.black_level = data['view_settings']['curve_mapping']['black_level']
|
||||
if target.view_settings.use_curve_mapping and \
|
||||
'curve_mapping' in data['view_settings']:
|
||||
# TODO: change this ugly fix
|
||||
target.view_settings.curve_mapping.white_level = data[
|
||||
'view_settings']['curve_mapping']['white_level']
|
||||
target.view_settings.curve_mapping.black_level = data[
|
||||
'view_settings']['curve_mapping']['black_level']
|
||||
target.view_settings.curve_mapping.update()
|
||||
|
||||
def _dump_implementation(self, data, instance=None):
|
||||
@ -100,48 +340,43 @@ class BlScene(BlDatablock):
|
||||
|
||||
scene_dumper.depth = 3
|
||||
|
||||
scene_dumper.include_filter = ['children','objects','name']
|
||||
scene_dumper.include_filter = ['children', 'objects', 'name']
|
||||
data['collection'] = {}
|
||||
data['collection']['children'] = dump_collection_children(instance.collection)
|
||||
data['collection']['objects'] = dump_collection_objects(instance.collection)
|
||||
|
||||
data['collection']['children'] = dump_collection_children(
|
||||
instance.collection)
|
||||
data['collection']['objects'] = dump_collection_objects(
|
||||
instance.collection)
|
||||
|
||||
scene_dumper.depth = 1
|
||||
scene_dumper.include_filter = None
|
||||
|
||||
if self.preferences.sync_flags.sync_render_settings:
|
||||
scene_dumper.exclude_filter = [
|
||||
'gi_cache_info',
|
||||
'feature_set',
|
||||
'debug_use_hair_bvh',
|
||||
'aa_samples',
|
||||
'blur_glossy',
|
||||
'glossy_bounces',
|
||||
'device',
|
||||
'max_bounces',
|
||||
'preview_aa_samples',
|
||||
'preview_samples',
|
||||
'sample_clamp_indirect',
|
||||
'samples',
|
||||
'volume_bounces',
|
||||
'file_extension',
|
||||
'use_denoising'
|
||||
]
|
||||
data['eevee'] = scene_dumper.dump(instance.eevee)
|
||||
data['cycles'] = scene_dumper.dump(instance.cycles)
|
||||
data['view_settings'] = scene_dumper.dump(instance.view_settings)
|
||||
scene_dumper.include_filter = RENDER_SETTINGS
|
||||
|
||||
data['render'] = scene_dumper.dump(instance.render)
|
||||
|
||||
if instance.render.engine == 'BLENDER_EEVEE':
|
||||
scene_dumper.include_filter = EVEE_SETTINGS
|
||||
data['eevee'] = scene_dumper.dump(instance.eevee)
|
||||
elif instance.render.engine == 'CYCLES':
|
||||
scene_dumper.include_filter = CYCLES_SETTINGS
|
||||
data['cycles'] = scene_dumper.dump(instance.cycles)
|
||||
|
||||
scene_dumper.include_filter = VIEW_SETTINGS
|
||||
data['view_settings'] = scene_dumper.dump(instance.view_settings)
|
||||
|
||||
if instance.view_settings.use_curve_mapping:
|
||||
data['view_settings']['curve_mapping'] = scene_dumper.dump(instance.view_settings.curve_mapping)
|
||||
data['view_settings']['curve_mapping'] = scene_dumper.dump(
|
||||
instance.view_settings.curve_mapping)
|
||||
scene_dumper.depth = 5
|
||||
scene_dumper.include_filter = [
|
||||
'curves',
|
||||
'points',
|
||||
'location'
|
||||
'location',
|
||||
]
|
||||
data['view_settings']['curve_mapping']['curves'] = scene_dumper.dump(instance.view_settings.curve_mapping.curves)
|
||||
|
||||
|
||||
data['view_settings']['curve_mapping']['curves'] = scene_dumper.dump(
|
||||
instance.view_settings.curve_mapping.curves)
|
||||
|
||||
return data
|
||||
|
||||
def _resolve_deps_implementation(self):
|
||||
@ -150,15 +385,15 @@ class BlScene(BlDatablock):
|
||||
# child collections
|
||||
for child in self.instance.collection.children:
|
||||
deps.append(child)
|
||||
|
||||
|
||||
# childs objects
|
||||
for object in self.instance.objects:
|
||||
for object in self.instance.collection.objects:
|
||||
deps.append(object)
|
||||
|
||||
|
||||
# world
|
||||
if self.instance.world:
|
||||
deps.append(self.instance.world)
|
||||
|
||||
|
||||
# annotations
|
||||
if self.instance.grease_pencil:
|
||||
deps.append(self.instance.grease_pencil)
|
||||
@ -177,4 +412,4 @@ class BlScene(BlDatablock):
|
||||
if not self.preferences.sync_flags.sync_active_camera:
|
||||
exclude_path.append("root['camera']")
|
||||
|
||||
return DeepDiff(self.data, self._dump(instance=self.instance),exclude_paths=exclude_path, cache_size=5000)
|
||||
return DeepDiff(self.data, self._dump(instance=self.instance), exclude_paths=exclude_path)
|
||||
|
@ -21,7 +21,11 @@ import mathutils
|
||||
|
||||
from .dump_anything import Loader, Dumper
|
||||
from .bl_datablock import BlDatablock
|
||||
from .bl_material import load_links, load_node, dump_node, dump_links
|
||||
from .bl_material import (load_links,
|
||||
load_node,
|
||||
dump_node,
|
||||
dump_links,
|
||||
get_node_tree_dependencies)
|
||||
|
||||
|
||||
class BlWorld(BlDatablock):
|
||||
@ -39,7 +43,7 @@ class BlWorld(BlDatablock):
|
||||
def _load_implementation(self, data, target):
|
||||
loader = Loader()
|
||||
loader.load(target, data)
|
||||
|
||||
|
||||
if data["use_nodes"]:
|
||||
if target.node_tree is None:
|
||||
target.use_nodes = True
|
||||
@ -52,7 +56,6 @@ class BlWorld(BlDatablock):
|
||||
# Load nodes links
|
||||
target.node_tree.links.clear()
|
||||
|
||||
|
||||
load_links(data["node_tree"]["links"], target.node_tree)
|
||||
|
||||
def _dump_implementation(self, data, instance=None):
|
||||
@ -83,10 +86,7 @@ class BlWorld(BlDatablock):
|
||||
deps = []
|
||||
|
||||
if self.instance.use_nodes:
|
||||
for node in self.instance.node_tree.nodes:
|
||||
if node.type in ['TEX_IMAGE','TEX_ENVIRONMENT']:
|
||||
deps.append(node.image)
|
||||
deps.extend(get_node_tree_dependencies(self.instance.node_tree))
|
||||
if self.is_library:
|
||||
deps.append(self.instance.library)
|
||||
return deps
|
||||
|
||||
|
@ -24,8 +24,8 @@ import numpy as np
|
||||
|
||||
|
||||
BPY_TO_NUMPY_TYPES = {
|
||||
'FLOAT': np.float,
|
||||
'INT': np.int,
|
||||
'FLOAT': np.float32,
|
||||
'INT': np.int32,
|
||||
'BOOL': np.bool}
|
||||
|
||||
PRIMITIVE_TYPES = ['FLOAT', 'INT', 'BOOLEAN']
|
||||
@ -47,7 +47,7 @@ def np_load_collection(dikt: dict, collection: bpy.types.CollectionProperty, att
|
||||
:type attributes: list
|
||||
"""
|
||||
if not dikt or len(collection) == 0:
|
||||
logging.warning(f'Skipping collection')
|
||||
logging.debug(f'Skipping collection {collection}')
|
||||
return
|
||||
|
||||
if attributes is None:
|
||||
@ -626,11 +626,11 @@ class Loader:
|
||||
for k in self._ordered_keys(dump.keys()):
|
||||
v = dump[k]
|
||||
if not hasattr(default.read(), k):
|
||||
logging.debug(f"Load default, skipping {default} : {k}")
|
||||
continue
|
||||
try:
|
||||
self._load_any(default.extend(k), v)
|
||||
except Exception as err:
|
||||
logging.debug(f"Cannot load {k}: {err}")
|
||||
logging.debug(f"Skipping {k}")
|
||||
|
||||
@property
|
||||
def match_subset_all(self):
|
||||
|
@ -19,7 +19,15 @@ import logging
|
||||
|
||||
import bpy
|
||||
|
||||
from . import presence, utils
|
||||
from . import utils
|
||||
from .presence import (renderer,
|
||||
UserFrustumWidget,
|
||||
UserNameWidget,
|
||||
UserSelectionWidget,
|
||||
refresh_3d_view,
|
||||
generate_user_camera,
|
||||
get_view_matrix,
|
||||
refresh_sidebar_view)
|
||||
from replication.constants import (FETCHED,
|
||||
UP,
|
||||
RP_COMMON,
|
||||
@ -32,10 +40,12 @@ from replication.constants import (FETCHED,
|
||||
REPARENT)
|
||||
|
||||
from replication.interface import session
|
||||
from replication.exception import NonAuthorizedOperationError
|
||||
|
||||
class Delayable():
|
||||
"""Delayable task interface
|
||||
"""
|
||||
|
||||
def __init__(self):
|
||||
self.is_registered = False
|
||||
|
||||
@ -63,13 +73,14 @@ class Timer(Delayable):
|
||||
def register(self):
|
||||
"""Register the timer into the blender timer system
|
||||
"""
|
||||
|
||||
|
||||
if not self.is_registered:
|
||||
bpy.app.timers.register(self.main)
|
||||
self.is_registered = True
|
||||
logging.debug(f"Register {self.__class__.__name__}")
|
||||
else:
|
||||
logging.debug(f"Timer {self.__class__.__name__} already registered")
|
||||
logging.debug(
|
||||
f"Timer {self.__class__.__name__} already registered")
|
||||
|
||||
def main(self):
|
||||
self.execute()
|
||||
@ -108,14 +119,14 @@ class ApplyTimer(Timer):
|
||||
|
||||
if node_ref.state == FETCHED:
|
||||
try:
|
||||
session.apply(node, force=True)
|
||||
session.apply(node)
|
||||
except Exception as e:
|
||||
logging.error(f"Fail to apply {node_ref.uuid}: {e}")
|
||||
elif node_ref.state == REPARENT:
|
||||
# Reload the node
|
||||
node_ref.remove_instance()
|
||||
node_ref.resolve()
|
||||
session.apply(node, force=True)
|
||||
session.apply(node)
|
||||
for parent in session._graph.find_parents(node):
|
||||
logging.info(f"Applying parent {parent}")
|
||||
session.apply(parent, force=True)
|
||||
@ -156,10 +167,13 @@ class DynamicRightSelectTimer(Timer):
|
||||
recursive = True
|
||||
if node.data and 'instance_type' in node.data.keys():
|
||||
recursive = node.data['instance_type'] != 'COLLECTION'
|
||||
session.change_owner(
|
||||
node.uuid,
|
||||
RP_COMMON,
|
||||
recursive=recursive)
|
||||
try:
|
||||
session.change_owner(
|
||||
node.uuid,
|
||||
RP_COMMON,
|
||||
recursive=recursive)
|
||||
except NonAuthorizedOperationError:
|
||||
logging.warning(f"Not authorized to change {node} owner")
|
||||
|
||||
# change new selection to our
|
||||
for obj in obj_ours:
|
||||
@ -170,10 +184,13 @@ class DynamicRightSelectTimer(Timer):
|
||||
if node.data and 'instance_type' in node.data.keys():
|
||||
recursive = node.data['instance_type'] != 'COLLECTION'
|
||||
|
||||
session.change_owner(
|
||||
node.uuid,
|
||||
settings.username,
|
||||
recursive=recursive)
|
||||
try:
|
||||
session.change_owner(
|
||||
node.uuid,
|
||||
settings.username,
|
||||
recursive=recursive)
|
||||
except NonAuthorizedOperationError:
|
||||
logging.warning(f"Not authorized to change {node} owner")
|
||||
else:
|
||||
return
|
||||
|
||||
@ -192,77 +209,20 @@ class DynamicRightSelectTimer(Timer):
|
||||
filter_owner=settings.username)
|
||||
for key in owned_keys:
|
||||
node = session.get(uuid=key)
|
||||
try:
|
||||
session.change_owner(
|
||||
key,
|
||||
RP_COMMON,
|
||||
recursive=recursive)
|
||||
except NonAuthorizedOperationError:
|
||||
logging.warning(f"Not authorized to change {key} owner")
|
||||
|
||||
session.change_owner(
|
||||
key,
|
||||
RP_COMMON,
|
||||
recursive=recursive)
|
||||
|
||||
for user, user_info in session.online_users.items():
|
||||
if user != settings.username:
|
||||
metadata = user_info.get('metadata')
|
||||
|
||||
if 'selected_objects' in metadata:
|
||||
# Update selectionnable objects
|
||||
for obj in bpy.data.objects:
|
||||
if obj.hide_select and obj.uuid not in metadata['selected_objects']:
|
||||
obj.hide_select = False
|
||||
elif not obj.hide_select and obj.uuid in metadata['selected_objects']:
|
||||
obj.hide_select = True
|
||||
|
||||
|
||||
class Draw(Delayable):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self._handler = None
|
||||
|
||||
def register(self):
|
||||
if not self.is_registered:
|
||||
self._handler = bpy.types.SpaceView3D.draw_handler_add(
|
||||
self.execute, (), 'WINDOW', 'POST_VIEW')
|
||||
logging.debug(f"Register {self.__class__.__name__}")
|
||||
else:
|
||||
logging.debug(f"Drow {self.__class__.__name__} already registered")
|
||||
|
||||
def execute(self):
|
||||
raise NotImplementedError()
|
||||
|
||||
def unregister(self):
|
||||
try:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(
|
||||
self._handler, "WINDOW")
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
class DrawClient(Draw):
|
||||
def execute(self):
|
||||
renderer = getattr(presence, 'renderer', None)
|
||||
prefs = utils.get_preferences()
|
||||
|
||||
if session and renderer and session.state['STATE'] == STATE_ACTIVE:
|
||||
settings = bpy.context.window_manager.session
|
||||
users = session.online_users
|
||||
|
||||
# Update users
|
||||
for user in users.values():
|
||||
metadata = user.get('metadata')
|
||||
color = metadata.get('color')
|
||||
scene_current = metadata.get('scene_current')
|
||||
user_showable = scene_current == bpy.context.scene.name or settings.presence_show_far_user
|
||||
if color and scene_current and user_showable:
|
||||
if settings.presence_show_selected and 'selected_objects' in metadata.keys():
|
||||
renderer.draw_client_selection(
|
||||
user['id'], color, metadata['selected_objects'])
|
||||
if settings.presence_show_user and 'view_corners' in metadata:
|
||||
renderer.draw_client_camera(
|
||||
user['id'], metadata['view_corners'], color)
|
||||
if not user_showable:
|
||||
# TODO: remove this when user event drivent update will be
|
||||
# ready
|
||||
renderer.flush_selection()
|
||||
renderer.flush_users()
|
||||
|
||||
for obj in bpy.data.objects:
|
||||
object_uuid = getattr(obj, 'uuid', None)
|
||||
if object_uuid:
|
||||
is_selectable = not session.is_readonly(object_uuid)
|
||||
if obj.hide_select != is_selectable:
|
||||
obj.hide_select = is_selectable
|
||||
|
||||
class ClientUpdate(Timer):
|
||||
def __init__(self, timout=.1):
|
||||
@ -272,7 +232,6 @@ class ClientUpdate(Timer):
|
||||
|
||||
def execute(self):
|
||||
settings = utils.get_preferences()
|
||||
renderer = getattr(presence, 'renderer', None)
|
||||
|
||||
if session and renderer:
|
||||
if session.state['STATE'] in [STATE_ACTIVE, STATE_LOBBY]:
|
||||
@ -291,7 +250,7 @@ class ClientUpdate(Timer):
|
||||
if cached_user_data is None:
|
||||
self.users_metadata[username] = user_data['metadata']
|
||||
elif 'view_matrix' in cached_user_data and 'view_matrix' in new_user_data and cached_user_data['view_matrix'] != new_user_data['view_matrix']:
|
||||
presence.refresh_3d_view()
|
||||
refresh_3d_view()
|
||||
self.users_metadata[username] = user_data['metadata']
|
||||
break
|
||||
else:
|
||||
@ -300,13 +259,13 @@ class ClientUpdate(Timer):
|
||||
local_user_metadata = local_user.get('metadata')
|
||||
scene_current = bpy.context.scene.name
|
||||
local_user = session.online_users.get(settings.username)
|
||||
current_view_corners = presence.get_view_corners()
|
||||
current_view_corners = generate_user_camera()
|
||||
|
||||
# Init client metadata
|
||||
if not local_user_metadata or 'color' not in local_user_metadata.keys():
|
||||
metadata = {
|
||||
'view_corners': presence.get_view_matrix(),
|
||||
'view_matrix': presence.get_view_matrix(),
|
||||
'view_corners': get_view_matrix(),
|
||||
'view_matrix': get_view_matrix(),
|
||||
'color': (settings.client_color.r,
|
||||
settings.client_color.g,
|
||||
settings.client_color.b,
|
||||
@ -323,7 +282,7 @@ class ClientUpdate(Timer):
|
||||
session.update_user_metadata(local_user_metadata)
|
||||
elif 'view_corners' in local_user_metadata and current_view_corners != local_user_metadata['view_corners']:
|
||||
local_user_metadata['view_corners'] = current_view_corners
|
||||
local_user_metadata['view_matrix'] = presence.get_view_matrix(
|
||||
local_user_metadata['view_matrix'] = get_view_matrix(
|
||||
)
|
||||
session.update_user_metadata(local_user_metadata)
|
||||
|
||||
@ -333,26 +292,27 @@ class SessionStatusUpdate(Timer):
|
||||
super().__init__(timout)
|
||||
|
||||
def execute(self):
|
||||
presence.refresh_sidebar_view()
|
||||
refresh_sidebar_view()
|
||||
|
||||
|
||||
class SessionUserSync(Timer):
|
||||
def __init__(self, timout=1):
|
||||
super().__init__(timout)
|
||||
self.settings = utils.get_preferences()
|
||||
|
||||
def execute(self):
|
||||
renderer = getattr(presence, 'renderer', None)
|
||||
|
||||
if session and renderer:
|
||||
# sync online users
|
||||
session_users = session.online_users
|
||||
ui_users = bpy.context.window_manager.online_users
|
||||
|
||||
for index, user in enumerate(ui_users):
|
||||
if user.username not in session_users.keys():
|
||||
if user.username not in session_users.keys() and \
|
||||
user.username != self.settings.username:
|
||||
renderer.remove_widget(f"{user.username}_cam")
|
||||
renderer.remove_widget(f"{user.username}_select")
|
||||
renderer.remove_widget(f"{user.username}_name")
|
||||
ui_users.remove(index)
|
||||
renderer.flush_selection()
|
||||
renderer.flush_users()
|
||||
break
|
||||
|
||||
for user in session_users:
|
||||
@ -360,13 +320,20 @@ class SessionUserSync(Timer):
|
||||
new_key = ui_users.add()
|
||||
new_key.name = user
|
||||
new_key.username = user
|
||||
if user != self.settings.username:
|
||||
renderer.add_widget(
|
||||
f"{user}_cam", UserFrustumWidget(user))
|
||||
renderer.add_widget(
|
||||
f"{user}_select", UserSelectionWidget(user))
|
||||
renderer.add_widget(
|
||||
f"{user}_name", UserNameWidget(user))
|
||||
|
||||
|
||||
class MainThreadExecutor(Timer):
|
||||
def __init__(self, timout=1, execution_queue=None):
|
||||
super().__init__(timout)
|
||||
self.execution_queue = execution_queue
|
||||
|
||||
|
||||
def execute(self):
|
||||
while not self.execution_queue.empty():
|
||||
function = self.execution_queue.get()
|
||||
|
@ -21,26 +21,24 @@ import logging
|
||||
import os
|
||||
import queue
|
||||
import random
|
||||
import shutil
|
||||
import string
|
||||
import time
|
||||
from operator import itemgetter
|
||||
from pathlib import Path
|
||||
import shutil
|
||||
from pathlib import Path
|
||||
from queue import Queue
|
||||
|
||||
import bpy
|
||||
import mathutils
|
||||
from bpy.app.handlers import persistent
|
||||
|
||||
from . import bl_types, delayable, environment, presence, ui, utils
|
||||
from replication.constants import (FETCHED, STATE_ACTIVE,
|
||||
STATE_INITIAL,
|
||||
STATE_SYNCING, RP_COMMON, UP)
|
||||
from replication.constants import (FETCHED, RP_COMMON, STATE_ACTIVE,
|
||||
STATE_INITIAL, STATE_SYNCING, UP)
|
||||
from replication.data import ReplicatedDataFactory
|
||||
from replication.exception import NonAuthorizedOperationError
|
||||
from replication.interface import session
|
||||
|
||||
from . import bl_types, delayable, environment, ui, utils
|
||||
from .presence import (SessionStatusWidget, renderer, view3d_find)
|
||||
|
||||
background_execution_queue = Queue()
|
||||
delayables = []
|
||||
@ -80,10 +78,6 @@ def initialize_session():
|
||||
if node_ref.state == FETCHED:
|
||||
node_ref.apply()
|
||||
|
||||
# Step 3: Launch presence overlay
|
||||
if runtime_settings.enable_presence:
|
||||
presence.renderer.run()
|
||||
|
||||
# Step 4: Register blender timers
|
||||
for d in delayables:
|
||||
d.register()
|
||||
@ -91,6 +85,8 @@ def initialize_session():
|
||||
if settings.update_method == 'DEPSGRAPH':
|
||||
bpy.app.handlers.depsgraph_update_post.append(depsgraph_evaluation)
|
||||
|
||||
bpy.ops.session.apply_armature_operator('INVOKE_DEFAULT')
|
||||
|
||||
|
||||
@session_callback('on_exit')
|
||||
def on_connection_end():
|
||||
@ -108,9 +104,6 @@ def on_connection_end():
|
||||
|
||||
stop_modal_executor = True
|
||||
|
||||
# Step 2: Unregister presence renderer
|
||||
presence.renderer.stop()
|
||||
|
||||
if settings.update_method == 'DEPSGRAPH':
|
||||
bpy.app.handlers.depsgraph_update_post.remove(
|
||||
depsgraph_evaluation)
|
||||
@ -256,7 +249,6 @@ class SessionStartOperator(bpy.types.Operator):
|
||||
|
||||
# Background client updates service
|
||||
delayables.append(delayable.ClientUpdate())
|
||||
delayables.append(delayable.DrawClient())
|
||||
delayables.append(delayable.DynamicRightSelectTimer())
|
||||
|
||||
session_update = delayable.SessionStatusUpdate()
|
||||
@ -272,7 +264,7 @@ class SessionStartOperator(bpy.types.Operator):
|
||||
delayables.append(session_update)
|
||||
delayables.append(session_user_sync)
|
||||
|
||||
bpy.ops.session.apply_armature_operator()
|
||||
|
||||
|
||||
self.report(
|
||||
{'INFO'},
|
||||
@ -347,7 +339,7 @@ class SessionStopOperator(bpy.types.Operator):
|
||||
class SessionKickOperator(bpy.types.Operator):
|
||||
bl_idname = "session.kick"
|
||||
bl_label = "Kick"
|
||||
bl_description = "Kick the user"
|
||||
bl_description = "Kick the target user"
|
||||
bl_options = {"REGISTER"}
|
||||
|
||||
user: bpy.props.StringProperty()
|
||||
@ -377,8 +369,9 @@ class SessionKickOperator(bpy.types.Operator):
|
||||
|
||||
class SessionPropertyRemoveOperator(bpy.types.Operator):
|
||||
bl_idname = "session.remove_prop"
|
||||
bl_label = "remove"
|
||||
bl_description = "broadcast a property to connected client_instances"
|
||||
bl_label = "Delete cache"
|
||||
bl_description = "Stop tracking modification on the target datablock." + \
|
||||
"The datablock will no longer be updated for others client. "
|
||||
bl_options = {"REGISTER"}
|
||||
|
||||
property_path: bpy.props.StringProperty(default="None")
|
||||
@ -401,11 +394,12 @@ class SessionPropertyRemoveOperator(bpy.types.Operator):
|
||||
|
||||
class SessionPropertyRightOperator(bpy.types.Operator):
|
||||
bl_idname = "session.right"
|
||||
bl_label = "Change owner to"
|
||||
bl_description = "Change owner of specified datablock"
|
||||
bl_label = "Change modification rights"
|
||||
bl_description = "Modify the owner of the target datablock"
|
||||
bl_options = {"REGISTER"}
|
||||
|
||||
key: bpy.props.StringProperty(default="None")
|
||||
recursive: bpy.props.BoolProperty(default=True)
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
@ -419,14 +413,20 @@ class SessionPropertyRightOperator(bpy.types.Operator):
|
||||
layout = self.layout
|
||||
runtime_settings = context.window_manager.session
|
||||
|
||||
col = layout.column()
|
||||
col.prop(runtime_settings, "clients")
|
||||
row = layout.row()
|
||||
row.label(text="Give the owning rights to:")
|
||||
row.prop(runtime_settings, "clients", text="")
|
||||
row = layout.row()
|
||||
row.label(text="Affect dependencies")
|
||||
row.prop(self, "recursive", text="")
|
||||
|
||||
def execute(self, context):
|
||||
runtime_settings = context.window_manager.session
|
||||
|
||||
if session:
|
||||
session.change_owner(self.key, runtime_settings.clients)
|
||||
session.change_owner(self.key,
|
||||
runtime_settings.clients,
|
||||
recursive=self.recursive)
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
@ -472,7 +472,7 @@ class SessionSnapUserOperator(bpy.types.Operator):
|
||||
return {'CANCELLED'}
|
||||
|
||||
if event.type == 'TIMER':
|
||||
area, region, rv3d = presence.view3d_find()
|
||||
area, region, rv3d = view3d_find()
|
||||
|
||||
if session:
|
||||
target_ref = session.online_users.get(self.target_client)
|
||||
@ -559,26 +559,31 @@ class SessionSnapTimeOperator(bpy.types.Operator):
|
||||
|
||||
class SessionApply(bpy.types.Operator):
|
||||
bl_idname = "session.apply"
|
||||
bl_label = "apply selected block into blender"
|
||||
bl_description = "Apply selected block into blender"
|
||||
bl_label = "Revert"
|
||||
bl_description = "Revert the selected datablock from his cached" + \
|
||||
" version."
|
||||
bl_options = {"REGISTER"}
|
||||
|
||||
target: bpy.props.StringProperty()
|
||||
reset_dependencies: bpy.props.BoolProperty(default=False)
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return True
|
||||
|
||||
def execute(self, context):
|
||||
session.apply(self.target)
|
||||
logging.debug(f"Running apply on {self.target}")
|
||||
session.apply(self.target,
|
||||
force=True,
|
||||
force_dependencies=self.reset_dependencies)
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class SessionCommit(bpy.types.Operator):
|
||||
bl_idname = "session.commit"
|
||||
bl_label = "commit and push selected datablock to server"
|
||||
bl_description = "commit and push selected datablock to server"
|
||||
bl_label = "Force server update"
|
||||
bl_description = "Commit and push the target datablock to server"
|
||||
bl_options = {"REGISTER"}
|
||||
|
||||
target: bpy.props.StringProperty()
|
||||
@ -746,6 +751,7 @@ def depsgraph_evaluation(scene):
|
||||
|
||||
def register():
|
||||
from bpy.utils import register_class
|
||||
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
|
||||
|
@ -103,14 +103,18 @@ class ReplicatedDatablock(bpy.types.PropertyGroup):
|
||||
def set_sync_render_settings(self, value):
|
||||
self['sync_render_settings'] = value
|
||||
if session and bpy.context.scene.uuid and value:
|
||||
bpy.ops.session.apply('INVOKE_DEFAULT', target=bpy.context.scene.uuid)
|
||||
bpy.ops.session.apply('INVOKE_DEFAULT',
|
||||
target=bpy.context.scene.uuid,
|
||||
reset_dependencies=False)
|
||||
|
||||
|
||||
def set_sync_active_camera(self, value):
|
||||
self['sync_active_camera'] = value
|
||||
|
||||
if session and bpy.context.scene.uuid and value:
|
||||
bpy.ops.session.apply('INVOKE_DEFAULT', target=bpy.context.scene.uuid)
|
||||
bpy.ops.session.apply('INVOKE_DEFAULT',
|
||||
target=bpy.context.scene.uuid,
|
||||
reset_dependencies=False)
|
||||
|
||||
|
||||
class ReplicationFlags(bpy.types.PropertyGroup):
|
||||
@ -123,9 +127,10 @@ class ReplicationFlags(bpy.types.PropertyGroup):
|
||||
sync_render_settings: bpy.props.BoolProperty(
|
||||
name="Synchronize render settings",
|
||||
description="Synchronize render settings (eevee and cycles only)",
|
||||
default=True,
|
||||
default=False,
|
||||
set=set_sync_render_settings,
|
||||
get=get_sync_render_settings)
|
||||
get=get_sync_render_settings
|
||||
)
|
||||
sync_during_editmode: bpy.props.BoolProperty(
|
||||
name="Edit mode updates",
|
||||
description="Enable objects update in edit mode (! Impact performances !)",
|
||||
@ -476,25 +481,26 @@ class SessionProps(bpy.types.PropertyGroup):
|
||||
name="Presence overlay",
|
||||
description='Enable overlay drawing module',
|
||||
default=True,
|
||||
update=presence.update_presence
|
||||
)
|
||||
presence_show_selected: bpy.props.BoolProperty(
|
||||
name="Show selected objects",
|
||||
description='Enable selection overlay ',
|
||||
default=True,
|
||||
update=presence.update_overlay_settings
|
||||
)
|
||||
presence_show_user: bpy.props.BoolProperty(
|
||||
name="Show users",
|
||||
description='Enable user overlay ',
|
||||
default=True,
|
||||
update=presence.update_overlay_settings
|
||||
)
|
||||
presence_show_far_user: bpy.props.BoolProperty(
|
||||
name="Show users on different scenes",
|
||||
description="Show user on different scenes",
|
||||
default=False,
|
||||
update=presence.update_overlay_settings
|
||||
)
|
||||
presence_show_session_status: bpy.props.BoolProperty(
|
||||
name="Show session status ",
|
||||
description="Show session status on the viewport",
|
||||
default=True,
|
||||
)
|
||||
filter_owned: bpy.props.BoolProperty(
|
||||
name="filter_owned",
|
||||
|
@ -19,6 +19,7 @@
|
||||
import copy
|
||||
import logging
|
||||
import math
|
||||
import sys
|
||||
import traceback
|
||||
|
||||
import bgl
|
||||
@ -28,13 +29,17 @@ import gpu
|
||||
import mathutils
|
||||
from bpy_extras import view3d_utils
|
||||
from gpu_extras.batch import batch_for_shader
|
||||
from replication.constants import (STATE_ACTIVE, STATE_AUTH, STATE_CONFIG,
|
||||
STATE_INITIAL, STATE_LAUNCHING_SERVICES,
|
||||
STATE_LOBBY, STATE_QUITTING, STATE_SRV_SYNC,
|
||||
STATE_SYNCING, STATE_WAITING)
|
||||
from replication.interface import session
|
||||
|
||||
from . import utils
|
||||
from .utils import find_from_attr, get_state_str
|
||||
|
||||
renderer = None
|
||||
# Helper functions
|
||||
|
||||
|
||||
def view3d_find():
|
||||
def view3d_find() -> tuple:
|
||||
""" Find the first 'VIEW_3D' windows found in areas
|
||||
|
||||
:return: tuple(Area, Region, RegionView3D)
|
||||
@ -56,36 +61,48 @@ def refresh_3d_view():
|
||||
if area and region and rv3d:
|
||||
area.tag_redraw()
|
||||
|
||||
|
||||
def refresh_sidebar_view():
|
||||
""" Refresh the blender sidebar
|
||||
""" Refresh the blender viewport sidebar
|
||||
"""
|
||||
area, region, rv3d = view3d_find()
|
||||
|
||||
if area:
|
||||
area.regions[3].tag_redraw()
|
||||
|
||||
def get_target(region, rv3d, coord):
|
||||
|
||||
def project_to_viewport(region: bpy.types.Region, rv3d: bpy.types.RegionView3D, coords: list, distance: float = 1.0) -> list:
|
||||
""" Compute a projection from 2D to 3D viewport coordinate
|
||||
|
||||
:param region: target windows region
|
||||
:type region: bpy.types.Region
|
||||
:param rv3d: view 3D
|
||||
:type rv3d: bpy.types.RegionView3D
|
||||
:param coords: coordinate to project
|
||||
:type coords: list
|
||||
:param distance: distance offset into viewport
|
||||
:type distance: float
|
||||
:return: list of coordinates [x,y,z]
|
||||
"""
|
||||
target = [0, 0, 0]
|
||||
|
||||
if coord and region and rv3d:
|
||||
view_vector = view3d_utils.region_2d_to_vector_3d(region, rv3d, coord)
|
||||
ray_origin = view3d_utils.region_2d_to_origin_3d(region, rv3d, coord)
|
||||
target = ray_origin + view_vector
|
||||
|
||||
return [target.x, target.y, target.z]
|
||||
|
||||
|
||||
def get_target_far(region, rv3d, coord, distance):
|
||||
target = [0, 0, 0]
|
||||
|
||||
if coord and region and rv3d:
|
||||
view_vector = view3d_utils.region_2d_to_vector_3d(region, rv3d, coord)
|
||||
ray_origin = view3d_utils.region_2d_to_origin_3d(region, rv3d, coord)
|
||||
if coords and region and rv3d:
|
||||
view_vector = view3d_utils.region_2d_to_vector_3d(region, rv3d, coords)
|
||||
ray_origin = view3d_utils.region_2d_to_origin_3d(region, rv3d, coords)
|
||||
target = ray_origin + view_vector * distance
|
||||
|
||||
return [target.x, target.y, target.z]
|
||||
|
||||
def get_default_bbox(obj, radius):
|
||||
|
||||
def bbox_from_obj(obj: bpy.types.Object, radius: float) -> list:
|
||||
""" Generate a bounding box for a given object by using its world matrix
|
||||
|
||||
:param obj: target object
|
||||
:type obj: bpy.types.Object
|
||||
:param radius: bounding box radius
|
||||
:type radius: float
|
||||
:return: list of 8 points [(x,y,z),...]
|
||||
"""
|
||||
coords = [
|
||||
(-radius, -radius, -radius), (+radius, -radius, -radius),
|
||||
(-radius, +radius, -radius), (+radius, +radius, -radius),
|
||||
@ -93,264 +110,380 @@ def get_default_bbox(obj, radius):
|
||||
(-radius, +radius, +radius), (+radius, +radius, +radius)]
|
||||
|
||||
base = obj.matrix_world
|
||||
bbox_corners = [base @ mathutils.Vector(corner) for corner in coords]
|
||||
bbox_corners = [base @ mathutils.Vector(corner) for corner in coords]
|
||||
|
||||
return [(point.x, point.y, point.z)
|
||||
for point in bbox_corners]
|
||||
for point in bbox_corners]
|
||||
|
||||
def get_view_corners():
|
||||
|
||||
def generate_user_camera() -> list:
|
||||
""" Generate a basic camera represention of the user point of view
|
||||
|
||||
:return: list of 7 points
|
||||
"""
|
||||
area, region, rv3d = view3d_find()
|
||||
|
||||
v1 = [0, 0, 0]
|
||||
v2 = [0, 0, 0]
|
||||
v3 = [0, 0, 0]
|
||||
v4 = [0, 0, 0]
|
||||
v5 = [0, 0, 0]
|
||||
v6 = [0, 0, 0]
|
||||
v7 = [0, 0, 0]
|
||||
v1 = v2 = v3 = v4 = v5 = v6 = v7 = [0, 0, 0]
|
||||
|
||||
if area and region and rv3d:
|
||||
width = region.width
|
||||
height = region.height
|
||||
|
||||
v1 = get_target(region, rv3d, (0, 0))
|
||||
v3 = get_target(region, rv3d, (0, height))
|
||||
v2 = get_target(region, rv3d, (width, height))
|
||||
v4 = get_target(region, rv3d, (width, 0))
|
||||
v1 = project_to_viewport(region, rv3d, (0, 0))
|
||||
v3 = project_to_viewport(region, rv3d, (0, height))
|
||||
v2 = project_to_viewport(region, rv3d, (width, height))
|
||||
v4 = project_to_viewport(region, rv3d, (width, 0))
|
||||
|
||||
v5 = get_target(region, rv3d, (width/2, height/2))
|
||||
v5 = project_to_viewport(region, rv3d, (width/2, height/2))
|
||||
v6 = list(rv3d.view_location)
|
||||
v7 = get_target_far(region, rv3d, (width/2, height/2), -.8)
|
||||
v7 = project_to_viewport(
|
||||
region, rv3d, (width/2, height/2), distance=-.8)
|
||||
|
||||
coords = [v1, v2, v3, v4, v5, v6, v7]
|
||||
|
||||
return coords
|
||||
|
||||
|
||||
def get_client_2d(coords):
|
||||
def project_to_screen(coords: list) -> list:
|
||||
""" Project 3D coordinate to 2D screen coordinates
|
||||
|
||||
:param coords: 3D coordinates (x,y,z)
|
||||
:type coords: list
|
||||
:return: list of 2D coordinates [x,y]
|
||||
"""
|
||||
area, region, rv3d = view3d_find()
|
||||
if area and region and rv3d:
|
||||
return view3d_utils.location_3d_to_region_2d(region, rv3d, coords)
|
||||
else:
|
||||
return (0, 0)
|
||||
|
||||
def get_bb_coords_from_obj(object, parent=None):
|
||||
base = object.matrix_world if parent is None else parent.matrix_world
|
||||
|
||||
def get_bb_coords_from_obj(object: bpy.types.Object, instance: bpy.types.Object = None) -> list:
|
||||
""" Generate bounding box in world coordinate from object bound box
|
||||
|
||||
:param object: target object
|
||||
:type object: bpy.types.Object
|
||||
:param instance: optionnal instance
|
||||
:type instance: bpy.types.Object
|
||||
:return: list of 8 points [(x,y,z),...]
|
||||
"""
|
||||
base = object.matrix_world
|
||||
|
||||
if instance:
|
||||
scale = mathutils.Matrix.Diagonal(object.matrix_world.to_scale())
|
||||
base = instance.matrix_world @ scale.to_4x4()
|
||||
|
||||
bbox_corners = [base @ mathutils.Vector(
|
||||
corner) for corner in object.bound_box]
|
||||
corner) for corner in object.bound_box]
|
||||
|
||||
|
||||
return [(point.x, point.y, point.z)
|
||||
for point in bbox_corners]
|
||||
return [(point.x, point.y, point.z) for point in bbox_corners]
|
||||
|
||||
|
||||
def get_view_matrix():
|
||||
def get_view_matrix() -> list:
|
||||
""" Return the 3d viewport view matrix
|
||||
|
||||
:return: view matrix as a 4x4 list
|
||||
"""
|
||||
area, region, rv3d = view3d_find()
|
||||
|
||||
if area and region and rv3d:
|
||||
if area and region and rv3d:
|
||||
return [list(v) for v in rv3d.view_matrix]
|
||||
|
||||
def update_presence(self, context):
|
||||
global renderer
|
||||
|
||||
if 'renderer' in globals() and hasattr(renderer, 'run'):
|
||||
if self.enable_presence:
|
||||
renderer.run()
|
||||
class Widget(object):
|
||||
""" Base class to define an interface element
|
||||
"""
|
||||
draw_type: str = 'POST_VIEW' # Draw event type
|
||||
|
||||
def poll(self) -> bool:
|
||||
"""Test if the widget can be drawn or not
|
||||
|
||||
:return: bool
|
||||
"""
|
||||
return True
|
||||
|
||||
def draw(self):
|
||||
"""How to draw the widget
|
||||
"""
|
||||
raise NotImplementedError()
|
||||
|
||||
|
||||
class UserFrustumWidget(Widget):
|
||||
# Camera widget indices
|
||||
indices = ((1, 3), (2, 1), (3, 0),
|
||||
(2, 0), (4, 5), (1, 6),
|
||||
(2, 6), (3, 6), (0, 6))
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
username):
|
||||
self.username = username
|
||||
self.settings = bpy.context.window_manager.session
|
||||
|
||||
@property
|
||||
def data(self):
|
||||
user = session.online_users.get(self.username)
|
||||
if user:
|
||||
return user.get('metadata')
|
||||
else:
|
||||
renderer.stop()
|
||||
return None
|
||||
|
||||
def poll(self):
|
||||
if self.data is None:
|
||||
return False
|
||||
|
||||
def update_overlay_settings(self, context):
|
||||
global renderer
|
||||
scene_current = self.data.get('scene_current')
|
||||
view_corners = self.data.get('view_corners')
|
||||
|
||||
if renderer and not self.presence_show_selected:
|
||||
renderer.flush_selection()
|
||||
if renderer and not self.presence_show_user:
|
||||
renderer.flush_users()
|
||||
return (scene_current == bpy.context.scene.name or
|
||||
self.settings.presence_show_far_user) and \
|
||||
view_corners and \
|
||||
self.settings.presence_show_user and \
|
||||
self.settings.enable_presence
|
||||
|
||||
|
||||
class DrawFactory(object):
|
||||
def __init__(self):
|
||||
self.d3d_items = {}
|
||||
self.d2d_items = {}
|
||||
self.draw3d_handle = None
|
||||
self.draw2d_handle = None
|
||||
self.draw_event = None
|
||||
self.coords = None
|
||||
self.active_object = None
|
||||
|
||||
def run(self):
|
||||
self.register_handlers()
|
||||
|
||||
def stop(self):
|
||||
self.flush_users()
|
||||
self.flush_selection()
|
||||
self.unregister_handlers()
|
||||
|
||||
refresh_3d_view()
|
||||
|
||||
def register_handlers(self):
|
||||
self.draw3d_handle = bpy.types.SpaceView3D.draw_handler_add(
|
||||
self.draw3d_callback, (), 'WINDOW', 'POST_VIEW')
|
||||
self.draw2d_handle = bpy.types.SpaceView3D.draw_handler_add(
|
||||
self.draw2d_callback, (), 'WINDOW', 'POST_PIXEL')
|
||||
|
||||
def unregister_handlers(self):
|
||||
if self.draw2d_handle:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(
|
||||
self.draw2d_handle, "WINDOW")
|
||||
self.draw2d_handle = None
|
||||
|
||||
if self.draw3d_handle:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(
|
||||
self.draw3d_handle, "WINDOW")
|
||||
self.draw3d_handle = None
|
||||
|
||||
self.d3d_items.clear()
|
||||
self.d2d_items.clear()
|
||||
|
||||
def flush_selection(self, user=None):
|
||||
key_to_remove = []
|
||||
select_key = f"{user}_select" if user else "select"
|
||||
for k in self.d3d_items.keys():
|
||||
|
||||
if select_key in k:
|
||||
key_to_remove.append(k)
|
||||
|
||||
for k in key_to_remove:
|
||||
del self.d3d_items[k]
|
||||
|
||||
def flush_users(self):
|
||||
key_to_remove = []
|
||||
for k in self.d3d_items.keys():
|
||||
if "select" not in k:
|
||||
key_to_remove.append(k)
|
||||
|
||||
for k in key_to_remove:
|
||||
del self.d3d_items[k]
|
||||
|
||||
self.d2d_items.clear()
|
||||
|
||||
def draw_client_selection(self, client_id, client_color, client_selection):
|
||||
local_user = utils.get_preferences().username
|
||||
|
||||
if local_user != client_id:
|
||||
self.flush_selection(client_id)
|
||||
|
||||
for select_ob in client_selection:
|
||||
drawable_key = f"{client_id}_select_{select_ob}"
|
||||
|
||||
ob = utils.find_from_attr("uuid", select_ob, bpy.data.objects)
|
||||
if not ob:
|
||||
return
|
||||
|
||||
if ob.type == 'EMPTY':
|
||||
# TODO: Child case
|
||||
# Collection instance case
|
||||
indices = (
|
||||
(0, 1), (1, 2), (2, 3), (0, 3),
|
||||
(4, 5), (5, 6), (6, 7), (4, 7),
|
||||
(0, 4), (1, 5), (2, 6), (3, 7))
|
||||
if ob.instance_collection:
|
||||
for obj in ob.instance_collection.objects:
|
||||
if obj.type == 'MESH':
|
||||
self.append_3d_item(
|
||||
drawable_key,
|
||||
client_color,
|
||||
get_bb_coords_from_obj(obj, parent=ob),
|
||||
indices)
|
||||
|
||||
if ob.type in ['MESH','META']:
|
||||
indices = (
|
||||
(0, 1), (1, 2), (2, 3), (0, 3),
|
||||
(4, 5), (5, 6), (6, 7), (4, 7),
|
||||
(0, 4), (1, 5), (2, 6), (3, 7))
|
||||
|
||||
self.append_3d_item(
|
||||
drawable_key,
|
||||
client_color,
|
||||
get_bb_coords_from_obj(ob),
|
||||
indices)
|
||||
else:
|
||||
indices = (
|
||||
(0, 1), (0, 2), (1, 3), (2, 3),
|
||||
(4, 5), (4, 6), (5, 7), (6, 7),
|
||||
(0, 4), (1, 5), (2, 6), (3, 7))
|
||||
|
||||
self.append_3d_item(
|
||||
drawable_key,
|
||||
client_color,
|
||||
get_default_bbox(ob, ob.scale.x),
|
||||
indices)
|
||||
|
||||
def append_3d_item(self,key,color, coords, indices):
|
||||
def draw(self):
|
||||
location = self.data.get('view_corners')
|
||||
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
|
||||
color = color
|
||||
positions = [tuple(coord) for coord in location]
|
||||
|
||||
if len(positions) != 7:
|
||||
return
|
||||
|
||||
batch = batch_for_shader(
|
||||
shader, 'LINES', {"pos": coords}, indices=indices)
|
||||
shader,
|
||||
'LINES',
|
||||
{"pos": positions},
|
||||
indices=self.indices)
|
||||
|
||||
self.d3d_items[key] = (shader, batch, color)
|
||||
|
||||
def draw_client_camera(self, client_id, client_location, client_color):
|
||||
if client_location:
|
||||
local_user = utils.get_preferences().username
|
||||
|
||||
if local_user != client_id:
|
||||
try:
|
||||
indices = (
|
||||
(1, 3), (2, 1), (3, 0),
|
||||
(2, 0), (4, 5), (1, 6),
|
||||
(2, 6), (3, 6), (0, 6)
|
||||
)
|
||||
|
||||
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
|
||||
position = [tuple(coord) for coord in client_location]
|
||||
color = client_color
|
||||
|
||||
batch = batch_for_shader(
|
||||
shader, 'LINES', {"pos": position}, indices=indices)
|
||||
|
||||
self.d3d_items[client_id] = (shader, batch, color)
|
||||
self.d2d_items[client_id] = (position[1], client_id, color)
|
||||
|
||||
except Exception as e:
|
||||
logging.debug(f"Draw client exception: {e} \n {traceback.format_exc()}\n pos:{position},ind:{indices}")
|
||||
|
||||
def draw3d_callback(self):
|
||||
bgl.glLineWidth(2.)
|
||||
bgl.glEnable(bgl.GL_DEPTH_TEST)
|
||||
bgl.glEnable(bgl.GL_BLEND)
|
||||
bgl.glEnable(bgl.GL_LINE_SMOOTH)
|
||||
|
||||
shader.bind()
|
||||
shader.uniform_float("color", self.data.get('color'))
|
||||
batch.draw(shader)
|
||||
|
||||
|
||||
class UserSelectionWidget(Widget):
|
||||
def __init__(
|
||||
self,
|
||||
username):
|
||||
self.username = username
|
||||
self.settings = bpy.context.window_manager.session
|
||||
|
||||
@property
|
||||
def data(self):
|
||||
user = session.online_users.get(self.username)
|
||||
if user:
|
||||
return user.get('metadata')
|
||||
else:
|
||||
return None
|
||||
|
||||
def poll(self):
|
||||
if self.data is None:
|
||||
return False
|
||||
|
||||
user_selection = self.data.get('selected_objects')
|
||||
scene_current = self.data.get('scene_current')
|
||||
|
||||
return (scene_current == bpy.context.scene.name or
|
||||
self.settings.presence_show_far_user) and \
|
||||
user_selection and \
|
||||
self.settings.presence_show_selected and \
|
||||
self.settings.enable_presence
|
||||
|
||||
def draw(self):
|
||||
user_selection = self.data.get('selected_objects')
|
||||
for select_ob in user_selection:
|
||||
ob = find_from_attr("uuid", select_ob, bpy.data.objects)
|
||||
if not ob:
|
||||
return
|
||||
|
||||
position = None
|
||||
|
||||
if ob.type == 'EMPTY':
|
||||
# TODO: Child case
|
||||
# Collection instance case
|
||||
indices = (
|
||||
(0, 1), (1, 2), (2, 3), (0, 3),
|
||||
(4, 5), (5, 6), (6, 7), (4, 7),
|
||||
(0, 4), (1, 5), (2, 6), (3, 7))
|
||||
if ob.instance_collection:
|
||||
for obj in ob.instance_collection.objects:
|
||||
if obj.type == 'MESH' and hasattr(obj, 'bound_box'):
|
||||
positions = get_bb_coords_from_obj(obj, instance=ob)
|
||||
break
|
||||
elif hasattr(ob, 'bound_box'):
|
||||
indices = (
|
||||
(0, 1), (1, 2), (2, 3), (0, 3),
|
||||
(4, 5), (5, 6), (6, 7), (4, 7),
|
||||
(0, 4), (1, 5), (2, 6), (3, 7))
|
||||
positions = get_bb_coords_from_obj(ob)
|
||||
if positions is None:
|
||||
indices = (
|
||||
(0, 1), (0, 2), (1, 3), (2, 3),
|
||||
(4, 5), (4, 6), (5, 7), (6, 7),
|
||||
(0, 4), (1, 5), (2, 6), (3, 7))
|
||||
|
||||
positions = bbox_from_obj(ob, ob.scale.x)
|
||||
|
||||
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
|
||||
batch = batch_for_shader(
|
||||
shader,
|
||||
'LINES',
|
||||
{"pos": positions},
|
||||
indices=indices)
|
||||
|
||||
shader.bind()
|
||||
shader.uniform_float("color", self.data.get('color'))
|
||||
batch.draw(shader)
|
||||
|
||||
|
||||
class UserNameWidget(Widget):
|
||||
draw_type = 'POST_PIXEL'
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
username):
|
||||
self.username = username
|
||||
self.settings = bpy.context.window_manager.session
|
||||
|
||||
@property
|
||||
def data(self):
|
||||
user = session.online_users.get(self.username)
|
||||
if user:
|
||||
return user.get('metadata')
|
||||
else:
|
||||
return None
|
||||
|
||||
def poll(self):
|
||||
if self.data is None:
|
||||
return False
|
||||
|
||||
scene_current = self.data.get('scene_current')
|
||||
view_corners = self.data.get('view_corners')
|
||||
|
||||
return (scene_current == bpy.context.scene.name or
|
||||
self.settings.presence_show_far_user) and \
|
||||
view_corners and \
|
||||
self.settings.presence_show_user and \
|
||||
self.settings.enable_presence
|
||||
|
||||
def draw(self):
|
||||
view_corners = self.data.get('view_corners')
|
||||
color = self.data.get('color')
|
||||
position = [tuple(coord) for coord in view_corners]
|
||||
coords = project_to_screen(position[1])
|
||||
|
||||
if coords:
|
||||
blf.position(0, coords[0], coords[1]+10, 0)
|
||||
blf.size(0, 16, 72)
|
||||
blf.color(0, color[0], color[1], color[2], color[3])
|
||||
blf.draw(0, self.username)
|
||||
|
||||
|
||||
class SessionStatusWidget(Widget):
|
||||
draw_type = 'POST_PIXEL'
|
||||
|
||||
@property
|
||||
def settings(self):
|
||||
return getattr(bpy.context.window_manager, 'session', None)
|
||||
|
||||
def poll(self):
|
||||
return self.settings and self.settings.presence_show_session_status and \
|
||||
self.settings.enable_presence
|
||||
|
||||
def draw(self):
|
||||
color = [1, 1, 0, 1]
|
||||
state = session.state.get('STATE')
|
||||
state_str = f"{get_state_str(state)}"
|
||||
|
||||
if state == STATE_ACTIVE:
|
||||
color = [0, 1, 0, 1]
|
||||
elif state == STATE_INITIAL:
|
||||
color = [1, 0, 0, 1]
|
||||
|
||||
blf.position(0, 10, 20, 0)
|
||||
blf.size(0, 16, 45)
|
||||
blf.color(0, color[0], color[1], color[2], color[3])
|
||||
blf.draw(0, state_str)
|
||||
|
||||
|
||||
class DrawFactory(object):
|
||||
def __init__(self):
|
||||
self.post_view_handle = None
|
||||
self.post_pixel_handle = None
|
||||
self.widgets = {}
|
||||
|
||||
def add_widget(self, name: str, widget: Widget):
|
||||
self.widgets[name] = widget
|
||||
|
||||
def remove_widget(self, name: str):
|
||||
if name in self.widgets:
|
||||
del self.widgets[name]
|
||||
else:
|
||||
logging.error(f"Widget {name} not existing")
|
||||
|
||||
def clear_widgets(self):
|
||||
self.widgets.clear()
|
||||
|
||||
def register_handlers(self):
|
||||
self.post_view_handle = bpy.types.SpaceView3D.draw_handler_add(
|
||||
self.post_view_callback,
|
||||
(),
|
||||
'WINDOW',
|
||||
'POST_VIEW')
|
||||
self.post_pixel_handle = bpy.types.SpaceView3D.draw_handler_add(
|
||||
self.post_pixel_callback,
|
||||
(),
|
||||
'WINDOW',
|
||||
'POST_PIXEL')
|
||||
|
||||
def unregister_handlers(self):
|
||||
if self.post_pixel_handle:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(
|
||||
self.post_pixel_handle,
|
||||
"WINDOW")
|
||||
self.post_pixel_handle = None
|
||||
|
||||
if self.post_view_handle:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(
|
||||
self.post_view_handle,
|
||||
"WINDOW")
|
||||
self.post_view_handle = None
|
||||
|
||||
def post_view_callback(self):
|
||||
try:
|
||||
for shader, batch, color in self.d3d_items.values():
|
||||
shader.bind()
|
||||
shader.uniform_float("color", color)
|
||||
batch.draw(shader)
|
||||
except Exception:
|
||||
logging.error("3D Exception")
|
||||
for widget in self.widgets.values():
|
||||
if widget.draw_type == 'POST_VIEW' and widget.poll():
|
||||
widget.draw()
|
||||
except Exception as e:
|
||||
logging.error(
|
||||
f"Post view widget exception: {e} \n {traceback.print_exc()}")
|
||||
|
||||
def draw2d_callback(self):
|
||||
for position, font, color in self.d2d_items.values():
|
||||
try:
|
||||
coords = get_client_2d(position)
|
||||
def post_pixel_callback(self):
|
||||
try:
|
||||
for widget in self.widgets.values():
|
||||
if widget.draw_type == 'POST_PIXEL' and widget.poll():
|
||||
widget.draw()
|
||||
except Exception as e:
|
||||
logging.error(
|
||||
f"Post pixel widget Exception: {e} \n {traceback.print_exc()}")
|
||||
|
||||
if coords:
|
||||
blf.position(0, coords[0], coords[1]+10, 0)
|
||||
blf.size(0, 16, 72)
|
||||
blf.color(0, color[0], color[1], color[2], color[3])
|
||||
blf.draw(0, font)
|
||||
|
||||
except Exception:
|
||||
logging.error("2D EXCEPTION")
|
||||
this = sys.modules[__name__]
|
||||
this.renderer = DrawFactory()
|
||||
|
||||
|
||||
def register():
|
||||
global renderer
|
||||
renderer = DrawFactory()
|
||||
this.renderer.register_handlers()
|
||||
|
||||
this.renderer.add_widget("session_status", SessionStatusWidget())
|
||||
|
||||
|
||||
def unregister():
|
||||
global renderer
|
||||
renderer.unregister_handlers()
|
||||
this.renderer.unregister_handlers()
|
||||
|
||||
del renderer
|
||||
this.renderer.clear_widgets()
|
||||
|
@ -18,7 +18,7 @@
|
||||
|
||||
import bpy
|
||||
|
||||
from .utils import get_preferences, get_expanded_icon, get_folder_size
|
||||
from .utils import get_preferences, get_expanded_icon, get_folder_size, get_state_str
|
||||
from replication.constants import (ADDED, ERROR, FETCHED,
|
||||
MODIFIED, RP_COMMON, UP,
|
||||
STATE_ACTIVE, STATE_AUTH,
|
||||
@ -34,9 +34,9 @@ ICONS_PROP_STATES = ['TRIA_DOWN', # ADDED
|
||||
'TRIA_UP', # COMMITED
|
||||
'KEYTYPE_KEYFRAME_VEC', # PUSHED
|
||||
'TRIA_DOWN', # FETCHED
|
||||
'FILE_REFRESH', # UP
|
||||
'TRIA_UP',
|
||||
'ERROR'] # CHANGED
|
||||
'RECOVER_LAST', # RESET
|
||||
'TRIA_UP', # CHANGED
|
||||
'ERROR'] # ERROR
|
||||
|
||||
|
||||
def printProgressBar(iteration, total, prefix='', suffix='', decimals=1, length=100, fill='█', fill_empty=' '):
|
||||
@ -60,32 +60,6 @@ def printProgressBar(iteration, total, prefix='', suffix='', decimals=1, length=
|
||||
return f"{prefix} |{bar}| {iteration}/{total}{suffix}"
|
||||
|
||||
|
||||
def get_state_str(state):
|
||||
state_str = 'UNKNOWN'
|
||||
if state == STATE_WAITING:
|
||||
state_str = 'WARMING UP DATA'
|
||||
elif state == STATE_SYNCING:
|
||||
state_str = 'FETCHING'
|
||||
elif state == STATE_AUTH:
|
||||
state_str = 'AUTHENTICATION'
|
||||
elif state == STATE_CONFIG:
|
||||
state_str = 'CONFIGURATION'
|
||||
elif state == STATE_ACTIVE:
|
||||
state_str = 'ONLINE'
|
||||
elif state == STATE_SRV_SYNC:
|
||||
state_str = 'PUSHING'
|
||||
elif state == STATE_INITIAL:
|
||||
state_str = 'INIT'
|
||||
elif state == STATE_QUITTING:
|
||||
state_str = 'QUITTING'
|
||||
elif state == STATE_LAUNCHING_SERVICES:
|
||||
state_str = 'LAUNCHING SERVICES'
|
||||
elif state == STATE_LOBBY:
|
||||
state_str = 'LOBBY'
|
||||
|
||||
return state_str
|
||||
|
||||
|
||||
class SESSION_PT_settings(bpy.types.Panel):
|
||||
"""Settings panel"""
|
||||
bl_idname = "MULTIUSER_SETTINGS_PT_panel"
|
||||
@ -476,6 +450,7 @@ class SESSION_PT_presence(bpy.types.Panel):
|
||||
settings = context.window_manager.session
|
||||
layout.active = settings.enable_presence
|
||||
col = layout.column()
|
||||
col.prop(settings, "presence_show_session_status")
|
||||
col.prop(settings, "presence_show_selected")
|
||||
col.prop(settings, "presence_show_user")
|
||||
row = layout.column()
|
||||
@ -517,10 +492,12 @@ def draw_property(context, parent, property_uuid, level=0):
|
||||
detail_item_box.separator()
|
||||
|
||||
if item.state in [FETCHED, UP]:
|
||||
detail_item_box.operator(
|
||||
apply = detail_item_box.operator(
|
||||
"session.apply",
|
||||
text="",
|
||||
icon=ICONS_PROP_STATES[item.state]).target = item.uuid
|
||||
icon=ICONS_PROP_STATES[item.state])
|
||||
apply.target = item.uuid
|
||||
apply.reset_dependencies = True
|
||||
elif item.state in [MODIFIED, ADDED]:
|
||||
detail_item_box.operator(
|
||||
"session.commit",
|
||||
@ -637,14 +614,15 @@ class VIEW3D_PT_overlay_session(bpy.types.Panel):
|
||||
display_all = overlay.show_overlays
|
||||
|
||||
col = layout.column()
|
||||
col.active = display_all
|
||||
|
||||
row = col.row(align=True)
|
||||
settings = context.window_manager.session
|
||||
layout.active = settings.enable_presence
|
||||
col = layout.column()
|
||||
col.prop(settings, "presence_show_session_status")
|
||||
col.prop(settings, "presence_show_selected")
|
||||
col.prop(settings, "presence_show_user")
|
||||
|
||||
row = layout.column()
|
||||
row.active = settings.presence_show_user
|
||||
row.prop(settings, "presence_show_far_user")
|
||||
|
@ -29,7 +29,14 @@ import math
|
||||
import bpy
|
||||
import mathutils
|
||||
|
||||
from . import environment, presence
|
||||
from . import environment
|
||||
|
||||
from replication.constants import (STATE_ACTIVE, STATE_AUTH,
|
||||
STATE_CONFIG, STATE_SYNCING,
|
||||
STATE_INITIAL, STATE_SRV_SYNC,
|
||||
STATE_WAITING, STATE_QUITTING,
|
||||
STATE_LOBBY,
|
||||
STATE_LAUNCHING_SERVICES)
|
||||
|
||||
|
||||
def find_from_attr(attr_name, attr_value, list):
|
||||
@ -58,6 +65,32 @@ def get_datablock_users(datablock):
|
||||
return users
|
||||
|
||||
|
||||
def get_state_str(state):
|
||||
state_str = 'UNKOWN'
|
||||
if state == STATE_WAITING:
|
||||
state_str = 'WARMING UP DATA'
|
||||
elif state == STATE_SYNCING:
|
||||
state_str = 'FETCHING'
|
||||
elif state == STATE_AUTH:
|
||||
state_str = 'AUTHENTICATION'
|
||||
elif state == STATE_CONFIG:
|
||||
state_str = 'CONFIGURATION'
|
||||
elif state == STATE_ACTIVE:
|
||||
state_str = 'ONLINE'
|
||||
elif state == STATE_SRV_SYNC:
|
||||
state_str = 'PUSHING'
|
||||
elif state == STATE_INITIAL:
|
||||
state_str = 'OFFLINE'
|
||||
elif state == STATE_QUITTING:
|
||||
state_str = 'QUITTING'
|
||||
elif state == STATE_LAUNCHING_SERVICES:
|
||||
state_str = 'LAUNCHING SERVICES'
|
||||
elif state == STATE_LOBBY:
|
||||
state_str = 'LOBBY'
|
||||
|
||||
return state_str
|
||||
|
||||
|
||||
def clean_scene():
|
||||
for type_name in dir(bpy.data):
|
||||
try:
|
||||
|
@ -1,8 +1,8 @@
|
||||
# Download base image debian jessie
|
||||
FROM python:slim
|
||||
|
||||
ARG replication_version=0.0.21a15
|
||||
ARG version=0.1.0
|
||||
ARG replication_version=0.0.21
|
||||
ARG version=0.1.1
|
||||
|
||||
# Infos
|
||||
LABEL maintainer="Swann Martinez"
|
||||
|
10
scripts/start_server/run-dockerfile.sh
Normal file
10
scripts/start_server/run-dockerfile.sh
Normal file
@ -0,0 +1,10 @@
|
||||
#! /bin/bash
|
||||
|
||||
# Start server in docker container, from image hosted on the multi-user gitlab's container registry
|
||||
docker run -d \
|
||||
-p 5555-5560:5555-5560 \
|
||||
-e port=5555 \
|
||||
-e log-level DEBUG \
|
||||
-e password=admin \
|
||||
-e timeout=1000 \
|
||||
registry.gitlab.com/slumber/multi-user/multi-user-server:0.1.0
|
5
scripts/start_server/start-server.sh
Normal file
5
scripts/start_server/start-server.sh
Normal file
@ -0,0 +1,5 @@
|
||||
#! /bin/bash
|
||||
|
||||
# Start replication server locally, and include logging (requires replication_version=0.0.21a15)
|
||||
clear
|
||||
replication.serve -p 5555 -pwd admin -t 1000 -l DEBUG -lf server.log
|
@ -7,13 +7,12 @@ import bpy
|
||||
from multi_user.bl_types.bl_material import BlMaterial
|
||||
|
||||
|
||||
def test_material(clear_blend):
|
||||
def test_material_nodes(clear_blend):
|
||||
nodes_types = [node.bl_rna.identifier for node in bpy.types.ShaderNode.__subclasses__()]
|
||||
|
||||
|
||||
datablock = bpy.data.materials.new("test")
|
||||
datablock.use_nodes = True
|
||||
bpy.data.materials.create_gpencil_data(datablock)
|
||||
|
||||
|
||||
for ntype in nodes_types:
|
||||
datablock.node_tree.nodes.new(ntype)
|
||||
|
||||
@ -26,3 +25,18 @@ def test_material(clear_blend):
|
||||
result = implementation._dump(test)
|
||||
|
||||
assert not DeepDiff(expected, result)
|
||||
|
||||
|
||||
def test_material_gpencil(clear_blend):
|
||||
datablock = bpy.data.materials.new("test")
|
||||
bpy.data.materials.create_gpencil_data(datablock)
|
||||
|
||||
implementation = BlMaterial()
|
||||
expected = implementation._dump(datablock)
|
||||
bpy.data.materials.remove(datablock)
|
||||
|
||||
test = implementation._construct(expected)
|
||||
implementation._load(expected, test)
|
||||
result = implementation._dump(test)
|
||||
|
||||
assert not DeepDiff(expected, result)
|
||||
|
@ -6,8 +6,11 @@ from deepdiff import DeepDiff
|
||||
import bpy
|
||||
import random
|
||||
from multi_user.bl_types.bl_scene import BlScene
|
||||
from multi_user.utils import get_preferences
|
||||
|
||||
def test_scene(clear_blend):
|
||||
get_preferences().sync_flags.sync_render_settings = True
|
||||
|
||||
datablock = bpy.data.scenes.new("toto")
|
||||
datablock.view_settings.use_curve_mapping = True
|
||||
# Test
|
||||
|
Loading…
Reference in New Issue
Block a user