refactor: remove unused STRICT right strategy
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@ -115,71 +115,66 @@ class DynamicRightSelectTimer(Timer):
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if self._user is None:
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self._user = session.online_users.get(settings.username)
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if self._right_strategy is None:
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self._right_strategy = session.config[
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'right_strategy']
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if self._user:
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current_selection = utils.get_selected_objects(
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bpy.context.scene,
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bpy.data.window_managers['WinMan'].windows[0].view_layer
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)
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if current_selection != self._last_selection:
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if self._right_strategy == RP_COMMON:
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obj_common = [
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o for o in self._last_selection if o not in current_selection]
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obj_ours = [
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o for o in current_selection if o not in self._last_selection]
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obj_common = [
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o for o in self._last_selection if o not in current_selection]
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obj_ours = [
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o for o in current_selection if o not in self._last_selection]
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# change old selection right to common
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for obj in obj_common:
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node = session.get(uuid=obj)
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# change old selection right to common
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for obj in obj_common:
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node = session.get(uuid=obj)
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if node and (node.owner == settings.username or node.owner == RP_COMMON):
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recursive = True
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if node.data and 'instance_type' in node.data.keys():
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recursive = node.data['instance_type'] != 'COLLECTION'
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session.change_owner(
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node.uuid,
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RP_COMMON,
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recursive=recursive)
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if node and (node.owner == settings.username or node.owner == RP_COMMON):
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recursive = True
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if node.data and 'instance_type' in node.data.keys():
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recursive = node.data['instance_type'] != 'COLLECTION'
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session.change_owner(
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node.uuid,
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RP_COMMON,
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recursive=recursive)
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# change new selection to our
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for obj in obj_ours:
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node = session.get(uuid=obj)
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# change new selection to our
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for obj in obj_ours:
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node = session.get(uuid=obj)
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if node and node.owner == RP_COMMON:
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recursive = True
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if node.data and 'instance_type' in node.data.keys():
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recursive = node.data['instance_type'] != 'COLLECTION'
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if node and node.owner == RP_COMMON:
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recursive = True
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if node.data and 'instance_type' in node.data.keys():
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recursive = node.data['instance_type'] != 'COLLECTION'
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session.change_owner(
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node.uuid,
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settings.username,
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recursive=recursive)
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else:
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return
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session.change_owner(
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node.uuid,
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settings.username,
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recursive=recursive)
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else:
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return
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self._last_selection = current_selection
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self._last_selection = current_selection
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user_metadata = {
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'selected_objects': current_selection
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}
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user_metadata = {
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'selected_objects': current_selection
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}
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session.update_user_metadata(user_metadata)
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logging.debug("Update selection")
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session.update_user_metadata(user_metadata)
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logging.debug("Update selection")
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# Fix deselection until right managment refactoring (with Roles concepts)
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if len(current_selection) == 0 and self._right_strategy == RP_COMMON:
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owned_keys = session.list(
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filter_owner=settings.username)
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for key in owned_keys:
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node = session.get(uuid=key)
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# Fix deselection until right managment refactoring (with Roles concepts)
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if len(current_selection) == 0 and self._right_strategy == RP_COMMON:
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owned_keys = session.list(
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filter_owner=settings.username)
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for key in owned_keys:
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node = session.get(uuid=key)
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session.change_owner(
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key,
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RP_COMMON,
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recursive=recursive)
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session.change_owner(
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key,
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RP_COMMON,
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recursive=recursive)
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for user, user_info in session.online_users.items():
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if user != settings.username:
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@ -1 +1 @@
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Subproject commit 4d7b8d96a832d12de0d7e5616d84fc56dc902c26
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Subproject commit 6ed4e63b3d2f8afe3f10cad0992c9d4af1b9274a
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@ -112,8 +112,7 @@ class SessionStartOperator(bpy.types.Operator):
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client = Session(
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factory=bpy_factory,
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python_path=bpy.app.binary_path_python,
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default_strategy=settings.right_strategy)
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python_path=bpy.app.binary_path_python)
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# Host a session
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if self.host:
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@ -97,13 +97,6 @@ class SessionPrefs(bpy.types.AddonPreferences):
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name="start_empty",
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default=False
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)
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right_strategy: bpy.props.EnumProperty(
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name='right_strategy',
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description='right strategy',
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items={
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('STRICT', 'strict', 'strict right repartition'),
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('COMMON', 'common', 'relaxed right repartition')},
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default='COMMON')
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cache_directory: bpy.props.StringProperty(
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name="cache directory",
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subtype="DIR_PATH",
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@ -264,7 +257,6 @@ class SessionPrefs(bpy.types.AddonPreferences):
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icon='DISCLOSURE_TRI_DOWN' if self.conf_session_hosting_expanded
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else 'DISCLOSURE_TRI_RIGHT', emboss=False)
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if self.conf_session_hosting_expanded:
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box.row().prop(self, "right_strategy", text="Right model")
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row = box.row()
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row.label(text="Start with an empty scene:")
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row.prop(self, "start_empty", text="")
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@ -262,10 +262,6 @@ class SESSION_PT_settings_replication(bpy.types.Panel):
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row = layout.row()
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row.prop(settings.sync_flags, "sync_render_settings")
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row = layout.row(align=True)
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row.label(text="Right strategy:")
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row.prop(settings, "right_strategy", text="")
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row = layout.row()
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row = layout.row()
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@ -420,7 +416,7 @@ class SESSION_PT_services(bpy.types.Panel):
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selected_user = context.window_manager.user_index
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settings = context.window_manager.session
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active_user = online_users[selected_user] if len(online_users)-1 >= selected_user else 0
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# Create a simple row.
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for name, state in operators.client.services_state.items():
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row = layout.row()
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