feat: add suport for MOVIE, IMAGE SOUND and EFFECT strips
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@ -44,7 +44,7 @@ from . import environment
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DEPENDENCIES = {
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("replication", '0.1.6'),
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("replication", '0.1.7'),
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}
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@ -153,6 +153,7 @@ class BlAction(BlDatablock):
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dumped_data_path, index=dumped_array_index)
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load_fcurve(dumped_fcurve, fcurve)
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if data['id_root']:
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target.id_root = data['id_root']
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def _dump_implementation(self, data, instance=None):
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@ -16,20 +16,20 @@
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# ##### END GPL LICENSE BLOCK #####
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import logging
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from pathlib import Path
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import bpy
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import mathutils
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from .dump_anything import Loader, Dumper
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from .bl_datablock import BlDatablock
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from .bl_collection import (dump_collection_children,
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dump_collection_objects,
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load_collection_childrens,
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load_collection_objects,
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resolve_collection_dependencies)
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from replication.constants import (DIFF_JSON, MODIFIED)
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from deepdiff import DeepDiff
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import logging
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from replication.constants import DIFF_JSON, MODIFIED
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from .bl_collection import (dump_collection_children, dump_collection_objects,
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load_collection_childrens, load_collection_objects,
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resolve_collection_dependencies)
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from .bl_datablock import BlDatablock
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from .dump_anything import Dumper, Loader
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from .bl_file import get_filepath
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RENDER_SETTINGS = [
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'dither_intensity',
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'engine',
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@ -265,6 +265,90 @@ VIEW_SETTINGS = [
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'black_level'
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]
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def dump_sequence(sequence: bpy.types.Sequence) -> dict:
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dumper = Dumper()
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dumper.exclude_filter = [
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'lock',
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'select',
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'select_left_handle',
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'select_right_handle',
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]
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dumper.depth = 1
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data = dumper.dump(sequence)
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input_count = getattr(sequence, 'input_count', None)
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if sequence.type == 'IMAGE':
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data['filename'] = sequence.elements[0].filename
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if input_count:
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for n in range(input_count):
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input_name = f"input_{n+1}"
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data[input_name] = getattr(sequence, input_name).name
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return data
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def load_sequence(sequence_data: dict, sequence_editor: bpy.types.SequenceEditor):
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strip_type = sequence_data.get('type')
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strip_name = sequence_data.get('name')
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strip_channel = sequence_data.get('channel')
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strip_frame_start = sequence_data.get('frame_start')
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if strip_type == 'SCENE':
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strip_scene = bpy.data.scenes.get(sequence_data.get('scene'))
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sequence = sequence_editor.sequences.new_scene(strip_name,
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strip_scene,
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strip_channel,
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strip_frame_start)
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elif strip_type == 'MOVIE':
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filepath = get_filepath(Path(sequence_data['filepath']).name)
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sequence = sequence_editor.sequences.new_movie(strip_name,
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filepath,
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strip_channel,
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strip_frame_start)
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elif strip_type == 'SOUND':
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filepath = bpy.data.sounds[sequence_data['sound']].filepath
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sequence = sequence_editor.sequences.new_sound(strip_name,
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filepath,
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strip_channel,
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strip_frame_start)
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elif strip_type == 'IMAGE':
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filepath = get_filepath(sequence_data['filename'])
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sequence = sequence_editor.sequences.new_image(strip_name,
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filepath,
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strip_channel,
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strip_frame_start)
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else:
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seq1 = sequence_editor.sequences_all.get(sequence_data.get("input_1", None))
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seq2 = seq3 = None
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if sequence_data['input_count'] == 2:
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seq2 = sequence_editor.sequences_all.get(sequence_data.get("input_2", None))
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if sequence_data['input_count'] == 3:
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seq3 = sequence_editor.sequences_all.get(sequence_data.get("input_3", None))
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strip_frame_end = sequence_data.get("strip_frame_end")
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sequence = sequence_editor.sequences.new_effect(strip_name,
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strip_type,
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strip_channel,
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strip_frame_start,
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seq1=seq1,
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seq2=seq2,
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seq3=seq3,
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)
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loader = Loader()
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loader.load(sequence, sequence_data)
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sequence.select = False
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# elif strip_type == 'MOVIE':
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def get_sequence_dependency(sequence: bpy.types.Sequence):
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if sequence.type == 'MOVIE':
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return Path(bpy.path.abspath(sequence.filepath))
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elif sequence.type == 'SOUND':
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return sequence.sound
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elif sequence.type == 'IMAGE':
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return Path(bpy.path.abspath(sequence.directory), sequence.elements[0].filename)
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class BlScene(BlDatablock):
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bl_id = "scenes"
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bl_class = bpy.types.Scene
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@ -322,10 +406,19 @@ class BlScene(BlDatablock):
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'view_settings']['curve_mapping']['black_level']
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target.view_settings.curve_mapping.update()
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# Sequencer
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sequences = data.get('sequences')
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if sequences:
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target.sequence_editor_clear()
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if target.sequence_editor is None:
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target.sequence_editor_create()
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for seq_name, seq_data in sequences.items():
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load_sequence(seq_data, target.sequence_editor)
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def _dump_implementation(self, data, instance=None):
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assert(instance)
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data = {}
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# Metadata
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scene_dumper = Dumper()
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scene_dumper.depth = 1
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scene_dumper.include_filter = [
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@ -340,11 +433,9 @@ class BlScene(BlDatablock):
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if self.preferences.sync_flags.sync_active_camera:
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scene_dumper.include_filter.append('camera')
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data = scene_dumper.dump(instance)
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data.update(scene_dumper.dump(instance))
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scene_dumper.depth = 3
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scene_dumper.include_filter = ['children', 'objects', 'name']
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# Master collection
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data['collection'] = {}
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data['collection']['children'] = dump_collection_children(
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instance.collection)
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@ -354,6 +445,7 @@ class BlScene(BlDatablock):
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scene_dumper.depth = 1
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scene_dumper.include_filter = None
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# Render settings
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if self.preferences.sync_flags.sync_render_settings:
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scene_dumper.include_filter = RENDER_SETTINGS
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@ -381,6 +473,15 @@ class BlScene(BlDatablock):
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data['view_settings']['curve_mapping']['curves'] = scene_dumper.dump(
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instance.view_settings.curve_mapping.curves)
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# Sequencer
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if instance.sequence_editor is not None:
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sequences = {}
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for seq in instance.sequence_editor.sequences_all:
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sequences[seq.name] = dump_sequence(seq)
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data['sequences'] = sequences
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return data
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def _resolve_deps_implementation(self):
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@ -398,7 +499,12 @@ class BlScene(BlDatablock):
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deps.append(self.instance.grease_pencil)
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# Sequences
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if self.instance.sequence_editor:
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for seq in self.instance.sequence_editor.sequences_all:
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dep = get_sequence_dependency(seq)
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if dep:
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deps.append(dep)
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# deps.extend(list(self.instance.sequence_editor.sequences_all))
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return deps
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def diff(self):
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@ -1,57 +0,0 @@
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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#
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# ##### END GPL LICENSE BLOCK #####
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import bpy
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import mathutils
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from .dump_anything import Loader, Dumper
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from .bl_datablock import BlDatablock
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class BlSequence(BlDatablock):
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bl_id = "sequence"
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bl_class = bpy.types.Sequence
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bl_delay_refresh = 1
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bl_delay_apply = 1
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bl_automatic_push = True
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bl_check_common = False
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bl_icon = 'SEQUENCE'
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def _construct(self, data):
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return bpy.data.cameras.new(data["name"])
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def _load_implementation(self, data, target):
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loader = Loader()
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loader.load(target, data)
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def _dump_implementation(self, data, instance=None):
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assert(instance)
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dumper = Dumper()
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dumper.depth = 1
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data.update(dumper.dump(instance))
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return data
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def _resolve_deps_implementation(self):
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deps = []
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for background in self.instance.background_images:
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if background.image:
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deps.append(background.image)
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return deps
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