fix: new mode display
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440a4cc1cd
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@ -273,6 +273,13 @@ class SessionPrefs(bpy.types.AddonPreferences):
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step=1,
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subtype='PERCENTAGE',
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)
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presence_mode_distance: bpy.props.FloatProperty(
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name="Distance mode visibilty",
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description="Adjust the distance visibilty of user's mode",
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min=0.1,
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max=1000,
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default=100,
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)
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conf_session_identity_expanded: bpy.props.BoolProperty(
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name="Identity",
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description="Identity",
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@ -446,10 +453,11 @@ class SessionPrefs(bpy.types.AddonPreferences):
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col = box.column(align=True)
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col.prop(self, "presence_hud_scale", expand=True)
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col.prop(self, "presence_hud_hpos", expand=True)
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col.prop(self, "presence_hud_vpos", expand=True)
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col.prop(self, "presence_mode_distance", expand=True)
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if self.category == 'UPDATE':
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from . import addon_updater_ops
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addon_updater_ops.update_settings_ui(self, context)
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@ -541,7 +549,7 @@ class SessionProps(bpy.types.PropertyGroup):
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presence_show_mode: bpy.props.BoolProperty(
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name="Show users current mode",
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description='Enable user mode overlay ',
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default=True,
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default=False,
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)
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presence_show_far_user: bpy.props.BoolProperty(
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name="Show users on different scenes",
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@ -417,6 +417,7 @@ class UserModeWidget(Widget):
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username):
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self.username = username
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self.settings = bpy.context.window_manager.session
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self.preferences = get_preferences()
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@property
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def data(self):
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@ -441,48 +442,31 @@ class UserModeWidget(Widget):
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self.settings.presence_show_mode and \
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self.settings.enable_presence
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def draw(self):
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user_selection = self.data.get('selected_objects')
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B = [1000,0]
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A = [1000,0]
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C = [1000,0]
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location = self.data.get('view_corners')
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positions = [tuple(coord) for coord in location]
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viewport_coord = positions[6]
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for select_obj in user_selection:
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obj = find_from_attr("uuid", select_obj, bpy.data.objects)
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if not obj:
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return
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else :
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vertex_pos, vertex_indices = bbox_from_obj(obj)
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mode_current = self.data.get('mode_current')
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color = self.data.get('color')
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origin_coord = project_to_screen(obj.location)
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# A upper left corner
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# B lower right corner
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for vertex in range(len(vertex_pos)) :
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coords = project_to_screen(vertex_pos[vertex])
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if coords[0] < A[0]:
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A[0] = coords[0]
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if coords[1] > A[1]:
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A[1] = coords[1]
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if coords[0] > B[0]:
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B[0] = coords[0]
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if coords[1] < B[1]:
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B[1] = coords[1]
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distance = math.sqrt((A[0]-B[0])**2 + (A[1]-B[1])**2)
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if distance > 950 and coords :
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distance_viewport_object = math.sqrt((viewport_coord[0]-obj.location[0])**2+(viewport_coord[1]-obj.location[1])**2+(viewport_coord[2]-obj.location[2])**2)
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if distance_viewport_object > self.preferences.presence_mode_distance :
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return
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if origin_coord :
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blf.position(0, origin_coord[0]+8, origin_coord[1]-15, 0)
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blf.size(0, 16, 72)
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blf.color(0, color[0], color[1], color[2], color[3])
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blf.draw(0, mode_current)
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blf.draw(0, mode_current)
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class SessionStatusWidget(Widget):
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draw_type = 'POST_PIXEL'
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@ -469,6 +469,10 @@ class SESSION_PT_presence(bpy.types.Panel):
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row.prop(settings, "presence_show_far_user", text="",icon_only=True, icon='SCENE_DATA')
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col = layout.column()
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if settings.presence_show_mode :
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row = col.column()
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row.prop(pref, "presence_mode_distance", expand=True)
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col.prop(settings, "presence_show_session_status")
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if settings.presence_show_session_status :
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row = col.column()
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@ -642,6 +646,10 @@ class VIEW3D_PT_overlay_session(bpy.types.Panel):
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row.prop(settings, "presence_show_far_user", text="",icon_only=True, icon='SCENE_DATA')
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col = layout.column()
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if settings.presence_show_mode :
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row = col.column()
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row.prop(pref, "presence_mode_distance", expand=True)
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col.prop(settings, "presence_show_session_status")
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if settings.presence_show_session_status :
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row = col.column()
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@ -651,6 +659,7 @@ class VIEW3D_PT_overlay_session(bpy.types.Panel):
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row.active = settings.presence_show_session_status
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row.prop(pref, "presence_hud_hpos", expand=True)
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row.prop(pref, "presence_hud_vpos", expand=True)
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classes = (
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SESSION_UL_users,
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