Saving working version
This commit is contained in:
parent
58fbdbf5bf
commit
930983b06d
@ -103,7 +103,6 @@ class Client():
|
||||
self.id = id
|
||||
self.bind_ports()
|
||||
# Main client loop registration
|
||||
self.is_running = False
|
||||
self.task = asyncio.ensure_future(self.main())
|
||||
|
||||
self.store = []
|
||||
@ -128,7 +127,7 @@ class Client():
|
||||
|
||||
async def main(self):
|
||||
logger.info("{} client launched".format(id))
|
||||
self.is_running = True
|
||||
|
||||
# Prepare our context and publisher socket
|
||||
while True:
|
||||
# TODO: find a better way
|
||||
@ -150,7 +149,6 @@ class Client():
|
||||
def stop(self):
|
||||
logger.info("Stopping client")
|
||||
self.poller.unregister(self.pull_sock)
|
||||
self.is_running = False
|
||||
self.push_sock.close()
|
||||
self.pull_sock.close()
|
||||
self.task.cancel()
|
||||
|
@ -147,8 +147,10 @@ class session_create(bpy.types.Operator):
|
||||
global server
|
||||
global client
|
||||
|
||||
username = str(context.scene.session_settings.username)
|
||||
|
||||
server = net_components.Server()
|
||||
client = net_components.Client()
|
||||
client = net_components.Client(id=username)
|
||||
|
||||
time.sleep(1)
|
||||
|
||||
@ -186,11 +188,18 @@ class session_stop(bpy.types.Operator):
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class session_settings(bpy.types.PropertyGroup):
|
||||
username = bpy.props.StringProperty(name="Username",default="DefaultUser")
|
||||
ip = bpy.props.StringProperty(name="localhost")
|
||||
port = bpy.props.IntProperty(name="5555")
|
||||
|
||||
# TODO: Rename to match official convention
|
||||
classes = (
|
||||
session_join,
|
||||
session_send,
|
||||
session_stop,
|
||||
session_create,
|
||||
session_settings,
|
||||
)
|
||||
|
||||
|
||||
@ -199,12 +208,15 @@ def register():
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
|
||||
bpy.types.Scene.session_settings = bpy.props.PointerProperty(type=session_settings)
|
||||
|
||||
def unregister():
|
||||
from bpy.utils import unregister_class
|
||||
for cls in reversed(classes):
|
||||
unregister_class(cls)
|
||||
|
||||
del bpy.types.Scene.session_settings
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
|
@ -11,7 +11,7 @@ class SessionPanel(bpy.types.Panel):
|
||||
bl_context = "scene"
|
||||
|
||||
# def draw_header(self, context):
|
||||
# self.layout.prop(context.scene, "use_gravity", text="")
|
||||
# self.layout.prop(context.scene.session_settings, "username", text="")
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
@ -38,6 +38,9 @@ class SessionPanel(bpy.types.Panel):
|
||||
else:
|
||||
area_msg.label(text="Empty")
|
||||
else:
|
||||
row = layout.row()
|
||||
row.prop(scene.session_settings,"username",text="")
|
||||
row = layout.row()
|
||||
row.operator("session.join")
|
||||
row.operator("session.create")
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user