fix: sound not loading

Related to #240
This commit is contained in:
Swann 2021-11-09 10:26:47 +01:00
parent a64eea3cea
commit 563fdb693d
2 changed files with 1 additions and 2 deletions

View File

@ -64,7 +64,6 @@ def get_node_group_properties_identifiers(node_group):
continue continue
else: else:
props_ids.append((inpt.identifier, inpt.type)) props_ids.append((inpt.identifier, inpt.type))
logging.info(inpt.type)
if inpt.type in ['INT', 'VALUE', 'BOOLEAN', 'RGBA', 'VECTOR']: if inpt.type in ['INT', 'VALUE', 'BOOLEAN', 'RGBA', 'VECTOR']:
props_ids.append((f"{inpt.identifier}_attribute_name",'STR')) props_ids.append((f"{inpt.identifier}_attribute_name",'STR'))

View File

@ -440,7 +440,7 @@ class BlScene(ReplicatedDatablock):
if seq.name not in sequences: if seq.name not in sequences:
vse.sequences.remove(seq) vse.sequences.remove(seq)
# Load existing sequences # Load existing sequences
for seq_data in sequences.value(): for seq_data in sequences.values():
load_sequence(seq_data, vse) load_sequence(seq_data, vse)
# If the sequence is no longer used, clear it # If the sequence is no longer used, clear it
elif datablock.sequence_editor and not sequences: elif datablock.sequence_editor and not sequences: