refactor: initial step rewrite user frustum drawing code to debug xr camera position
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parent
629f2e1cdb
commit
1b614f4fb6
@ -23,6 +23,7 @@ from replication import porcelain
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from replication.constants import RP_COMMON, STATE_ACTIVE, STATE_SYNCING, UP
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from replication.exception import ContextError, NonAuthorizedOperationError
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from replication.interface import session
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from .timers import XrUserUpdate
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from . import shared_data, utils
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@ -46,14 +47,16 @@ def sanitize_deps_graph(remove_nodes: bool = False):
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rm_cpt += 1
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except NonAuthorizedOperationError:
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continue
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logging.info(f"Sanitize took { utils.current_milli_time()-start} ms, removed {rm_cpt} nodes")
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logging.info(
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f"Sanitize took { utils.current_milli_time()-start} ms, removed {rm_cpt} nodes")
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def update_external_dependencies():
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"""Force external dependencies(files such as images) evaluation
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"""
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external_types = ['WindowsPath', 'PosixPath', 'Image']
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nodes_ids = [n.uuid for n in session.repository.graph.values() if n.data['type_id'] in external_types]
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nodes_ids = [n.uuid for n in session.repository.graph.values()
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if n.data['type_id'] in external_types]
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for node_id in nodes_ids:
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node = session.repository.graph.get(node_id)
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if node and node.owner in [session.repository.username, RP_COMMON]:
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@ -72,11 +75,13 @@ def on_scene_update(scene):
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settings = utils.get_preferences()
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incoming_updates = shared_data.session.applied_updates
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distant_update = [getattr(u.id, 'uuid', None) for u in dependency_updates if getattr(u.id, 'uuid', None) in incoming_updates]
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distant_update = [getattr(u.id, 'uuid', None) for u in dependency_updates if getattr(
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u.id, 'uuid', None) in incoming_updates]
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if distant_update:
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for u in distant_update:
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shared_data.session.applied_updates.remove(u)
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logging.debug(f"Ignoring distant update of {dependency_updates[0].id.name}")
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logging.debug(
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f"Ignoring distant update of {dependency_updates[0].id.name}")
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return
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# NOTE: maybe we don't need to check each update but only the first
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@ -84,7 +89,8 @@ def on_scene_update(scene):
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update_uuid = getattr(update.id, 'uuid', None)
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if update_uuid:
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node = session.repository.graph.get(update.id.uuid)
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check_common = session.repository.rdp.get_implementation(update.id).bl_check_common
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check_common = session.repository.rdp.get_implementation(
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update.id).bl_check_common
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if node and (node.owner == session.repository.username or check_common):
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logging.debug(f"Evaluate {update.id.name}")
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@ -107,12 +113,14 @@ def on_scene_update(scene):
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porcelain.commit(session.repository, scn_uuid)
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porcelain.push(session.repository, 'origin', scn_uuid)
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scene_graph_changed = [u for u in reversed(dependency_updates) if getattr(u.id, 'uuid', None) and isinstance(u.id,(bpy.types.Scene,bpy.types.Collection))]
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scene_graph_changed = [u for u in reversed(dependency_updates) if getattr(
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u.id, 'uuid', None) and isinstance(u.id, (bpy.types.Scene, bpy.types.Collection))]
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if scene_graph_changed:
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porcelain.purge_orphan_nodes(session.repository)
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update_external_dependencies()
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@persistent
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def resolve_deps_graph(dummy):
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"""Resolve deps graph
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@ -138,6 +146,13 @@ def update_client_frame(scene):
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'frame_current': scene.frame_current
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})
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@persistent
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def xr_user_update(scene):
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if session and session.state == STATE_ACTIVE:
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xr_timer = XrUserUpdate()
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xr_timer.register()
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logging.info("XR Session timer started")
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def register():
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bpy.app.handlers.undo_post.append(resolve_deps_graph)
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@ -145,6 +160,8 @@ def register():
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bpy.app.handlers.load_pre.append(load_pre_handler)
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bpy.app.handlers.frame_change_pre.append(update_client_frame)
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bpy.app.handlers.xr_session_start_pre.append(xr_user_update)
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def unregister():
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@ -153,3 +170,5 @@ def unregister():
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bpy.app.handlers.load_pre.remove(load_pre_handler)
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bpy.app.handlers.frame_change_pre.remove(update_client_frame)
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bpy.app.handlers.xr_session_start_pre.remove(xr_user_update)
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@ -68,6 +68,7 @@ stop_modal_executor = False
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def draw_user(username, metadata, radius=0.01, intensity=10.0):
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# TODO: Draw camera model from viewmatrix
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view_corners = metadata.get('view_corners')
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color = metadata.get('color', (1,1,1,0))
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objects = metadata.get('selected_objects', None)
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@ -26,7 +26,7 @@ import bgl
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import blf
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import bpy
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import gpu
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import mathutils
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from mathutils import Vector, Matrix
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from bpy_extras import view3d_utils
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from gpu_extras.batch import batch_for_shader
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from replication.constants import (STATE_ACTIVE, STATE_AUTH, STATE_CONFIG,
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@ -136,7 +136,7 @@ def bbox_from_obj(obj: bpy.types.Object, index: int = 1) -> list:
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(-radius, +radius, +radius), (+radius, +radius, +radius)]
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base = obj.matrix_world
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bbox_corners = [base @ mathutils.Vector(corner) for corner in coords]
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bbox_corners = [base @ Vector(corner) for corner in coords]
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vertex_pos = [(point.x, point.y, point.z) for point in bbox_corners]
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@ -159,39 +159,12 @@ def bbox_from_instance_collection(ic: bpy.types.Object, index: int = 0) -> list:
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vertex_pos += vertex_pos_temp
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vertex_indices += vertex_indices_temp
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bbox_corners = [ic.matrix_world @ mathutils.Vector(vertex) for vertex in vertex_pos]
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bbox_corners = [ic.matrix_world @ Vector(vertex) for vertex in vertex_pos]
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vertex_pos = [(point.x, point.y, point.z) for point in bbox_corners]
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return vertex_pos, vertex_indices
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def generate_user_camera() -> list:
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""" Generate a basic camera represention of the user point of view
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:return: list of 7 points
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"""
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area, region, rv3d = view3d_find()
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v1 = v2 = v3 = v4 = v5 = v6 = v7 = [0, 0, 0]
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if area and region and rv3d:
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width = region.width
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height = region.height
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v1 = project_to_viewport(region, rv3d, (0, 0))
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v3 = project_to_viewport(region, rv3d, (0, height))
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v2 = project_to_viewport(region, rv3d, (width, height))
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v4 = project_to_viewport(region, rv3d, (width, 0))
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v5 = project_to_viewport(region, rv3d, (width/2, height/2))
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v6 = list(rv3d.view_location)
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v7 = project_to_viewport(
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region, rv3d, (width/2, height/2), distance=-.8)
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coords = [v1, v2, v3, v4, v5, v6, v7]
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return coords
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def project_to_screen(coords: list) -> list:
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""" Project 3D coordinate to 2D screen coordinates
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@ -219,10 +192,10 @@ def get_bb_coords_from_obj(object: bpy.types.Object, instance: bpy.types.Object
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base = object.matrix_world
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if instance:
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scale = mathutils.Matrix.Diagonal(object.matrix_world.to_scale())
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scale = Matrix.Diagonal(object.matrix_world.to_scale())
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base = instance.matrix_world @ scale.to_4x4()
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bbox_corners = [base @ mathutils.Vector(
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bbox_corners = [base @ Vector(
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corner) for corner in object.bound_box]
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@ -267,9 +240,14 @@ class Widget(object):
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class UserFrustumWidget(Widget):
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# Camera widget indices
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indices = ((1, 3), (2, 1), (3, 0),
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(2, 0), (4, 5), (1, 6),
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(2, 6), (3, 6), (0, 6))
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camera_vertex = ((0, 0, 1),
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(-1, -0.5, -1), (1, -0.5, -1), (1, 0.5, -1), (-1, 0.5, -1),
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(0, 1, -1),
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(-0.5, 0.6, -1), (0.5, 0.6, -1))
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camera_indices = ((0, 1), (0, 2), (0, 3), (0, 4),
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(1, 2), (2, 3), (3, 4), (4, 1),
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(5, 6), (6, 7), (7, 5))
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def __init__(
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self,
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@ -290,27 +268,25 @@ class UserFrustumWidget(Widget):
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return False
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scene_current = self.data.get('scene_current')
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view_corners = self.data.get('view_corners')
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view_matrix = self.data.get('view_matrix')
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return (scene_current == bpy.context.scene.name or
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self.settings.presence_show_far_user) and \
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view_corners and \
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view_matrix and \
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self.settings.presence_show_user and \
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self.settings.enable_presence
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def draw(self):
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location = self.data.get('view_corners')
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shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
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positions = [tuple(coord) for coord in location]
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if len(positions) != 7:
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return
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view_matrix = Matrix(self.data.get('view_matrix')).inverted()
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coords = [view_matrix @ Vector(vertex) for vertex in self.camera_vertex]
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batch = batch_for_shader(
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shader,
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'LINES',
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{"pos": positions},
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indices=self.indices)
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{"pos": coords},
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indices=self.camera_indices)
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shader.bind()
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shader.uniform_float("color", self.data.get('color'))
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@ -405,19 +381,18 @@ class UserNameWidget(Widget):
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return False
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scene_current = self.data.get('scene_current')
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view_corners = self.data.get('view_corners')
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view_matrix = self.data.get('view_matrix')
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return (scene_current == bpy.context.scene.name or
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self.settings.presence_show_far_user) and \
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view_corners and \
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view_matrix and \
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self.settings.presence_show_user and \
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self.settings.enable_presence
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def draw(self):
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view_corners = self.data.get('view_corners')
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position = Matrix(self.data.get('view_matrix')).inverted().to_translation()
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color = self.data.get('color')
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position = [tuple(coord) for coord in view_corners]
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coords = project_to_screen(position[1])
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coords = project_to_screen(position)
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if coords:
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blf.position(0, coords[0], coords[1]+10, 0)
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@ -28,8 +28,7 @@ from replication import porcelain
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from . import operators, utils
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from .presence import (UserFrustumWidget, UserNameWidget, UserModeWidget, UserSelectionWidget,
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generate_user_camera, get_view_matrix, refresh_3d_view,
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refresh_sidebar_view, renderer)
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get_view_matrix, refresh_3d_view, refresh_sidebar_view, renderer)
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from . import shared_data
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@ -276,22 +275,23 @@ class ClientUpdate(Timer):
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if session and renderer:
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if session.state in [STATE_ACTIVE, STATE_LOBBY]:
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local_user = session.online_users.get(
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settings.username)
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local_user = session.online_users.get(settings.username)
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xr_session_state = bpy.context.window_manager.xr_session_state
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if not local_user:
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return
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else:
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for username, user_data in session.online_users.items():
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if username != settings.username:
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cached_user_data = self.users_metadata.get(
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username)
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cached_user_data = self.users_metadata.get(username)
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new_user_data = session.online_users[username]['metadata']
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if cached_user_data is None:
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self.users_metadata[username] = user_data['metadata']
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elif 'view_matrix' in cached_user_data and 'view_matrix' in new_user_data and cached_user_data['view_matrix'] != new_user_data['view_matrix']:
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refresh_3d_view()
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viewer = new_user_data.get('xr')
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if viewer:
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logging.info(viewer)
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self.users_metadata[username] = user_data['metadata']
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break
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else:
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@ -300,13 +300,12 @@ class ClientUpdate(Timer):
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local_user_metadata = local_user.get('metadata')
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scene_current = bpy.context.scene.name
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local_user = session.online_users.get(settings.username)
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current_view_corners = generate_user_camera()
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current_view_matrix = get_view_matrix()
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# Init client metadata
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if not local_user_metadata or 'color' not in local_user_metadata.keys():
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metadata = {
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'view_corners': get_view_matrix(),
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'view_matrix': get_view_matrix(),
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'view_matrix': current_view_matrix,
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'color': (settings.client_color.r,
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settings.client_color.g,
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settings.client_color.b,
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@ -322,10 +321,8 @@ class ClientUpdate(Timer):
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elif scene_current != local_user_metadata['scene_current']:
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local_user_metadata['scene_current'] = scene_current
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porcelain.update_user_metadata(session.repository, local_user_metadata)
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elif 'view_corners' in local_user_metadata and current_view_corners != local_user_metadata['view_corners']:
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local_user_metadata['view_corners'] = current_view_corners
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local_user_metadata['view_matrix'] = get_view_matrix(
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)
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elif 'view_matrix' in local_user_metadata and current_view_matrix != local_user_metadata['view_matrix']:
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local_user_metadata['view_matrix'] = current_view_matrix
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porcelain.update_user_metadata(session.repository, local_user_metadata)
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elif bpy.context.mode != local_user_metadata['mode_current']:
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local_user_metadata['mode_current'] = bpy.context.mode
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@ -387,3 +384,28 @@ class MainThreadExecutor(Timer):
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function, kwargs = self.execution_queue.get()
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logging.debug(f"Executing {function.__name__}")
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function(**kwargs)
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class XrUserUpdate(Timer):
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def __init__(self, timeout=1):
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# TODO: Add user refresh rate settings
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super().__init__(timeout)
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def execute(self):
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xr_session_state = bpy.context.window_manager.xr_session_state
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if xr_session_state and xr_session_state.is_running:
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# Update user state
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porcelain.update_user_metadata(
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session.repository,
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{'xr': {
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'viewer_pose_location': list(xr_session_state.viewer_pose_location),
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'viewer_pose_rotation': list(xr_session_state.viewer_pose_rotation),
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'controller_0_location': list(xr_session_state.controller_grip_location_get(bpy.context, 0)),
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'controller_0_rotation': list(xr_session_state.controller_grip_rotation_get(bpy.context, 0)),
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'controller_1_location': list(xr_session_state.controller_grip_location_get(bpy.context, 1)),
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'controller_1_rotation': list(xr_session_state.controller_grip_rotation_get(bpy.context, 1))}
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})
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else:
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logging.info("XR Session ended, stopping user update")
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self.unregister()
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