fix: geometry nodes input / output

This commit is contained in:
Swann 2021-11-08 17:34:02 +01:00
parent 0681b53141
commit 03ad7c0066

View File

@ -56,14 +56,25 @@ else:
blender 2.92.")
def get_node_group_inputs(node_group):
inputs = []
def get_node_group_properties_identifiers(node_group):
props_ids = []
# Inputs
for inpt in node_group.inputs:
if inpt.type in IGNORED_SOCKETS:
continue
else:
inputs.append(inpt)
return inputs
props_ids.append((inpt.identifier, inpt.type))
logging.info(inpt.type)
if inpt.type in ['INT', 'VALUE', 'BOOLEAN', 'RGBA', 'VECTOR']:
props_ids.append((f"{inpt.identifier}_attribute_name",'STR'))
props_ids.append((f"{inpt.identifier}_use_attribute", 'BOOL'))
for outpt in node_group.outputs:
if outpt.type not in IGNORED_SOCKETS and outpt.type in ['INT', 'VALUE', 'BOOLEAN', 'RGBA', 'VECTOR']:
props_ids.append((f"{outpt.identifier}_attribute_name", 'STR'))
return props_ids
# return [inpt.identifer for inpt in node_group.inputs if inpt.type not in IGNORED_SOCKETS]
@ -122,29 +133,35 @@ def load_physics(dumped_settings: dict, target: bpy.types.Object):
bpy.ops.rigidbody.constraint_remove({"object": target})
def dump_modifier_geometry_node_inputs(modifier: bpy.types.Modifier) -> list:
def dump_modifier_geometry_node_props(modifier: bpy.types.Modifier) -> list:
""" Dump geometry node modifier input properties
:arg modifier: geometry node modifier to dump
:type modifier: bpy.type.Modifier
"""
dumped_inputs = []
for inpt in get_node_group_inputs(modifier.node_group):
input_value = modifier[inpt.identifier]
dumped_props = []
for prop_value, prop_type in get_node_group_properties_identifiers(modifier.node_group):
try:
prop_value = modifier[prop_value]
except KeyError as e:
logging.error(f"fail to dump geomety node modifier property : {prop_value} ({e})")
else:
dump = None
if isinstance(prop_value, bpy.types.ID):
dump = prop_value.uuid
elif isinstance(prop_value, SUPPORTED_GEOMETRY_NODE_PARAMETERS):
dump = prop_value
elif hasattr(prop_value, 'to_list'):
dump = prop_value.to_list()
dumped_input = None
if isinstance(input_value, bpy.types.ID):
dumped_input = input_value.uuid
elif isinstance(input_value, SUPPORTED_GEOMETRY_NODE_PARAMETERS):
dumped_input = input_value
elif hasattr(input_value, 'to_list'):
dumped_input = input_value.to_list()
dumped_inputs.append(dumped_input)
dumped_props.append((dump, prop_type))
# logging.info(prop_value)
return dumped_inputs
return dumped_props
def load_modifier_geometry_node_inputs(dumped_modifier: dict, target_modifier: bpy.types.Modifier):
def load_modifier_geometry_node_props(dumped_modifier: dict, target_modifier: bpy.types.Modifier):
""" Load geometry node modifier inputs
:arg dumped_modifier: source dumped modifier to load
@ -153,17 +170,17 @@ def load_modifier_geometry_node_inputs(dumped_modifier: dict, target_modifier: b
:type target_modifier: bpy.type.Modifier
"""
for input_index, inpt in enumerate(get_node_group_inputs(target_modifier.node_group)):
dumped_value = dumped_modifier['inputs'][input_index]
input_value = target_modifier[inpt.identifier]
if isinstance(input_value, SUPPORTED_GEOMETRY_NODE_PARAMETERS):
target_modifier[inpt.identifier] = dumped_value
elif hasattr(input_value, 'to_list'):
for input_index, inpt in enumerate(get_node_group_properties_identifiers(target_modifier.node_group)):
dumped_value, dumped_type = dumped_modifier['props'][input_index]
input_value = target_modifier[inpt[0]]
if dumped_type in ['INT', 'VALUE', 'STR']:
logging.info(f"{inpt[0]}/{dumped_value}")
target_modifier[inpt[0]] = dumped_value
elif dumped_type in ['RGBA', 'VECTOR']:
for index in range(len(input_value)):
input_value[index] = dumped_value[index]
elif inpt.type in ['COLLECTION', 'OBJECT']:
target_modifier[inpt.identifier] = get_datablock_from_uuid(
dumped_value, None)
elif dumped_type in ['COLLECTION', 'OBJECT', 'IMAGE', 'TEXTURE', 'MATERIAL']:
target_modifier[inpt[0]] = get_datablock_from_uuid(dumped_value, None)
def load_pose(target_bone, data):
@ -250,10 +267,11 @@ def find_geometry_nodes_dependencies(modifiers: bpy.types.bpy_prop_collection) -
for mod in modifiers:
if mod.type == 'NODES' and mod.node_group:
dependencies.append(mod.node_group)
# for inpt in get_node_group_inputs(mod.node_group):
# parameter = mod.get(inpt.identifier)
# if parameter and isinstance(parameter, bpy.types.ID):
# dependencies.append(parameter)
for inpt, inpt_type in get_node_group_properties_identifiers(mod.node_group):
inpt_value = mod.get(inpt)
# Avoid to handle 'COLLECTION', 'OBJECT' to avoid circular dependencies
if inpt_type in ['IMAGE', 'TEXTURE', 'MATERIAL'] and inpt_value:
dependencies.append(inpt_value)
return dependencies
@ -387,10 +405,7 @@ def dump_modifiers(modifiers: bpy.types.bpy_prop_collection)->dict:
dumped_modifier = dumper.dump(modifier)
# hack to dump geometry nodes inputs
if modifier.type == 'NODES':
dumped_inputs = dump_modifier_geometry_node_inputs(
modifier)
dumped_modifier['inputs'] = dumped_inputs
dumped_modifier['props'] = dump_modifier_geometry_node_props(modifier)
elif modifier.type == 'PARTICLE_SYSTEM':
dumper.exclude_filter = [
"is_edited",
@ -455,7 +470,7 @@ def load_modifiers(dumped_modifiers: list, modifiers: bpy.types.bpy_prop_collect
loader.load(loaded_modifier, dumped_modifier)
if loaded_modifier.type == 'NODES':
load_modifier_geometry_node_inputs(dumped_modifier, loaded_modifier)
load_modifier_geometry_node_props(dumped_modifier, loaded_modifier)
elif loaded_modifier.type == 'PARTICLE_SYSTEM':
default = loaded_modifier.particle_system.settings
dumped_particles = dumped_modifier['particle_system']