fix: overlay UI

This commit is contained in:
Fabian 2021-07-13 17:14:32 +02:00
parent 4ffca17c54
commit 0269363c63

View File

@ -472,27 +472,30 @@ class SESSION_PT_presence(bpy.types.Panel):
layout.active = settings.enable_presence
row = layout.row()
row = row.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
row.prop(settings, "presence_show_selected",text="",icon_only=True, icon='CUBE')
row.prop(settings, "presence_show_user", text="",icon_only=True, icon='CAMERA_DATA')
row.prop(settings, "presence_show_mode", text="",icon_only=True, icon='OBJECT_DATAMODE')
row.prop(settings, "presence_show_far_user", text="",icon_only=True, icon='SCENE_DATA')
row.prop(settings, "presence_show_selected",text="Selected Objects")
row = layout.row(align=True)
row.prop(settings, "presence_show_user", text="Users camera")
row.prop(settings, "presence_show_mode", text="Users mode")
col = layout.column()
if settings.presence_show_mode :
if settings.presence_show_mode or settings.presence_show_user:
row = col.column()
row.prop(pref, "presence_mode_distance", expand=True)
row.prop(pref, "presence_text_distance", expand=True)
row = col.column()
row.prop(settings, "presence_show_far_user", text="Users on different scenes")
col.prop(settings, "presence_show_session_status")
if settings.presence_show_session_status :
row = col.column()
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_scale", expand=True)
row = col.column(align=True)
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_hpos", expand=True)
row.prop(pref, "presence_hud_vpos", expand=True)
split = layout.split()
text_pos = split.column(align=True)
text_pos.active = settings.presence_show_session_status
text_pos.prop(pref, "presence_hud_hpos", expand=True)
text_pos.prop(pref, "presence_hud_vpos", expand=True)
text_scale = split.column()
text_scale.active = settings.presence_show_session_status
text_scale.prop(pref, "presence_hud_scale", expand=True)
def draw_property(context, parent, property_uuid, level=0):
settings = get_preferences()
@ -645,26 +648,30 @@ class VIEW3D_PT_overlay_session(bpy.types.Panel):
layout.active = settings.enable_presence
row = layout.row()
row = row.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
row.prop(settings, "presence_show_selected",text="",icon_only=True, icon='CUBE')
row.prop(settings, "presence_show_user", text="",icon_only=True, icon='CAMERA_DATA')
row.prop(settings, "presence_show_mode", text="",icon_only=True, icon='OBJECT_DATAMODE')
row.prop(settings, "presence_show_far_user", text="",icon_only=True, icon='SCENE_DATA')
row.prop(settings, "presence_show_selected",text="Selected Objects")
row = layout.row(align=True)
row.prop(settings, "presence_show_user", text="Users camera")
row.prop(settings, "presence_show_mode", text="Users mode")
col = layout.column()
if settings.presence_show_mode :
if settings.presence_show_mode or settings.presence_show_user:
row = col.column()
row.prop(pref, "presence_mode_distance", expand=True)
row.prop(pref, "presence_text_distance", expand=True)
row = col.column()
row.prop(settings, "presence_show_far_user", text="Users on different scenes")
col.prop(settings, "presence_show_session_status")
if settings.presence_show_session_status :
row = col.column()
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_scale", expand=True)
row = col.column(align=True)
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_hpos", expand=True)
row.prop(pref, "presence_hud_vpos", expand=True)
split = layout.split()
text_pos = split.column(align=True)
text_pos.active = settings.presence_show_session_status
text_pos.prop(pref, "presence_hud_hpos", expand=True)
text_pos.prop(pref, "presence_hud_vpos", expand=True)
text_scale = split.column()
text_scale.active = settings.presence_show_session_status
text_scale.prop(pref, "presence_hud_scale", expand=True)
classes = (