multi-user/replication_client.py

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import threading
import logging
import zmq
import time
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from replication import ReplicatedDatablock, RepCommand
from replication_graph import ReplicationGraph
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logging.basicConfig(level=logging.DEBUG)
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logger = logging.getLogger(__name__)
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STATE_INITIAL = 0
STATE_SYNCING = 1
STATE_ACTIVE = 2
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class Client(object):
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def __init__(self,factory=None, id='default'):
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assert(factory)
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self._rep_store = ReplicationGraph()
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self._net_client = ClientNetService(
store_reference=self._rep_store,
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factory=factory,
id=id)
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self._factory = factory
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def connect(self,address="127.0.0.1",port=5560):
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"""
Connect to the server
"""
self._net_client.connect(address=address,port=port)
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def disconnect(self):
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"""
Disconnect from server, reset the client
"""
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self._net_client.stop()
@property
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def state(self):
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"""
Return the client state
0: STATE_INITIAL
1: STATE_SYNCING
2: STATE_ACTIVE
"""
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return self._net_client.state
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def register(self, object):
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"""
Register a new item for replication
TODO: Dig in the replication comportement,
find a better way to handle replication behavior
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"""
assert(object)
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# Construct the coresponding replication type
new_item = self._factory.construct_from_dcc(object)(owner="client", pointer=object)
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if new_item:
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logger.info("Registering {} on {}".format(object,new_item.uuid))
new_item.store(self._rep_store)
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logger.info("Pushing new registered value")
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new_item.push(self._net_client.publish)
return new_item.uuid
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else:
raise TypeError("Type not supported")
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def pull(self,object=None):
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"""
Asynchonous pull
Here we want to pull all waiting changes and apply them
"""
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pass
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def unregister(self,object_uuid):
"""
Unregister for replication the given
object
"""
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pass
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class ClientNetService(threading.Thread):
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def __init__(self,store_reference=None, factory=None,id="default"):
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# Threading
threading.Thread.__init__(self)
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self.name = "ClientNetLink"
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self.daemon = True
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self._exit_event = threading.Event()
self._factory = factory
self._store_reference = store_reference
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self._id = id
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assert(self._factory)
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# Networking
self.context = zmq.Context.instance()
self.state = STATE_INITIAL
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def connect(self,address='127.0.0.1', port=5560):
if self.state == STATE_INITIAL:
logger.debug("connecting on {}:{}".format(address,port))
self.snapshot = self.context.socket(zmq.DEALER)
self.snapshot.setsockopt(zmq.IDENTITY, self._id.encode())
self.snapshot.connect("tcp://{}:{}".format(address, port))
self.subscriber = self.context.socket(zmq.SUB)
self.subscriber.setsockopt_string(zmq.SUBSCRIBE, '')
# self.subscriber.setsockopt(zmq.IDENTITY, self._id.encode())
self.subscriber.connect("tcp://{}:{}".format(address, port+1))
self.subscriber.linger = 0
time.sleep(.5)
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self.publish = self.context.socket(zmq.PUSH)
self.publish.connect("tcp://{}:{}".format(address, port+2))
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self.start()
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def run(self):
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logger.info("{} online".format(self._id))
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poller = zmq.Poller()
poller.register(self.snapshot, zmq.POLLIN)
poller.register(self.subscriber, zmq.POLLIN)
poller.register(self.publish, zmq.POLLOUT)
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while not self._exit_event.is_set():
"""NET OUT
Given the net state we do something:
INITIAL : Ask for snapshots
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"""
if self.state == STATE_INITIAL:
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logger.debug('{} : request snapshot'.format(self._id))
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self.snapshot.send(b"SNAPSHOT_REQUEST")
self.state = STATE_SYNCING
"""NET IN
Given the net state we do something:
SYNCING : load snapshots
ACTIVE : listen for updates
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"""
items = dict(poller.poll(1))
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if self.snapshot in items:
if self.state == STATE_SYNCING:
datablock = ReplicatedDatablock.pull(self.snapshot, self._factory)
if 'SNAPSHOT_END' in datablock.buffer:
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self.state = STATE_ACTIVE
logger.debug('{} : snapshot done'.format(self._id))
datablock.store(self._store_reference)
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# We receive updates from the server !
if self.subscriber in items:
if self.state == STATE_ACTIVE:
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logger.debug("{} : Receiving changes from server".format(self._id))
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datablock = ReplicatedDatablock.pull(self.subscriber, self._factory)
datablock.store(self._store_reference)
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if not items:
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logger.error("No request ")
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self.snapshot.close()
self.subscriber.close()
self.publish.close()
self._exit_event.clear()
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def stop(self):
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self._exit_event.set()
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#Wait the end of the run
while self._exit_event.is_set():
time.sleep(.1)
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self.state = 0
class Server():
def __init__(self,config=None, factory=None):
self._rep_store = {}
self._net = ServerNetService(store_reference=self._rep_store, factory=factory)
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def serve(self,port=5560):
self._net.listen(port=port)
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def state(self):
return self._net.state
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def stop(self):
self._net.stop()
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class ServerNetService(threading.Thread):
def __init__(self,store_reference=None, factory=None):
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# Threading
threading.Thread.__init__(self)
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self.name = "ServerNetLink"
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self.daemon = True
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self._exit_event = threading.Event()
# Networking
self._rep_store = store_reference
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self.context = zmq.Context.instance()
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self.snapshot = None
self.publisher = None
self.pull = None
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self.state = 0
self.factory = factory
self.clients = {}
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def listen(self, port=5560):
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try:
# Update request
self.snapshot = self.context.socket(zmq.ROUTER)
self.snapshot.setsockopt(zmq.IDENTITY, b'SERVER')
self.snapshot.setsockopt(zmq.RCVHWM, 60)
self.snapshot.bind("tcp://*:{}".format(port))
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# Update all clients
self.publisher = self.context.socket(zmq.PUB)
# self.publisher.setsockopt(zmq.IDENTITY,b'SERVER_DATA')
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self.publisher.setsockopt(zmq.SNDHWM, 60)
self.publisher.bind("tcp://*:{}".format(port+1))
self.publisher.setsockopt(zmq.SNDHWM, 60)
self.publisher.linger = 0
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# Update collector
self.pull = self.context.socket(zmq.PULL)
self.pull.setsockopt(zmq.RCVHWM, 60)
self.pull.bind("tcp://*:{}".format(port+2))
self.start()
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except zmq.error.ZMQError:
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logger.error("Address already in use, change net config")
def add_client(self, identity):
if identity in self.clients.keys():
logger.debug("client already added")
else:
self.clients[identity.decode()] = identity
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def run(self):
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logger.debug("Server is online")
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poller = zmq.Poller()
poller.register(self.snapshot, zmq.POLLIN)
poller.register(self.pull, zmq.POLLIN)
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self.state = STATE_ACTIVE
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while not self._exit_event.is_set():
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# Non blocking poller
socks = dict(poller.poll(1))
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# Snapshot system for late join (Server - Client)
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if self.snapshot in socks:
msg = self.snapshot.recv_multipart(zmq.DONTWAIT)
identity = msg[0]
request = msg[1]
self.add_client(identity)
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if request == b"SNAPSHOT_REQUEST":
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# Sending snapshots
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for key, item in self._rep_store.items():
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self.snapshot.send(identity, zmq.SNDMORE)
item.push(self.snapshot)
# Snapshot end
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self.snapshot.send(identity, zmq.SNDMORE)
RepCommand(owner='server',pointer='SNAPSHOT_END').push(self.snapshot)
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# Regular update routing (Clients / Server / Clients)
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if self.pull in socks:
logger.debug("SERVER: Receiving changes from client")
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datablock = ReplicatedDatablock.pull(self.pull, self.factory)
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datablock.store(self._rep_store)
# Update all clients
# for cli_name,cli_id in self.clients.items():
# logger.debug("SERVER: Broadcast changes to {}".format(cli_name))
# self.publisher.send(cli_id, zmq.SNDMORE)
# datablock.push(self.publisher)
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datablock.push(self.publisher)
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self.snapshot.close()
self.pull.close()
self.publisher.close()
self._exit_event.clear()
def stop(self):
self._exit_event.set()
#Wait the end of the run
while self._exit_event.is_set():
time.sleep(.1)
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self.state = 0