multi-user/multi_user/operators.py

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2020-03-20 21:56:50 +08:00
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
# ##### END GPL LICENSE BLOCK #####
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import asyncio
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import copy
import gzip
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import logging
from multi_user.preferences import ServerPreset
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import os
import queue
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import random
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import shutil
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import string
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import sys
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import time
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import traceback
from uuid import uuid4
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from datetime import datetime
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from operator import itemgetter
from pathlib import Path
from queue import Queue
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from time import gmtime, strftime
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from bpy.props import FloatProperty
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import bmesh
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try:
import _pickle as pickle
except ImportError:
import pickle
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import bpy
import mathutils
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from bpy.app.handlers import persistent
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from bpy_extras.io_utils import ExportHelper, ImportHelper
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from replication import porcelain
from replication.constants import (COMMITED, FETCHED, RP_COMMON, STATE_ACTIVE,
STATE_INITIAL, STATE_SYNCING, UP)
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from replication.exception import ContextError, NonAuthorizedOperationError
from replication.interface import session
from replication.objects import Node
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from replication.protocol import DataTranslationProtocol
from replication.repository import Repository
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from . import bl_types, environment, shared_data, timers, ui, utils
from .handlers import on_scene_update, sanitize_deps_graph
from .presence import SessionStatusWidget, renderer, view3d_find, refresh_sidebar_view
from .timers import registry
background_execution_queue = Queue()
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deleyables = []
stop_modal_executor = False
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def loard_users(username, view_corners, radius=0.01, color=(1,1,1,0)):
user_collection = bpy.data.collections.new(username)
# User Color
user_mat = bpy.data.materials.new(username)
user_mat.use_nodes = True
nodes = user_mat.node_tree.nodes
nodes.remove(nodes['Principled BSDF'])
emission_node = nodes.new('ShaderNodeEmission')
emission_node.inputs['Color'].default_value = color
emission_node.inputs['Strength'].default_value = 10
output_node = nodes['Material Output']
user_mat.node_tree.links.new(emission_node.outputs['Emission'], output_node.inputs['Surface'])
# Generate camera mesh
camera_vertices = view_corners[:4]
camera_vertices.append(view_corners[6])
camera_mesh = bpy.data.meshes.new(f"{username}_camera")
camera_obj = bpy.data.objects.new(f"{username}_camera", camera_mesh)
frustum_bm = bmesh.new()
frustum_bm.from_mesh(camera_mesh)
for p in camera_vertices:
frustum_bm.verts.new(p)
frustum_bm.verts.ensure_lookup_table()
frustum_bm.edges.new((frustum_bm.verts[0], frustum_bm.verts[2]))
frustum_bm.edges.new((frustum_bm.verts[2], frustum_bm.verts[1]))
frustum_bm.edges.new((frustum_bm.verts[1], frustum_bm.verts[3]))
frustum_bm.edges.new((frustum_bm.verts[3], frustum_bm.verts[0]))
frustum_bm.edges.new((frustum_bm.verts[0], frustum_bm.verts[4]))
frustum_bm.edges.new((frustum_bm.verts[2], frustum_bm.verts[4]))
frustum_bm.edges.new((frustum_bm.verts[1], frustum_bm.verts[4]))
frustum_bm.edges.new((frustum_bm.verts[3], frustum_bm.verts[4]))
frustum_bm.edges.ensure_lookup_table()
frustum_bm.to_mesh(camera_mesh)
frustum_bm.free() # free and prevent further access
camera_obj.modifiers.new("wireframe","SKIN")
camera_obj.data.skin_vertices[0].data[0].use_root = True
for v in camera_mesh.skin_vertices[0].data :
v.radius = [radius, radius]
camera_mesh.materials.append(user_mat)
user_collection.objects.link(camera_obj)
# Generate sight mesh
sight_mesh = bpy.data.meshes.new(f"{username}_sight")
sight_obj = bpy.data.objects.new(f"{username}_sight", sight_mesh)
sight_verts = view_corners[4:6]
sight_bm = bmesh.new()
sight_bm.from_mesh(sight_mesh)
for p in sight_verts:
sight_bm.verts.new(p)
sight_bm.verts.ensure_lookup_table()
sight_bm.edges.new((sight_bm.verts[0], sight_bm.verts[1]))
sight_bm.edges.ensure_lookup_table()
sight_bm.to_mesh(sight_mesh)
sight_bm.free()
sight_obj.modifiers.new("wireframe","SKIN")
sight_obj.data.skin_vertices[0].data[0].use_root = True
for v in sight_mesh.skin_vertices[0].data :
v.radius = [radius, radius]
sight_mesh.materials.append(user_mat)
user_collection.objects.link(sight_obj)
bpy.context.scene.collection.children.link(user_collection)
def session_callback(name):
""" Session callback wrapper
This allow to encapsulate session callbacks to background_execution_queue.
By doing this way callback are executed from the main thread.
"""
def func_wrapper(func):
@session.register(name)
def add_background_task(**kwargs):
background_execution_queue.put((func, kwargs))
return add_background_task
return func_wrapper
@session_callback('on_connection')
def initialize_session():
"""Session connection init hander
"""
runtime_settings = bpy.context.window_manager.session
if not runtime_settings.is_host:
logging.info("Intializing the scene")
# Step 1: Constrect nodes
logging.info("Instantiating nodes")
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for node in session.repository.index_sorted:
node_ref = session.repository.graph.get(node)
if node_ref is None:
logging.error(f"Can't construct node {node}")
elif node_ref.state == FETCHED:
node_ref.instance = session.repository.rdp.resolve(node_ref.data)
if node_ref.instance is None:
node_ref.instance = session.repository.rdp.construct(node_ref.data)
node_ref.instance.uuid = node_ref.uuid
# Step 2: Load nodes
logging.info("Applying nodes")
for node in session.repository.heads:
porcelain.apply(session.repository, node)
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logging.info("Registering timers")
# Step 4: Register blender timers
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for d in deleyables:
d.register()
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# Step 5: Clearing history
utils.flush_history()
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# Step 6: Launch deps graph update handling
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bpy.app.handlers.depsgraph_update_post.append(on_scene_update)
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@session_callback('on_exit')
def on_connection_end(reason="none"):
"""Session connection finished handler
"""
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global deleyables, stop_modal_executor
settings = utils.get_preferences()
# Step 1: Unregister blender timers
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for d in deleyables:
try:
d.unregister()
except:
continue
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deleyables.clear()
stop_modal_executor = True
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if on_scene_update in bpy.app.handlers.depsgraph_update_post:
bpy.app.handlers.depsgraph_update_post.remove(on_scene_update)
# Step 3: remove file handled
logger = logging.getLogger()
for handler in logger.handlers:
if isinstance(handler, logging.FileHandler):
logger.removeHandler(handler)
if reason != "user":
bpy.ops.session.notify('INVOKE_DEFAULT', message=f"Disconnected from session. Reason: {reason}. ") #TODO: change op session.notify to add ui + change reason (in replication->interface)
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def setup_logging():
""" Session setup logging (host/connect)
"""
settings = utils.get_preferences()
logger = logging.getLogger()
if len(logger.handlers) == 1:
formatter = logging.Formatter(
fmt='%(asctime)s CLIENT %(levelname)-8s %(message)s',
datefmt='%H:%M:%S'
)
start_time = datetime.now().strftime('%Y_%m_%d_%H-%M-%S')
log_directory = os.path.join(
settings.cache_directory,
f"multiuser_{start_time}.log")
os.makedirs(settings.cache_directory, exist_ok=True)
handler = logging.FileHandler(log_directory, mode='w')
logger.addHandler(handler)
for handler in logger.handlers:
if isinstance(handler, logging.NullHandler):
continue
handler.setFormatter(formatter)
def setup_timer():
""" Session setup timer (host/connect)
"""
settings = utils.get_preferences()
deleyables.append(timers.ClientUpdate())
deleyables.append(timers.DynamicRightSelectTimer())
deleyables.append(timers.ApplyTimer(timeout=settings.depsgraph_update_rate))
session_update = timers.SessionStatusUpdate()
session_user_sync = timers.SessionUserSync()
session_background_executor = timers.MainThreadExecutor(execution_queue=background_execution_queue)
session_listen = timers.SessionListenTimer(timeout=0.001)
session_listen.register()
session_update.register()
session_user_sync.register()
session_background_executor.register()
deleyables.append(session_background_executor)
deleyables.append(session_update)
deleyables.append(session_user_sync)
deleyables.append(session_listen)
deleyables.append(timers.AnnotationUpdates())
def get_active_server_preset(context):
active_index = context.window_manager.server_index
server_presets = utils.get_preferences().server_preset
active_index = active_index if active_index <= len(server_presets)-1 else 0
return server_presets[active_index]
# OPERATORS
class SessionConnectOperator(bpy.types.Operator):
bl_idname = "session.connect"
bl_label = "connect"
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bl_description = "connect to a net server"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global deleyables
settings = utils.get_preferences()
users = bpy.data.window_managers['WinMan'].online_users
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active_server = get_active_server_preset(context)
admin_pass = active_server.admin_password if active_server.use_admin_password else None
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server_pass = active_server.server_password if active_server.use_server_password else ''
users.clear()
deleyables.clear()
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setup_logging()
bpy_protocol = bl_types.get_data_translation_protocol()
# Check if supported_datablocks are up to date before starting the
# the session
for dcc_type_id in bpy_protocol.implementations.keys():
if dcc_type_id not in settings.supported_datablocks:
logging.info(f"{dcc_type_id} not found, \
regenerate type settings...")
settings.generate_supported_types()
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if bpy.app.version >= (2,91,0):
python_binary_path = sys.executable
else:
python_binary_path = bpy.app.binary_path_python
repo = Repository(
rdp=bpy_protocol,
username=settings.username)
# Join a session
if not active_server.use_admin_password:
utils.clean_scene()
try:
porcelain.remote_add(
repo,
'origin',
active_server.ip,
active_server.port,
server_password=server_pass,
admin_password=admin_pass)
session.connect(
repository= repo,
timeout=settings.connection_timeout,
server_password=server_pass,
admin_password=admin_pass
)
except Exception as e:
self.report({'ERROR'}, str(e))
logging.error(str(e))
# Background client updates service
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setup_timer()
return {"FINISHED"}
class SessionHostOperator(bpy.types.Operator):
bl_idname = "session.host"
bl_label = "host"
bl_description = "host server"
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@classmethod
def poll(cls, context):
return True
def execute(self, context):
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global deleyables
settings = utils.get_preferences()
runtime_settings = context.window_manager.session
users = bpy.data.window_managers['WinMan'].online_users
admin_pass = settings.host_admin_password if settings.host_use_admin_password else None
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server_pass = settings.host_server_password if settings.host_use_server_password else ''
users.clear()
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deleyables.clear()
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setup_logging()
bpy_protocol = bl_types.get_data_translation_protocol()
# Check if supported_datablocks are up to date before starting the
# the session
for dcc_type_id in bpy_protocol.implementations.keys():
if dcc_type_id not in settings.supported_datablocks:
logging.info(f"{dcc_type_id} not found, \
regenerate type settings...")
settings.generate_supported_types()
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if bpy.app.version >= (2,91,0):
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python_binary_path = sys.executable
else:
python_binary_path = bpy.app.binary_path_python
repo = Repository(
rdp=bpy_protocol,
username=settings.username)
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# Host a session
if settings.init_method == 'EMPTY':
utils.clean_scene()
try:
# Init repository
for scene in bpy.data.scenes:
porcelain.add(repo, scene)
porcelain.remote_add(
repo,
'origin',
'127.0.0.1',
settings.host_port,
server_password=server_pass,
admin_password=admin_pass)
session.host(
repository= repo,
remote='origin',
timeout=settings.connection_timeout,
server_password=server_pass,
admin_password=admin_pass,
cache_directory=settings.cache_directory,
server_log_level=logging.getLevelName(
logging.getLogger().level),
)
except Exception as e:
self.report({'ERROR'}, repr(e))
logging.error(f"Error: {e}")
traceback.print_exc()
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# Background client updates service
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setup_timer()
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return {"FINISHED"}
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class SessionInitOperator(bpy.types.Operator):
bl_idname = "session.init"
bl_label = "Init session repostitory from"
bl_description = "Init the current session"
bl_options = {"REGISTER"}
init_method: bpy.props.EnumProperty(
name='init_method',
description='Init repo',
items={
('EMPTY', 'an empty scene', 'start empty'),
('BLEND', 'current scenes', 'use current scenes')},
default='BLEND')
@classmethod
def poll(cls, context):
return True
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def draw(self, context):
layout = self.layout
col = layout.column()
col.prop(self, 'init_method', text="")
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def execute(self, context):
if self.init_method == 'EMPTY':
utils.clean_scene()
for scene in bpy.data.scenes:
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porcelain.add(session.repository, scene)
session.init()
context.window_manager.session.is_host = True
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return {"FINISHED"}
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class SessionStopOperator(bpy.types.Operator):
bl_idname = "session.stop"
bl_label = "close"
bl_description = "Exit current session"
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bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
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global deleyables, stop_modal_executor
if session:
try:
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session.disconnect(reason='user')
except Exception as e:
self.report({'ERROR'}, repr(e))
else:
self.report({'WARNING'}, "No session to quit.")
return {"FINISHED"}
return {"FINISHED"}
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class SessionKickOperator(bpy.types.Operator):
bl_idname = "session.kick"
bl_label = "Kick"
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bl_description = "Kick the target user"
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bl_options = {"REGISTER"}
user: bpy.props.StringProperty()
@classmethod
def poll(cls, context):
return True
def execute(self, context):
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global deleyables, stop_modal_executor
assert(session)
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try:
porcelain.kick(session.repository, self.user)
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except Exception as e:
self.report({'ERROR'}, repr(e))
return {"FINISHED"}
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
row = self.layout
row.label(text=f" Do you really want to kick {self.user} ? ")
class SessionPropertyRemoveOperator(bpy.types.Operator):
bl_idname = "session.remove_prop"
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bl_label = "Delete cache"
bl_description = "Stop tracking modification on the target datablock." + \
"The datablock will no longer be updated for others client. "
bl_options = {"REGISTER"}
property_path: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
try:
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porcelain.rm(session.repository, self.property_path)
return {"FINISHED"}
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except: # NonAuthorizedOperationError:
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self.report(
{'ERROR'},
"Non authorized operation")
return {"CANCELLED"}
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class SessionPropertyRightOperator(bpy.types.Operator):
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bl_idname = "session.right"
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bl_label = "Change modification rights"
bl_description = "Modify the owner of the target datablock"
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bl_options = {"REGISTER"}
key: bpy.props.StringProperty(default="None")
recursive: bpy.props.BoolProperty(default=True)
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@classmethod
def poll(cls, context):
return True
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
runtime_settings = context.window_manager.session
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row = layout.row()
row.label(text="Give the owning rights to:")
row.prop(runtime_settings, "clients", text="")
row = layout.row()
row.label(text="Affect dependencies")
row.prop(self, "recursive", text="")
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def execute(self, context):
runtime_settings = context.window_manager.session
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if session:
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if runtime_settings.clients == RP_COMMON:
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porcelain.unlock(session.repository,
self.key,
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ignore_warnings=True,
affect_dependencies=self.recursive)
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else:
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porcelain.lock(session.repository,
self.key,
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runtime_settings.clients,
ignore_warnings=True,
affect_dependencies=self.recursive)
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return {"FINISHED"}
class SessionSnapUserOperator(bpy.types.Operator):
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bl_idname = "session.snapview"
bl_label = "snap to user"
bl_description = "Snap 3d view to selected user"
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bl_options = {"REGISTER"}
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_timer = None
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target_client: bpy.props.StringProperty(default="None")
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@classmethod
def poll(cls, context):
return True
def execute(self, context):
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wm = context.window_manager
runtime_settings = context.window_manager.session
if runtime_settings.time_snap_running:
runtime_settings.time_snap_running = False
return {'CANCELLED'}
else:
runtime_settings.time_snap_running = True
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self._timer = wm.event_timer_add(0.1, window=context.window)
wm.modal_handler_add(self)
return {'RUNNING_MODAL'}
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def cancel(self, context):
wm = context.window_manager
wm.event_timer_remove(self._timer)
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def modal(self, context, event):
session_sessings = context.window_manager.session
is_running = session_sessings.time_snap_running
if event.type in {'RIGHTMOUSE', 'ESC'} or not is_running:
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self.cancel(context)
return {'CANCELLED'}
if event.type == 'TIMER':
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area, region, rv3d = view3d_find()
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if session:
target_ref = session.online_users.get(self.target_client)
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if target_ref:
target_scene = target_ref['metadata']['scene_current']
# Handle client on other scenes
if target_scene != context.scene.name:
blender_scene = bpy.data.scenes.get(target_scene, None)
if blender_scene is None:
self.report(
{'ERROR'}, f"Scene {target_scene} doesn't exist on the local client.")
session_sessings.time_snap_running = False
return {"CANCELLED"}
bpy.context.window.scene = blender_scene
# Update client viewmatrix
client_vmatrix = target_ref['metadata'].get(
'view_matrix', None)
if client_vmatrix:
rv3d.view_matrix = mathutils.Matrix(client_vmatrix)
else:
self.report({'ERROR'}, f"Client viewport not ready.")
session_sessings.time_snap_running = False
return {"CANCELLED"}
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else:
return {"CANCELLED"}
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return {'PASS_THROUGH'}
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class SessionSnapTimeOperator(bpy.types.Operator):
bl_idname = "session.snaptime"
bl_label = "snap to user time"
bl_description = "Snap time to selected user time's"
bl_options = {"REGISTER"}
_timer = None
target_client: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
runtime_settings = context.window_manager.session
if runtime_settings.user_snap_running:
runtime_settings.user_snap_running = False
return {'CANCELLED'}
else:
runtime_settings.user_snap_running = True
wm = context.window_manager
self._timer = wm.event_timer_add(0.05, window=context.window)
wm.modal_handler_add(self)
return {'RUNNING_MODAL'}
def cancel(self, context):
wm = context.window_manager
wm.event_timer_remove(self._timer)
def modal(self, context, event):
is_running = context.window_manager.session.user_snap_running
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if not is_running:
self.cancel(context)
return {'CANCELLED'}
if event.type == 'TIMER':
if session:
target_ref = session.online_users.get(self.target_client)
if target_ref:
context.scene.frame_current = target_ref['metadata']['frame_current']
else:
return {"CANCELLED"}
return {'PASS_THROUGH'}
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class SessionApply(bpy.types.Operator):
bl_idname = "session.apply"
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bl_label = "Revert"
bl_description = "Revert the selected datablock from his cached" + \
" version."
bl_options = {"REGISTER"}
target: bpy.props.StringProperty()
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reset_dependencies: bpy.props.BoolProperty(default=False)
@classmethod
def poll(cls, context):
return True
def execute(self, context):
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logging.debug(f"Running apply on {self.target}")
try:
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node_ref = session.repository.graph.get(self.target)
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porcelain.apply(session.repository,
self.target,
force=True)
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impl = session.repository.rdp.get_implementation(node_ref.instance)
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# NOTE: find another way to handle child and parent automatic reloading
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if impl.bl_reload_parent:
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for parent in session.repository.graph.get_parents(self.target):
logging.debug(f"Refresh parent {parent}")
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porcelain.apply(session.repository,
parent.uuid,
force=True)
if hasattr(impl, 'bl_reload_child') and impl.bl_reload_child:
for dep in node_ref.dependencies:
porcelain.apply(session.repository,
dep,
force=True)
except Exception as e:
self.report({'ERROR'}, repr(e))
traceback.print_exc()
return {"CANCELLED"}
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return {"FINISHED"}
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class SessionCommit(bpy.types.Operator):
bl_idname = "session.commit"
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bl_label = "Force server update"
bl_description = "Commit and push the target datablock to server"
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bl_options = {"REGISTER"}
target: bpy.props.StringProperty()
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@classmethod
def poll(cls, context):
return True
def execute(self, context):
try:
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porcelain.commit(session.repository, self.target)
porcelain.push(session.repository, 'origin', self.target, force=True)
return {"FINISHED"}
except Exception as e:
self.report({'ERROR'}, repr(e))
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return {"CANCELLED"}
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class SessionClearCache(bpy.types.Operator):
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"Clear local session cache"
bl_idname = "session.clear_cache"
bl_label = "Modal Executor Operator"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
cache_dir = utils.get_preferences().cache_directory
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try:
for root, dirs, files in os.walk(cache_dir):
for name in files:
Path(root, name).unlink()
except Exception as e:
self.report({'ERROR'}, repr(e))
return {"FINISHED"}
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
row = self.layout
row.label(text=f" Do you really want to remove local cache ? ")
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class SessionPurgeOperator(bpy.types.Operator):
"Remove node with lost references"
bl_idname = "session.purge"
bl_label = "Purge session data"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
try:
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porcelain.purge_orphan_nodes(session.repository)
except Exception as e:
self.report({'ERROR'}, repr(e))
return {"FINISHED"}
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
row = self.layout
row.label(text=f" Do you really want to remove local cache ? ")
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class SessionNotifyOperator(bpy.types.Operator):
"""Dialog only operator"""
bl_idname = "session.notify"
bl_label = "Multi-user"
bl_description = "multiuser notification"
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message: bpy.props.StringProperty()
@classmethod
def poll(cls, context):
return True
def execute(self, context):
return {'FINISHED'}
def draw(self, context):
layout = self.layout
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layout.row().label(text=self.message)
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def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
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class SessionSaveBackupOperator(bpy.types.Operator, ExportHelper):
bl_idname = "session.save"
bl_label = "Save session data"
bl_description = "Save a snapshot of the collaborative session"
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# ExportHelper mixin class uses this
filename_ext = ".db"
filter_glob: bpy.props.StringProperty(
default="*.db",
options={'HIDDEN'},
maxlen=255, # Max internal buffer length, longer would be clamped.
)
enable_autosave: bpy.props.BoolProperty(
name="Auto-save",
description="Enable session auto-save",
default=True,
)
save_interval: bpy.props.FloatProperty(
name="Auto save interval",
description="auto-save interval (seconds)",
default=10,
)
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def execute(self, context):
if self.enable_autosave:
recorder = timers.SessionBackupTimer(
filepath=self.filepath,
timeout=self.save_interval)
recorder.register()
deleyables.append(recorder)
else:
session.repository.dumps(self.filepath)
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return {'FINISHED'}
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@classmethod
def poll(cls, context):
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return session.state == STATE_ACTIVE
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class SessionStopAutoSaveOperator(bpy.types.Operator):
bl_idname = "session.cancel_autosave"
bl_label = "Cancel auto-save"
bl_description = "Cancel session auto-save"
@classmethod
def poll(cls, context):
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return (session.state == STATE_ACTIVE and 'SessionBackupTimer' in registry)
def execute(self, context):
autosave_timer = registry.get('SessionBackupTimer')
autosave_timer.unregister()
return {'FINISHED'}
class SessionLoadSaveOperator(bpy.types.Operator, ImportHelper):
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bl_idname = "session.load"
bl_label = "Load session save"
bl_description = "Load a Multi-user session save"
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bl_options = {'REGISTER', 'UNDO'}
# ExportHelper mixin class uses this
filename_ext = ".db"
filter_glob: bpy.props.StringProperty(
default="*.db",
options={'HIDDEN'},
maxlen=255, # Max internal buffer length, longer would be clamped.
)
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draw_users: bpy.props.BoolProperty(
default=False,
)
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def execute(self, context):
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from replication.repository import Repository
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# init the factory with supported types
bpy_protocol = bl_types.get_data_translation_protocol()
repo = Repository(bpy_protocol)
repo.loads(self.filepath)
utils.clean_scene()
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nodes = [repo.graph.get(n) for n in repo.index_sorted]
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# Step 1: Construct nodes
for node in nodes:
node.instance = bpy_protocol.resolve(node.data)
if node.instance is None:
node.instance = bpy_protocol.construct(node.data)
node.instance.uuid = node.uuid
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# Step 2: Load nodes
for node in nodes:
porcelain.apply(repo, node.uuid)
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if self.draw_users:
f = gzip.open(self.filepath, "rb")
db = pickle.load(f)
users = db.get("users")
for username, user_data in users.items():
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metadata = user_data['metadata']
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points = metadata.get('view_corners')
color = metadata.get('color', (1,1,1,0))
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loard_users(username, points,color=color)
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return {'FINISHED'}
@classmethod
def poll(cls, context):
return True
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class SessionPresetServerAdd(bpy.types.Operator):
"""Add a server to the server list preset"""
bl_idname = "session.preset_server_add"
bl_label = "Add server preset"
bl_description = "add a server to the server preset list"
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bl_options = {"REGISTER"}
server_name: bpy.props.StringProperty(default="")
ip: bpy.props.StringProperty(default="127.0.0.1")
port: bpy.props.IntProperty(default=5555)
use_server_password: bpy.props.BoolProperty(default=False)
server_password: bpy.props.StringProperty(default="", subtype = "PASSWORD")
use_admin_password: bpy.props.BoolProperty(default=False)
admin_password: bpy.props.StringProperty(default="", subtype = "PASSWORD")
@classmethod
def poll(cls, context):
return True
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def invoke(self, context, event):
self.server_name = ""
self.ip = "127.0.0.1"
self.port = 5555
self.use_server_password = False
self.server_password = ""
self.use_admin_password = False
self.admin_password = ""
assert(context)
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return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
row = layout.row()
row.prop(self, "server_name", text="Server name")
row = layout.row(align = True)
row.prop(self, "ip", text="IP+port")
row.prop(self, "port", text="")
row = layout.row()
col = row.column()
col.prop(self, "use_server_password", text="Server password:")
col = row.column()
col.enabled = True if self.use_server_password else False
col.prop(self, "server_password", text="")
row = layout.row()
col = row.column()
col.prop(self, "use_admin_password", text="Admin password:")
col = row.column()
col.enabled = True if self.use_admin_password else False
col.prop(self, "admin_password", text="")
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def execute(self, context):
assert(context)
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settings = utils.get_preferences()
existing_preset = settings.get_server_preset(self.server_name)
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new_server = existing_preset if existing_preset else settings.server_preset.add()
new_server.name = str(uuid4())
new_server.server_name = self.server_name
new_server.ip = self.ip
new_server.port = self.port
new_server.use_server_password = self.use_server_password
new_server.server_password = self.server_password
new_server.use_admin_password = self.use_admin_password
new_server.admin_password = self.admin_password
refresh_sidebar_view()
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if new_server == existing_preset :
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self.report({'INFO'}, "Server '" + self.server_name + "' edited")
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else :
self.report({'INFO'}, "New '" + self.server_name + "' server preset")
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return {'FINISHED'}
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class SessionPresetServerEdit(bpy.types.Operator): # TODO : use preset, not settings
"""Edit a server to the server list preset"""
bl_idname = "session.preset_server_edit"
bl_label = "Edit server preset"
bl_description = "Edit a server from the server preset list"
bl_options = {"REGISTER"}
target_server_name: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def invoke(self, context, event):
assert(context)
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
settings = utils.get_preferences()
settings_active_server = settings.server_preset.get(self.target_server_name)
row = layout.row()
row.prop(settings_active_server, "server_name", text="Server name")
row = layout.row(align = True)
row.prop(settings_active_server, "ip", text="IP+port")
row.prop(settings_active_server, "port", text="")
row = layout.row()
col = row.column()
col.prop(settings_active_server, "use_server_password", text="Server password:")
col = row.column()
col.enabled = True if settings_active_server.use_server_password else False
col.prop(settings_active_server, "server_password", text="")
row = layout.row()
col = row.column()
col.prop(settings_active_server, "use_admin_password", text="Admin password:")
col = row.column()
col.enabled = True if settings_active_server.use_admin_password else False
col.prop(settings_active_server, "admin_password", text="")
def execute(self, context):
assert(context)
settings = utils.get_preferences()
settings_active_server = settings.server_preset.get(self.target_server_name)
refresh_sidebar_view()
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self.report({'INFO'}, "Server '" + settings_active_server.server_name + "' edited")
return {'FINISHED'}
class SessionPresetServerRemove(bpy.types.Operator):
"""Remove a server to the server list preset"""
bl_idname = "session.preset_server_remove"
bl_label = "remove server preset"
bl_description = "remove the current server from the server preset list"
bl_options = {"REGISTER"}
target_server_name: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
assert(context)
settings = utils.get_preferences()
settings.server_preset.remove(settings.server_preset.find(self.target_server_name))
return {'FINISHED'}
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class RefreshServerStatus(bpy.types.Operator):
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bl_idname = "session.get_info"
bl_label = "Get session info"
bl_description = "Get session info"
target_server: bpy.props.StringProperty(default="127.0.0.1:5555")
@classmethod
def poll(cls, context):
return (session.state != STATE_ACTIVE)
def execute(self, context):
settings = utils.get_preferences()
for server in settings.server_preset:
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infos = porcelain.request_session_info(f"{server.ip}:{server.port}", timeout=settings.ping_timeout)
server.is_online = True if infos else False
if server.is_online:
server.is_private = infos.get("private")
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return {'FINISHED'}
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class GetDoc(bpy.types.Operator):
"""Get the documentation of the addon"""
bl_idname = "doc.get"
bl_label = "Multi-user's doc"
bl_description = "Go to the doc of the addon"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
assert(context)
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bpy.ops.wm.url_open(url="https://slumber.gitlab.io/multi-user/index.html")
return {'FINISHED'}
class FirstLaunch(bpy.types.Operator):
"""First time lauching the addon"""
bl_idname = "firstlaunch.verify"
bl_label = "First launch"
bl_description = "First time lauching the addon"
@classmethod
def poll(cls, context):
return True
def execute(self, context):
assert(context)
settings = utils.get_preferences()
settings.is_first_launch = False
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settings.server_preset.clear()
prefs = bpy.context.preferences.addons[__package__].preferences
prefs.generate_default_presets()
return {'FINISHED'}
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def menu_func_import(self, context):
self.layout.operator(SessionLoadSaveOperator.bl_idname, text='Multi-user session snapshot (.db)')
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def menu_func_export(self, context):
self.layout.operator(SessionSaveBackupOperator.bl_idname, text='Multi-user session snapshot (.db)')
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classes = (
SessionConnectOperator,
SessionHostOperator,
SessionStopOperator,
SessionPropertyRemoveOperator,
SessionSnapUserOperator,
SessionSnapTimeOperator,
SessionPropertyRightOperator,
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SessionApply,
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SessionCommit,
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SessionKickOperator,
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SessionInitOperator,
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SessionClearCache,
SessionNotifyOperator,
SessionSaveBackupOperator,
SessionLoadSaveOperator,
SessionStopAutoSaveOperator,
SessionPurgeOperator,
SessionPresetServerAdd,
SessionPresetServerEdit,
SessionPresetServerRemove,
RefreshServerStatus,
GetDoc,
FirstLaunch,
)
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def register():
from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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def unregister():
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if session and session.state == STATE_ACTIVE:
session.disconnect()
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from bpy.utils import unregister_class
for cls in reversed(classes):
unregister_class(cls)