multi-user/operators.py

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import asyncio
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import logging
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import os
import queue
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import random
import string
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import subprocess
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import time
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from operator import itemgetter
from pathlib import Path
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import bpy
import mathutils
from bpy_extras.io_utils import ExportHelper
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from . import environment, presence, ui, utils, delayable
from .libs import umsgpack
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from .libs.replication.data import ReplicatedDataFactory
from .libs.replication.interface import Client
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from . import bl_types
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logger = logging.getLogger(__name__)
client = None
delayables = []
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ui_context = None
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def add_datablock(datablock):
global client
child = []
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if hasattr(datablock, "data"):
child.append(add_datablock(datablock.data))
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if hasattr(datablock, "materials"):
for mat in datablock.materials:
child.append(add_datablock(mat))
if hasattr(datablock, "collection") and hasattr(datablock.collection, "children"):
for coll in datablock.collection.children:
child.append(add_datablock(coll))
if hasattr(datablock, "children"):
for coll in datablock.children:
child.append(add_datablock(coll))
if hasattr(datablock, "objects"):
for obj in datablock.objects:
child.append(add_datablock(obj))
if hasattr(datablock,'uuid') and datablock.uuid and client.exist(datablock.uuid):
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return datablock.uuid
else:
new_uuid = client.add(datablock, childs=child)
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datablock.uuid = new_uuid
return new_uuid
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# TODO: cleanup
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def init_supported_datablocks(supported_types_id):
global client
for type_id in supported_types_id:
if hasattr(bpy.data, type_id):
for item in getattr(bpy.data, type_id):
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add_datablock(item)
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# OPERATORS
class SessionStartOperator(bpy.types.Operator):
bl_idname = "session.start"
bl_label = "start"
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bl_description = "connect to a net server"
bl_options = {"REGISTER"}
host: bpy.props.BoolProperty(default=False)
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@classmethod
def poll(cls, context):
return True
def execute(self, context):
global client, delayables
settings = context.window_manager.session
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# save config
settings.save(context)
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# Scene setup
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if settings.start_empty:
utils.clean_scene()
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bpy_factory = ReplicatedDataFactory()
supported_bl_types = []
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# init the factory with supported types
for type in bl_types.types_to_register():
_type = getattr(bl_types, type)
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supported_bl_types.append(_type.bl_id)
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bpy_factory.register_type(_type.bl_class, _type.bl_rep_class, timer=_type.bl_delay_refresh,automatic=True)
if _type.bl_delay_apply > 0:
delayables.append(delayable.ApplyTimer(timout=_type.bl_delay_apply,target_type=_type.bl_rep_class))
client = Client(factory=bpy_factory)
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if self.host:
client.host(
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id=settings.username,
address=settings.ip,
port=settings.port
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)
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if settings.init_scene:
init_supported_datablocks(supported_bl_types)
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else:
client.connect(
id=settings.username,
address=settings.ip,
port=settings.port
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)
usr = presence.User(
username=settings.username,
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color=(settings.client_color.r,
settings.client_color.g,
settings.client_color.b,
1),
)
settings.user_uuid = client.add(usr)
delayables.append(delayable.ClientUpdate(client_uuid=settings.user_uuid))
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# Push all added values
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client.push()
# Launch drawing module
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if settings.enable_presence:
presence.renderer.run()
for d in delayables:
d.register()
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return {"FINISHED"}
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class SessionStopOperator(bpy.types.Operator):
bl_idname = "session.stop"
bl_label = "close"
bl_description = "stop net service"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global client, delayables
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assert(client)
client.disconnect()
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for d in delayables:
d.unregister()
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presence.renderer.stop()
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return {"FINISHED"}
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class SessionPropertyRemoveOperator(bpy.types.Operator):
bl_idname = "session.remove_prop"
bl_label = "remove"
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bl_description = "broadcast a property to connected client_instances"
bl_options = {"REGISTER"}
property_path: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def execute(self, context):
global client
try:
client.remove(self.property_path)
return {"FINISHED"}
except:
return {"CANCELED"}
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class SessionPropertyRightOperator(bpy.types.Operator):
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bl_idname = "session.right"
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bl_label = "Change owner to"
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bl_description = "stop net service"
bl_options = {"REGISTER"}
key: bpy.props.StringProperty(default="None")
@classmethod
def poll(cls, context):
return True
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
settings = context.window_manager.session
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col = layout.column()
col.prop(settings, "clients")
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def execute(self, context):
settings = context.window_manager.session
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if settings.is_admin:
val = client.get(self.key)
val[0][1]['id'] = settings.clients
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client.set(key=self.key, value=val[0][1], override=True)
item = utils.resolve_bpy_path(self.key)
if item:
item.id = settings.clients
logger.info("Updating {} rights to {}".format(
self.key, settings.clients))
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else:
print("Not admin")
return {"FINISHED"}
class SessionSnapUserOperator(bpy.types.Operator):
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bl_idname = "session.snapview"
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bl_label = "draw client_instances"
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bl_description = "Description that shows in blender tooltips"
bl_options = {"REGISTER"}
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target_client = bpy.props.StringProperty()
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@classmethod
def poll(cls, context):
return True
def execute(self, context):
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area, region, rv3d = presence.view3d_find()
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global client
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target_client = client.get(self.target_client)
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if target_client:
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rv3d.view_location = target_client.buffer['location'][0]
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rv3d.view_distance = 30.0
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return {"FINISHED"}
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return {"CANCELLED"}
pass
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class SessionApply(bpy.types.Operator):
bl_idname = "session.apply"
bl_label = "apply the target item into the blender data"
bl_description = "Apply target object into blender data"
bl_options = {"REGISTER"}
target = bpy.props.StringProperty()
@classmethod
def poll(cls, context):
return True
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def execute(self, context):
global client
client.apply(uuid=self.target)
return {"FINISHED"}
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classes = (
SessionStartOperator,
SessionStopOperator,
SessionPropertyRemoveOperator,
SessionSnapUserOperator,
SessionPropertyRightOperator,
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SessionApply,
)
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def register():
from bpy.utils import register_class
for cls in classes:
register_class(cls)
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presence.register()
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def unregister():
global client
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presence.unregister()
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if client and client.state == 2:
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client.disconnect()
client = None
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from bpy.utils import unregister_class
for cls in reversed(classes):
unregister_class(cls)
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if __name__ == "__main__":
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register()