librw/src
2020-11-29 22:39:02 +01:00
..
d3d fix multisampling a bit 2020-11-29 22:39:02 +01:00
gl fix multisampling a bit 2020-11-29 22:39:02 +01:00
lodepng png support 2020-07-23 15:06:03 +02:00
ps2 changed pipe new to explicit create 2020-08-14 13:54:48 +02:00
anim.cpp ska2anm tool and fixes for old-style skanim 2020-08-06 10:00:46 +02:00
base.cpp fix endian bug 2020-11-29 20:57:38 +01:00
base.err runtime caps for opengl 2020-11-17 15:05:47 +01:00
bmp.cpp png support 2020-07-23 15:06:03 +02:00
camera.cpp fixed frame hierarchy bugs 2020-08-10 08:22:50 +02:00
charset.cpp slightly fixed ps2 build 2020-07-28 16:27:20 +02:00
clump.cpp fixed frame hierarchy bugs 2020-08-10 08:22:50 +02:00
CMakeLists.txt Add cmake config file 2020-10-27 01:25:09 +01:00
engine.cpp Add multi sampling support 2020-11-27 21:08:52 +02:00
error.cpp switched all c++ includes to c 2020-04-30 17:54:38 +02:00
frame.cpp fixed frame hierarchy bugs 2020-08-10 08:22:50 +02:00
geometry.cpp made (most of) streaming work on big endian 2020-05-01 08:42:56 +02:00
geoplg.cpp Fix some msvc warnings 2020-06-04 21:56:17 +02:00
hanim.cpp userdata changes; hanim fixes; support for reading old skins 2020-08-06 09:14:32 +02:00
image.cpp lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
light.cpp fixed frame hierarchy bugs 2020-08-10 08:22:50 +02:00
matfx.cpp engine close fix 2020-08-15 08:18:35 +02:00
pipeline.cpp changed pipe new to explicit create 2020-08-14 13:54:48 +02:00
plg.cpp lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
png.cpp C-ified lodepng code 2020-07-29 00:14:25 +02:00
prim.cpp switched all c++ includes to c 2020-04-30 17:54:38 +02:00
raster.cpp runtime caps for opengl 2020-11-17 15:05:47 +01:00
render.cpp added im3d transform flags 2020-05-06 09:22:29 +02:00
rwanim.h userdata changes; hanim fixes; support for reading old skins 2020-08-06 09:14:32 +02:00
rwbase.h subraster rendering on gl 2020-10-25 11:10:14 +01:00
rwcharset.h fixing the fix 2020-04-25 10:05:16 +02:00
rwengine.h Add multi sampling support 2020-11-27 21:08:52 +02:00
rwerror.h fix 'warning: overflow in conversion from ‘rw::Errors’ to ‘rw::int32’ {aka ‘int’} changes value from ‘(rw::Errors)2147483650’ to ‘-2147483646’ [-Woverflow]' 2018-08-08 18:11:07 +02:00
rwobjects.h lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
rwpipeline.h changed pipe new to explicit create 2020-08-14 13:54:48 +02:00
rwplg.h lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
rwplugins.h lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
rwrender.h added im3d transform flags 2020-05-06 09:22:29 +02:00
rwuserdata.h userdata changes; hanim fixes; support for reading old skins 2020-08-06 09:14:32 +02:00
skin.cpp lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
texture.cpp mipmap hints in Texture. not used anywhere yet 2020-07-26 10:53:37 +02:00
tga.cpp png support 2020-07-23 15:06:03 +02:00
tristrip.cpp switched all c++ includes to c 2020-04-30 17:54:38 +02:00
userdata.cpp userdata changes; hanim fixes; support for reading old skins 2020-08-06 09:14:32 +02:00
uvanim.cpp Fix some msvc warnings 2020-06-04 21:56:17 +02:00
vgafont.inc implemented charset 2020-04-19 09:59:51 +02:00
world.cpp switched all c++ includes to c 2020-04-30 17:54:38 +02:00