Commit Graph

18 Commits

Author SHA1 Message Date
aap
99c15d5ed7 actually disable c++ stuff in lodepng 2020-07-29 00:23:37 +02:00
aap
3eedea8285 slightly fixed ps2 build 2020-07-28 16:27:20 +02:00
aap
2233b12daa some gles3 code 2020-05-12 21:34:58 +02:00
aap
c39759f83c little fix to premakefile 2020-04-28 17:24:26 +02:00
aap
f47bd33a6a implemented generic lighting callback 2020-04-19 13:00:35 +02:00
aap
eb49dd007c little work on gl3 rasters 2020-04-16 17:46:42 +02:00
Cameron Cawley
da28d103c9 Fix compilation with MinGW 2019-01-10 16:11:39 +00:00
Anonymous Maarten
86571b650b Add support for SDL2 2018-08-08 23:42:27 +02:00
Anonymous Maarten
75dbb7e67e Add travis and appveyor support 2018-08-08 19:11:05 +02:00
aap
578c5f81fb implemented dear imgui for librw 2017-12-30 11:43:17 +01:00
aap
239a4eb4bc fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
aap
040bb6cb51 started moving to custom malloc/free 2017-08-24 15:10:34 +02:00
aap
75435b8934 mipmap allocation for ps2 rasters 2017-08-18 19:28:01 +02:00
aap
aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap
497796e550 wrote basic skeleton; clumpview 2017-08-10 00:42:33 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
a3d8e3ba01 fixed gl3 renderer 2017-07-27 15:13:04 +02:00
aap
6c5073e864 use premake to generate build config; removed unsupported code 2017-07-27 12:34:06 +02:00