cmake: fix ps2 support
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c1400ecfab
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fe07db1b21
@ -16,7 +16,7 @@ elseif(NINTENDO_SWITCH)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/nx")
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include(NXFunctions)
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elseif(PS2)
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set(LIBRW_PLATFORMS "NULL" "PS2")
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set(LIBRW_PLATFORMS "PS2")
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set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL OFF)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/ps2")
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include(PS2Functions)
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@ -24,7 +24,8 @@ else()
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set(LIBRW_PLATFORMS "NULL" "GL3")
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set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL ON)
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endif()
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set(LIBRW_PLATFORM "NULL" CACHE STRING "Platform")
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list(GET LIBRW_PLATFORMS 0 LIBRW_PLATFORM_DEFAULT)
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set(LIBRW_PLATFORM "${LIBRW_PLATFORM_DEFAULT}" CACHE STRING "Platform")
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set_property(CACHE LIBRW_PLATFORM PROPERTY STRINGS ${LIBRW_PLATFORMS})
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message(STATUS "LIBRW_PLATFORM = ${LIBRW_PLATFORM} (choices=${LIBRW_PLATFORMS})")
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set("LIBRW_PLATFORM_${LIBRW_PLATFORM}" ON)
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@ -55,7 +56,7 @@ include(CMakeDependentOption)
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option(LIBRW_TOOLS "Build librw tools" ON)
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option(LIBRW_INSTALL "Install librw files" OFF)
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cmake_dependent_option(LIBRW_EXAMPLES "Build librw examples" ON "NOT LIBRW_PLATFORM_PS2;NOT LIBRW_PLATFORM_NULL" OFF)
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cmake_dependent_option(LIBRW_EXAMPLES "Build librw examples" ON "LIBRW_TOOLS;NOT LIBRW_PLATFORM_NULL" OFF)
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if(LIBRW_INSTALL)
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include(GNUInstallDirs)
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@ -127,12 +128,14 @@ if(LIBRW_INSTALL)
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if(NOT LIBRW_PLATFORM_PS2)
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if(WIN32)
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set(os "-win")
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elseif(NINTENDO_SWITCH)
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set(os "-switch")
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elseif(PS2)
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set(os "-ps2")
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elseif(APPLE)
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set(os "-apple")
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elseif(UNIX)
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set(os "-linux")
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elseif(NINTENDO_SWITCH)
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set(os "-switch")
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else()
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set(compiler "-UNK")
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message(WARNING "Unknown os. Created cpack package will be wrong. (override using cpack -P)")
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@ -3,8 +3,12 @@ add_executable(ps2test
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main.cpp
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mem.h
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ps2.h
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vu/defaultpipe.dsm
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vu/skinpipe.dsm
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vu/light.vu
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vu/setup_persp.vu
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)
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target_link_libraries(ps2test
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@ -13,7 +17,7 @@ target_link_libraries(ps2test
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kernel
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)
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librw_platform_target(ps2test)
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librw_platform_target(ps2test INSTALL)
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if(LIBRW_INSTALL)
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install(TARGETS ps2test
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