ci: don't build playstation 2 with conan anymore

This commit is contained in:
Anonymous Maarten 2021-07-09 19:30:24 +02:00
parent b164e49dcf
commit c1400ecfab

View File

@ -1,4 +1,4 @@
name: Build using conan+cmake
name: Conan
on:
pull_request:
push:
@ -9,11 +9,9 @@ jobs:
strategy:
matrix:
os: [windows-latest, ubuntu-latest, macos-latest]
platform: ['null', 'gl3', 'd3d9', 'ps2']
platform: ['null', 'gl3', 'd3d9']
gl3_gfxlib: ['glfw', 'sdl2']
exclude:
- os: windows-latest
platform: ps2
- os: ubuntu-latest
platform: d3d9
- os: macos-latest
@ -22,10 +20,7 @@ jobs:
gl3_gfxlib: sdl2
- platform: d3d9
gl3_gfxlib: sdl2
- platform: ps2
gl3_gfxlib: sdl2
runs-on: ${{ matrix.os }}
continue-on-error: ${{ matrix.platform == 'ps2' }}
steps:
- uses: actions/checkout@v2
- uses: actions/setup-python@v2
@ -38,28 +33,10 @@ jobs:
conan config set log.print_run_commands=True
conan config set general.revisions_enabled=1
conan remote add bincrafters https://bincrafters.jfrog.io/artifactory/api/conan/public-conan
- name: "Add os=Playstation2 + gcc.version=3.2 to .conan/settings.yml"
if: ${{ matrix.platform == 'ps2' }}
shell: python
run: |
import os, yaml
settings_path = os.path.expanduser("~/.conan/settings.yml")
yml = yaml.safe_load(open(settings_path))
yml["os"]["Playstation2"] = None
yml["compiler"]["gcc"]["version"].append("3.2")
yml["compiler"]["gcc"]["version"].sort()
yaml.safe_dump(yml, open(settings_path, "w"))
- name: "Create host profile"
shell: bash
run: |
if test "${{ matrix.platform }}" = "ps2"; then
cp conan/playstation2 host_profile
else
cp ~/.conan/profiles/default host_profile
fi
- name: "Export Playstation 2 CMake toolchain conan recipe"
run: |
conan export cmake/ps2/cmaketoolchain ps2dev-cmaketoolchain/master@
cp ~/.conan/profiles/default host_profile
- name: "Download/build dependencies (conan install)"
run: |
conan install ${{ github.workspace }} librw/master@ -if build -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib }} --build missing -pr:h ./host_profile -pr:b default