bump conan dependencies
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3
.github/workflows/build-cmake-conan.yml
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3
.github/workflows/build-cmake-conan.yml
vendored
@ -30,9 +30,6 @@ jobs:
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run: |
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python -m pip install conan
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conan config init
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conan config set log.print_run_commands=True
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conan config set general.revisions_enabled=1
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conan remote add bincrafters https://bincrafters.jfrog.io/artifactory/api/conan/public-conan
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- name: "Create host profile"
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shell: bash
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run: |
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@ -1,12 +0,0 @@
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[settings]
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os=Playstation2
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arch=mips
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compiler=gcc
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compiler.version=3.2
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compiler.libcxx=libstdc++
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build_type=Release
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[options]
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librw:platform=ps2
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[build_requires]
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ps2dev-ps2toolchain/unknown@madebr/testing
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[env]
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@ -53,13 +53,9 @@ class LibrwConan(ConanFile):
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def requirements(self):
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if self.options.platform == "gl3":
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if self.options.gl3_gfxlib == "glfw":
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self.requires("glfw/3.3.2")
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self.requires("glfw/3.3.7")
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elif self.options.gl3_gfxlib == "sdl2":
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self.requires("sdl2/2.0.12@bincrafters/stable")
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elif self.options.platform == "ps2":
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self.requires("ps2dev-ps2sdk/unknown@madebr/testing")
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if self._os_is_playstation2:
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self.requires("ps2dev-cmaketoolchain/{}".format(self.version))
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self.requires("sdl/2.0.20")
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def export_sources(self):
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for d in ("cmake", "skeleton", "src", "tools"):
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