add an ADC flag hack for instancing
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25e735048f
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@ -21,6 +21,8 @@
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namespace rw {
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namespace ps2 {
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bool adcHack = false;
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#define ALIGNPTR(p,a) ((uint8*)(((uintptr)(p)+a-1) & ~(uintptr)(a-1)))
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static void*
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@ -706,13 +708,21 @@ MatPipeline::instance(Geometry *g, InstanceData *inst, Mesh *m)
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for(uint i = 0; i < nelem(this->attribs); i++)
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if((a = this->attribs[i]) && (a->attrib & AT_RW) == 0){
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if(rw::version >= 0x35000)
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*p++ = VIF_NOP;
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else
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*p++ = VIF_MARK | markcnt++;
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*p++ = VIF_STMOD;
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uint32 mask;
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if(adcHack && a == &attribXYZ){
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*p++ = VIF_STMASK;
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*p++ = 1 << 6; // write w field with VIF1_R3
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mask = 0x10000000;
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}else{
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if(rw::version >= 0x35000)
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*p++ = VIF_NOP;
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else
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*p++ = VIF_MARK | markcnt++;
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*p++ = VIF_STMOD;
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mask = 0x00000000;
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}
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*p++ = VIF_STCYCL1 | this->inputStride;
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*p++ = (a->attrib&0xFF004000)
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*p++ = (a->attrib&0xFF004000) | mask
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| 0x8000 | nverts << 16 | i; // UNPACK
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if(a == &attribXYZ)
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