tiny fix
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@ -923,6 +923,7 @@ resetRenderState(void)
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rwStateCache.alphaFunc = ALPHAGREATEREQUAL;
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alphaFunc = 0;
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alphaRef = 10.0f/255.0f;
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uniformStateDirty[RWGL_ALPHAREF] = true;
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uniformState.fogDisable = 1.0f;
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uniformState.fogStart = 0.0f;
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uniformState.fogEnd = 0.0f;
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