skeleton: use SDL_GetPerformanceCounter insted of SDL_GetTicks
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@ -224,7 +224,8 @@ main(int argc, char *argv[])
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if(EventHandler(RWINITIALIZE, nil) == EVENTERROR)
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return 0;
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float lastTime = SDL_GetTicks();
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Uint64 lastTicks = SDL_GetPerformanceCounter();
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const float tickPeriod = 1.f / SDL_GetPerformanceFrequency();
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SDL_Event event;
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int mouseButtons = 0;
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@ -297,12 +298,12 @@ main(int argc, char *argv[])
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}
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}
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}
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float currTime = SDL_GetTicks();
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float timeDelta = (currTime - lastTime) * 0.001f;
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Uint64 currTicks = SDL_GetPerformanceCounter();
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float timeDelta = (currTicks - lastTicks) * tickPeriod;
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EventHandler(IDLE, &timeDelta);
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lastTime = currTime;
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lastTicks = currTicks;
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}
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SDL_StopTextInput();
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