do not build samples if null renderer
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@ -10,12 +10,14 @@ if(LIBRW_PLATFORM_PS2)
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add_subdirectory(ps2test)
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endif()
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if(NOT LIBRW_PLATFORM_PS2)
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add_subdirectory(playground)
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add_subdirectory(lights)
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add_subdirectory(subrast)
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add_subdirectory(camera)
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add_subdirectory(im2d)
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add_subdirectory(im3d)
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add_subdirectory(ska2anm)
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if(UNIX)
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if(NOT LIBRW_PLATFORM_NULL AND NOT LIBRW_PLATFORM_PS2)
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add_subdirectory(playground)
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add_subdirectory(lights)
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add_subdirectory(subrast)
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add_subdirectory(camera)
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add_subdirectory(im2d)
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add_subdirectory(im3d)
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add_subdirectory(ska2anm)
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endif()
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endif()
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