Move the playground data files into a subdirectory
@ -15,7 +15,7 @@ target_link_libraries(playground
|
||||
|
||||
add_custom_command(
|
||||
TARGET playground POST_BUILD
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/teapot.dff" "${CMAKE_CURRENT_SOURCE_DIR}/maze.tga" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_VGA8.FON" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_BIOS.FON" "$<TARGET_FILE_DIR:playground>"
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/files" "$<TARGET_FILE_DIR:playground>/files"
|
||||
)
|
||||
|
||||
librw_platform_target(playground)
|
||||
|
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 64 KiB |
Before Width: | Height: | Size: 128 KiB After Width: | Height: | Size: 128 KiB |
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 64 KiB |
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |
@ -109,8 +109,8 @@ printScreen(const char *s, float32 x, float32 y)
|
||||
void
|
||||
initFont(void)
|
||||
{
|
||||
vga.tex = Texture::read("Bm437_IBM_VGA8", "");
|
||||
bios.tex = Texture::read("Bm437_IBM_BIOS", "");
|
||||
vga.tex = Texture::read("files/Bm437_IBM_VGA8", "");
|
||||
bios.tex = Texture::read("files/Bm437_IBM_BIOS", "");
|
||||
|
||||
/*
|
||||
FILE *foo = fopen("font.c", "w");
|
||||
@ -141,8 +141,8 @@ convertFont(void)
|
||||
int32 i, x, y;
|
||||
uint8 *px, *line, *glyph;
|
||||
// f = fopen("font0.bin", "rb");
|
||||
f = fopen("Bm437_IBM_VGA8.FON", "rb");
|
||||
// f = fopen("Bm437_IBM_BIOS.FON", "rb");
|
||||
f = fopen("files/Bm437_IBM_VGA8.FON", "rb");
|
||||
// f = fopen("files/Bm437_IBM_BIOS.FON", "rb");
|
||||
if(f == nil)
|
||||
return;
|
||||
fseek(f, 0x65A, 0);
|
||||
@ -175,7 +175,7 @@ fseek(f, 0x65A, 0);
|
||||
line += img->stride;
|
||||
}
|
||||
}
|
||||
// writeTGA(img, "Bm437_IBM_BIOS.tga");
|
||||
writeTGA(img, "Bm437_IBM_VGA8.tga");
|
||||
// writeTGA(img, "files/Bm437_IBM_BIOS.tga");
|
||||
writeTGA(img, "files/Bm437_IBM_VGA8.tga");
|
||||
}
|
||||
*/
|
@ -255,10 +255,10 @@ InitRW(void)
|
||||
foreground.blue = 255.0f;
|
||||
testfont->setColors(&foreground, &background);
|
||||
|
||||
tex = rw::Texture::read("maze", nil);
|
||||
tex2 = rw::Texture::read("checkers", nil);
|
||||
tex = rw::Texture::read("files/maze", nil);
|
||||
tex2 = rw::Texture::read("files/checkers", nil);
|
||||
|
||||
const char *filename = "teapot.dff";
|
||||
const char *filename = "files/teapot.dff";
|
||||
if(sk::args.argc > 1)
|
||||
filename = sk::args.argv[1];
|
||||
rw::StreamFile in;
|
||||
|