2014-12-28 12:06:19 +01:00
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BUGS:
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- fseek with negative offset on ps2 over ps2link messes up the current position
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2014-12-19 11:07:48 +01:00
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Clump & related:
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- make pointer arrays into lists
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- work on ref counts, destruction, copying etc.
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- define and use types:
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sphere
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matrix
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color
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realcolor
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vector3
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triangle
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texcoord
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- implement plugins:
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Clump
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2015-08-16 16:44:59 +02:00
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R* Collision 0x253F2FA
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2015-08-11 20:57:43 +02:00
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Animation (old III dffs)
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2015-08-17 10:24:24 +02:00
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Frame
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Animation (old III dffs)
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2014-12-19 11:07:48 +01:00
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Atomic
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2015-08-16 16:44:59 +02:00
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((Particles)) 0x118
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2015-08-17 10:24:24 +02:00
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R* Pipeline 0x253F2F3
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2015-08-11 20:57:43 +02:00
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Skin (old III dffs)
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2014-12-19 11:07:48 +01:00
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Geometry
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2015-08-16 16:44:59 +02:00
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((Morph)) 0x105
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R* 2dfx 0x253F2F8
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2014-12-19 11:07:48 +01:00
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Material
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2015-08-16 16:44:59 +02:00
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UV Anim 0x135
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2014-12-19 11:07:48 +01:00
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Texture
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2015-08-16 16:44:59 +02:00
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(Sky Mipmap Val) 0x110
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2014-12-19 11:07:48 +01:00
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2015-08-17 10:24:24 +02:00
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UV Anim Dict
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2015-08-11 20:57:43 +02:00
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2015-08-17 10:24:24 +02:00
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Texture Dictionary
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.anm/.ska
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2015-08-11 20:57:43 +02:00
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2015-08-17 10:24:24 +02:00
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- properly implement Skin plugin
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2014-12-19 11:07:48 +01:00
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2015-08-17 10:24:24 +02:00
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- PDS Pipelines
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- ADC
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2014-12-19 11:07:48 +01:00
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2015-08-17 10:24:24 +02:00
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- uninstance geometry (PS2, Xbox; OpenGL done)
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2014-12-19 11:07:48 +01:00
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