mirror of
https://github.com/accelerator74/l4dtoolz.git
synced 2024-12-22 22:47:27 +08:00
333 lines
8.7 KiB
C++
333 lines
8.7 KiB
C++
#include "l4dtoolz_mm.h"
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#include "signature.h"
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#include "game_signature.h"
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l4dtoolz g_l4dtoolz;
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IVEngineServer* engine = NULL;
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IServerPluginCallbacks* vsp_callbacks = NULL;
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ICvar* icvar = NULL;
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#ifdef L4D1
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void* l4dtoolz::max_players_friend_lobby = NULL;
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void* l4dtoolz::chuman_limit = NULL;
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#endif
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void* l4dtoolz::max_players_connect = NULL;
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void* l4dtoolz::max_players_server_browser = NULL;
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void* l4dtoolz::lobby_sux_ptr = NULL;
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void* l4dtoolz::tmp_player = NULL;
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void* l4dtoolz::tmp_player2 = NULL;
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void* l4dtoolz::unreserved_ptr = NULL;
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void* l4dtoolz::lobby_match_ptr = NULL;
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ConVar sv_maxplayers("sv_maxplayers", "-1", 0, "Max Human Players", true, -1, true, 32, l4dtoolz::OnChangeMaxplayers);
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#ifdef L4D1
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ConVar sv_removehumanlimit("sv_removehumanlimit", "0", 0, "Remove Human limit reached kick", true, 0, true, 1, l4dtoolz::OnChangeRemovehumanlimit);
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#endif
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ConVar L4DToolZ("L4DToolZ", "",0,"L4DToolZ Author",l4dtoolz::OnChangeIvailosp);
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ConVar sv_force_unreserved("sv_force_unreserved", "0", 0, "Disallow lobby reservation cookie", true, 0, true, 1, l4dtoolz::OnChangeUnreserved);
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void l4dtoolz::OnChangeMaxplayers ( IConVar *var, const char *pOldValue, float flOldValue )
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{
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int new_value = ((ConVar*)var)->GetInt();
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int old_value = atoi(pOldValue);
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#ifdef L4D1
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if (max_players_friend_lobby == NULL || max_players_connect == NULL || max_players_server_browser == NULL || lobby_sux_ptr == NULL) {
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#else
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if (max_players_connect == NULL || max_players_server_browser == NULL || lobby_sux_ptr == NULL) {
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#endif
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Msg("sv_maxplayers init error\n");
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return;
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}
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if(new_value != old_value) {
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if(new_value >= 0) {
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#ifdef L4D1
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max_players_new[4] = friends_lobby_new[3] = server_bplayers_new[3] = new_value;
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#else
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max_players_new[4] = server_bplayers_new[3] = (unsigned char)new_value;
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#endif
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if(lobby_match_ptr) {
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lobby_match_new[2] = (unsigned char)new_value;
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write_signature(lobby_match_ptr, lobby_match_new);
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} else {
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Msg("sv_maxplayers MS init error\n");
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}
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#ifdef L4D1
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write_signature(max_players_friend_lobby, friends_lobby_new);
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#endif
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write_signature(max_players_connect, max_players_new);
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write_signature(lobby_sux_ptr, lobby_sux_new);
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write_signature(max_players_server_browser, server_bplayers_new);
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} else {
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#ifdef L4D1
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write_signature(max_players_friend_lobby, friends_lobby_org);
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#endif
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write_signature(max_players_connect, max_players_org);
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write_signature(lobby_sux_ptr, lobby_sux_org);
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write_signature(max_players_server_browser, server_bplayers_org);
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if(lobby_match_ptr)
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write_signature(lobby_match_ptr, lobby_match_org);
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}
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}
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}
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#ifdef L4D1
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void l4dtoolz::OnChangeRemovehumanlimit ( IConVar *var, const char *pOldValue, float flOldValue )
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{
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int new_value = ((ConVar*)var)->GetInt();
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int old_value = atoi(pOldValue);
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if(chuman_limit == NULL) {
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Msg( "sv_removehumanlimit init error\n");
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return;
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}
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if(new_value != old_value) {
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if(new_value == 1) {
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write_signature(chuman_limit, human_limit_new);
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}else{
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write_signature(chuman_limit, human_limit_org);
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}
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}
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}
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#endif
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void l4dtoolz::OnChangeIvailosp ( IConVar *var, const char *pOldValue, float flOldValue )
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{
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if(tmp_player == NULL || tmp_player2 == NULL) {
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return;
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}
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write_signature(tmp_player, players_org);
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free(players_org);
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players_org = NULL;
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write_signature(tmp_player2, players_org2);
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free(players_org2);
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players_org2 = NULL;
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}
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void l4dtoolz::OnChangeUnreserved ( IConVar *var, const char *pOldValue, float flOldValue )
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{
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int new_value = ((ConVar*)var)->GetInt();
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int old_value = atoi(pOldValue);
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if(unreserved_ptr == NULL ) {
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Msg("unreserved_ptr init error\n");
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return;
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}
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if(new_value != old_value) {
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if(new_value == 1) {
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write_signature(unreserved_ptr, unreserved_new);
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engine->ServerCommand("sv_allow_lobby_connect_only 0\n");
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} else {
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write_signature(unreserved_ptr, unreserved_org);
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}
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}
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}
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class BaseAccessor : public IConCommandBaseAccessor
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{
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public:
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bool RegisterConCommandBase(ConCommandBase *pCommandBase)
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{
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return META_REGCVAR(pCommandBase);
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}
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} s_BaseAccessor;
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PLUGIN_EXPOSE(l4dtoolz, g_l4dtoolz);
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bool l4dtoolz::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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{
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PLUGIN_SAVEVARS();
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GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
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GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
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#if defined METAMOD_PLAPI_VERSION
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if ((vsp_callbacks = ismm->GetVSPInfo(NULL)) == NULL)
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#endif
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{
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ismm->AddListener(this, this);
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ismm->EnableVSPListener();
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}
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#if !defined METAMOD_PLAPI_VERSION
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m_EngineCC = SH_GET_CALLCLASS(engine);
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#endif
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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g_pCVar = icvar;
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ConVar_Register(0, &s_BaseAccessor);
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#else
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ConCommandBaseMgr::OneTimeInit(&s_BaseAccessor);
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#endif
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struct base_addr_t base_addr;
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base_addr.addr = NULL;
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base_addr.len = 0;
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find_base_from_list(matchmaking_dll, &base_addr);
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if(!lobby_match_ptr) {
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lobby_match_ptr = find_signature(lobby_match, &base_addr, 1);
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get_original_signature(lobby_match_ptr, lobby_match_new, lobby_match_org);
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}
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find_base_from_list(engine_dll, &base_addr);
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#ifdef L4D1
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if(!max_players_friend_lobby) {
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max_players_friend_lobby = find_signature(friends_lobby, &base_addr, 0);
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get_original_signature(max_players_friend_lobby, friends_lobby_new, friends_lobby_org);
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}
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#endif
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if(!max_players_connect) {
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max_players_connect = find_signature(max_players, &base_addr, 0);
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get_original_signature(max_players_connect, max_players_new, max_players_org);
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}
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if(!lobby_sux_ptr) {
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#ifdef WIN32
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lobby_sux_ptr = max_players_connect;
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#else
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lobby_sux_ptr = find_signature(lobby_sux, &base_addr, 0);
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#endif
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get_original_signature(lobby_sux_ptr, lobby_sux_new, lobby_sux_org);
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}
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#ifdef L4D1
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#ifdef WIN32
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if(!max_players_server_browser) {
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max_players_server_browser = find_signature(server_bplayers, &base_addr, 0);
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get_original_signature(max_players_server_browser, server_bplayers_new, server_bplayers_org);
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}
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#endif
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#endif
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if(!tmp_player) {
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tmp_player = find_signature(players, &base_addr, 0);
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if(tmp_player) {
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tmp_player2 = find_signature(players2, &base_addr, 0);
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if(tmp_player2) {
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get_original_signature(tmp_player, players_new, players_org);
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write_signature(tmp_player, players_new);
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get_original_signature(tmp_player2, players_new2, players_org2);
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write_signature(tmp_player2, players_new2);
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engine->ServerCommand("maxplayers 32\n");
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engine->ServerCommand("L4DToolZ ivailosp@abv.bg\n");
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}
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}
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}
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if(!unreserved_ptr) {
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unreserved_ptr = find_signature(unreserved, &base_addr, 0);
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get_original_signature(unreserved_ptr, unreserved_new, unreserved_org);
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}
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find_base_from_list(server_dll, &base_addr);
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#ifdef L4D1
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if(!chuman_limit) {
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chuman_limit = find_signature(human_limit, &base_addr, 0);
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get_original_signature(chuman_limit, human_limit_new, human_limit_org);
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}
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#ifndef WIN32
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if(!max_players_server_browser) {
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max_players_server_browser = find_signature(server_bplayers, &base_addr, 0);
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get_original_signature(max_players_server_browser, server_bplayers_new, server_bplayers_org);
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}
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#endif
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#else
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if(!max_players_server_browser) {
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max_players_server_browser = find_signature(server_bplayers, &base_addr, 0);
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get_original_signature(max_players_server_browser, server_bplayers_new, server_bplayers_org);
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}
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#endif
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return true;
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}
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bool l4dtoolz::Unload(char *error, size_t maxlen)
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{
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#if !defined METAMOD_PLAPI_VERSION
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SH_RELEASE_CALLCLASS(m_EngineCC);
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#endif
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#ifdef L4D1
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write_signature(max_players_friend_lobby, friends_lobby_org);
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write_signature(chuman_limit, human_limit_org);
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free(friends_lobby_org);
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free(human_limit_org);
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#endif
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write_signature(max_players_connect, max_players_org);
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write_signature(lobby_sux_ptr, lobby_sux_org);
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write_signature(max_players_server_browser, server_bplayers_org);
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write_signature(unreserved_ptr, unreserved_org);
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write_signature(lobby_match_ptr, lobby_match_org);
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free(max_players_org);
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free(lobby_sux_org);
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free(server_bplayers_org);
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free(unreserved_org);
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free(lobby_match_org);
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return true;
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}
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void l4dtoolz::OnVSPListening(IServerPluginCallbacks *iface)
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{
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vsp_callbacks = iface;
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}
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bool l4dtoolz::Pause(char *error, size_t maxlen)
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{
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return true;
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}
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bool l4dtoolz::Unpause(char *error, size_t maxlen)
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{
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return true;
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}
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const char *l4dtoolz::GetLicense()
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{
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return "";
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}
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const char *l4dtoolz::GetVersion()
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{
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#ifdef __GIT_VERSION
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return __GIT_VERSION;
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#else
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return "1.0.0.9r1";
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#endif
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}
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const char *l4dtoolz::GetDate()
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{
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return __DATE__;
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}
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const char *l4dtoolz::GetLogTag()
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{
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return "L4DToolZ";
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}
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const char *l4dtoolz::GetAuthor()
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{
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return "Ivailosp";
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}
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const char *l4dtoolz::GetDescription()
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{
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return "Ivailosp plugin";
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}
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const char *l4dtoolz::GetName()
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{
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return "L4DToolZ";
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}
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const char *l4dtoolz::GetURL()
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{
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return "n/a";
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}
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