#ifndef _INCLUDE_METAMOD_SOURCE_STUB_PLUGIN_H_ #define _INCLUDE_METAMOD_SOURCE_STUB_PLUGIN_H_ #include class l4dtoolz : public ISmmPlugin, public IConCommandBaseAccessor { public: bool Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late); bool Unload(char *error, size_t maxlen); public: const char *GetAuthor(); const char *GetName(); const char *GetDescription(); const char *GetURL(); const char *GetLicense(); const char *GetVersion(); const char *GetDate(); const char *GetLogTag(); public: //IConCommandBaseAccessor bool RegisterConCommandBase(ConCommandBase *pVar); public: static void OnChangeMaxplayers ( IConVar *var, const char *pOldValue, float flOldValue ); static void OnChangeUnreserved ( IConVar *var, const char *pOldValue, float flOldValue ); #if SOURCE_ENGINE == SE_LEFT4DEAD static void OnChangeRemovehumanlimit ( IConVar *var, const char *pOldValue, float flOldValue ); static void* max_players_friend_lobby; static void* chuman_limit; #endif static void* max_players_connect; static void* max_players_server_browser; static void* lobby_sux_ptr; static void* tmp_player; static void* unreserved_ptr; static void* lobby_match_ptr; }; extern l4dtoolz g_l4dtoolz; PLUGIN_GLOBALVARS(); #endif //_INCLUDE_METAMOD_SOURCE_STUB_PLUGIN_H_