#include #include "l4dtoolz_mm.h" #ifdef WIN32 #include #include #else #include #include #include #endif #ifdef WIN32 #ifdef L4D1 #include "l4d1_signature_win32.h" #else #include "l4d2_signature_win32.h" #endif #else #ifdef L4D1 #include "l4d1_signature_linux.h" #else #include "l4d2_signature_linux.h" #endif #endif l4dtoolz g_l4dtoolz; IVEngineServer* engine = NULL; IServerPluginCallbacks* vsp_callbacks = NULL; ICvar* icvar = NULL; #ifdef WIN32 HANDLE l4dtoolz::hProcess; #endif char* l4dtoolz::max_players_friend_lobby = NULL; char* l4dtoolz::max_players_connect = NULL; char* l4dtoolz::max_players_server_browser = NULL; char* l4dtoolz::lobby_sux_ptr = NULL; char* l4dtoolz::chuman_limit = NULL; char* l4dtoolz::tmp_player = NULL; char* l4dtoolz::tmp_player2 = NULL; char* l4dtoolz::unreserved_ptr = NULL; char* l4dtoolz::lobby_match_ptr = NULL; ConVar sv_maxplayers("sv_maxplayers", "-1", 0, "Max Human Players", true, -1, true, 32, l4dtoolz::OnChangeMaxplayers); ConVar sv_removehumanlimit("sv_removehumanlimit", "0", 0, "Remove Human limit reached kick", true, 0, true, 1, l4dtoolz::OnChangeRemovehumanlimit); ConVar L4DToolZ("L4DToolZ", "",0,"L4DToolZ Author",l4dtoolz::OnChangeIvailosp); ConVar sv_force_unreserved("sv_force_unreserved", "0", 0, "Disallow lobby reservation cookie", true, 0, true, 1, l4dtoolz::OnChangeUnreserved); void* l4dtoolz::FindSignature(const char* mask, const char* base_addr, size_t base_len, bool pure_sign) { char *pBasePtr = (char *)base_addr; char *pEndPtr = pBasePtr+base_len-(int)mask[0]; int i; char* tmp; if(base_addr == NULL) return NULL; #ifndef WIN32 unsigned int p_size = sysconf(_SC_PAGESIZE); char* all_adr = (char*)((unsigned int)pBasePtr & ~(p_size-1)); unsigned int size = pEndPtr - all_adr; mlock(all_adr, size); #endif while(pBasePtr < pEndPtr) { tmp = pBasePtr; for(i = 1; i <= mask[0]; ++i){ if(mask[i] == '\xC3' && pure_sign == false){ tmp++; continue; } if(mask[i] != *tmp ){ break; } tmp++; } if(i-1 == mask[0]){ #ifndef WIN32 munlock(all_adr, size); #endif return pBasePtr; } pBasePtr++; } #ifndef WIN32 munlock(all_adr, size); #endif return NULL; } #ifndef WIN32 struct v_data{ char* fname; char* baddr; size_t blen; }; static int callback(struct dl_phdr_info *info, size_t size, void *data) { if (!info->dlpi_name || !info->dlpi_name[0]){ return 0; } char* filename = ((v_data*)data)->fname; if(strstr(info->dlpi_name, filename)){ if(strstr( info->dlpi_name, "metamod") == NULL){ ((v_data*)data)->baddr = (char*)info->dlpi_addr; ((v_data*)data)->blen = 0; for(int j = 0; j < info->dlpi_phnum; ++j){ ((v_data*)data)->blen+=info->dlpi_phdr[j].p_filesz; break; } return 1; } } return 0; } #endif bool l4dtoolz::find_base(const char* name, char*& base_addr, size_t& base_len){ base_addr = NULL; base_len = 0; #ifdef WIN32 HANDLE hModuleSnap = INVALID_HANDLE_VALUE; MODULEENTRY32 modent; hModuleSnap = CreateToolhelp32Snapshot(TH32CS_SNAPALL, 0); if(hModuleSnap == INVALID_HANDLE_VALUE) { return false; } modent.dwSize = sizeof(MODULEENTRY32); if(!Module32Next(hModuleSnap, &modent)) { CloseHandle(hModuleSnap); return false; } do { if(strstr( modent.szExePath, name)) { if(strstr( modent.szExePath, "metamod")) continue; base_addr = (char*)modent.modBaseAddr; base_len = modent.modBaseSize; CloseHandle(hModuleSnap); return true; } } while(Module32Next(hModuleSnap, &modent)); CloseHandle(hModuleSnap); return false; #else v_data vdata; vdata.fname = (char*)name; if(dl_iterate_phdr(callback, &vdata)){ base_addr = vdata.baddr; base_len = vdata.blen; return true; }else{ base_addr = 0; base_len = 0; return false; } #endif } void l4dtoolz::WriteSignature(char* addr, const char* signature){ #ifdef WIN32 WriteProcessMemory(hProcess,addr+signature[1], signature+2, signature[0], NULL); #else unsigned int p_size = sysconf(_SC_PAGESIZE); char* all_adr = (char*)(((unsigned int)addr + signature[1]) & ~(p_size-1)); unsigned int size = addr - all_adr + signature[0]; mlock(all_adr, size); mprotect(all_adr, size, PROT_READ|PROT_WRITE|PROT_EXEC); memcpy(addr+signature[1], signature+2, signature[0]); munlock(all_adr, size); #endif } void l4dtoolz::ReadSignature(const char* addr, char* signature){ #ifdef WIN32 ReadProcessMemory(hProcess, addr+signature[1], signature+2, signature[0], NULL); #else unsigned int p_size = sysconf(_SC_PAGESIZE); char* all_adr = (char*)(((unsigned int)addr + signature[1]) & ~(p_size-1)); unsigned int size = addr - all_adr + signature[0]; mlock(all_adr, size); memcpy(signature+2, addr+signature[1], signature[0]); munlock(all_adr, size); #endif } void l4dtoolz::OnChangeMaxplayers ( IConVar *var, const char *pOldValue, float flOldValue ) { if (max_players_friend_lobby == NULL || max_players_connect == NULL || max_players_server_browser == NULL || lobby_sux_ptr == NULL){ Msg("sv_maxplayers init error\n"); return; } if(((ConVar*)var)->GetInt() >= 0){ max_players_new[4] = friends_lobby_new[3] = server_bplayers_new[3] = ((ConVar*)var)->GetInt(); if(lobby_match_ptr != NULL){ lobby_match_new[2] = ((ConVar*)var)->GetInt(); WriteSignature(lobby_match_ptr, (const char*)lobby_match_new); }else{ Msg("sv_maxplayers MS init error\n"); } WriteSignature(max_players_friend_lobby, (const char*)friends_lobby_new); WriteSignature(max_players_connect, (const char*)max_players_new); WriteSignature(lobby_sux_ptr, lobby_sux_new); WriteSignature(max_players_server_browser, (const char*)server_bplayers_new); }else{ WriteSignature(max_players_friend_lobby, friends_lobby_org); WriteSignature(max_players_connect, max_players_org); WriteSignature(lobby_sux_ptr, lobby_sux_org); WriteSignature(max_players_server_browser, server_bplayers_org); if(lobby_match_ptr != NULL) WriteSignature(lobby_match_ptr, lobby_match_org); } } void l4dtoolz::OnChangeRemovehumanlimit ( IConVar *var, const char *pOldValue, float flOldValue ) { if(chuman_limit == NULL){ Msg( "sv_removehumanlimit init error\n"); return; } if( ((ConVar*)var)->GetInt() == 1){ WriteSignature(chuman_limit, human_limit_new); }else{ WriteSignature(chuman_limit, human_limit_org); } } void l4dtoolz::OnChangeIvailosp ( IConVar *var, const char *pOldValue, float flOldValue ) { if(tmp_player == NULL || tmp_player2 == NULL){ Msg("L4DToolZ init error\n"); return; } WriteSignature(tmp_player, players_org); WriteSignature(tmp_player2, players_org2); } void l4dtoolz::OnChangeUnreserved ( IConVar *var, const char *pOldValue, float flOldValue ) { if(unreserved_ptr == NULL ){ Msg("unreserved_ptr init error\n"); return; } if( ((ConVar*)var)->GetInt() == 1){ WriteSignature(unreserved_ptr, unreserved_new); engine->ServerCommand("sv_allow_lobby_connect_only 0\n"); }else{ WriteSignature(unreserved_ptr, unreserved_org); } } class BaseAccessor : public IConCommandBaseAccessor { public: bool RegisterConCommandBase(ConCommandBase *pCommandBase) { return META_REGCVAR(pCommandBase); } } s_BaseAccessor; PLUGIN_EXPOSE(l4dtoolz, g_l4dtoolz); void l4dtoolz::get_org_sig(const char* offset, const char* new_sig, char*& org_sig){ if(!offset) return; if(org_sig) delete org_sig; org_sig = new char[new_sig[0] + 2]; org_sig[0] = new_sig[0]; org_sig[1] = new_sig[1]; ReadSignature(offset, org_sig); } bool l4dtoolz::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { #ifdef WIN32 hProcess = OpenProcess(PROCESS_ALL_ACCESS,FALSE, GetCurrentProcessId()); #endif PLUGIN_SAVEVARS(); GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); #if defined METAMOD_PLAPI_VERSION if ((vsp_callbacks = ismm->GetVSPInfo(NULL)) == NULL) #endif { ismm->AddListener(this, this); ismm->EnableVSPListener(); } #if !defined METAMOD_PLAPI_VERSION m_EngineCC = SH_GET_CALLCLASS(engine); #endif #if SOURCE_ENGINE >= SE_ORANGEBOX g_pCVar = icvar; ConVar_Register(0, &s_BaseAccessor); #else ConCommandBaseMgr::OneTimeInit(&s_BaseAccessor); #endif char* base_addr = NULL; size_t base_len = 0; find_base(matchmaking_dll, base_addr, base_len); #ifdef WIN32 if(base_addr == NULL) find_base("matchmaking.dll", base_addr, base_len); #endif if(lobby_match_ptr == NULL){ lobby_match_ptr = (char*)FindSignature(lobby_match, base_addr, base_len, true); get_org_sig(lobby_match, (const char*)lobby_match_new, lobby_match_org); } find_base(engine_dll, base_addr, base_len); if(max_players_friend_lobby == NULL){ max_players_friend_lobby = (char*)FindSignature(friends_lobby, base_addr, base_len); get_org_sig(max_players_friend_lobby, (const char*)friends_lobby_new, friends_lobby_org); } if(max_players_connect == NULL){ max_players_connect = (char*)FindSignature(max_players, base_addr, base_len); if(max_players_connect != NULL){ get_org_sig(max_players_connect, (const char*)max_players_new, max_players_org); } } if(lobby_sux_ptr==NULL){ #ifdef WIN32 lobby_sux_ptr = max_players_connect; #else lobby_sux_ptr = (char*)FindSignature(lobby_sux, base_addr, base_len); #endif if(lobby_sux_ptr!=NULL){ get_org_sig(lobby_sux_ptr, lobby_sux_new, lobby_sux_org); } } #ifdef WIN32 if(max_players_server_browser == NULL){ max_players_server_browser = (char*)FindSignature(server_bplayers, base_addr, base_len); get_org_sig(max_players_server_browser, (const char*)server_bplayers_new, server_bplayers_org); } #endif if(tmp_player == NULL){ tmp_player = (char*)FindSignature(players, base_addr, base_len); if(tmp_player != NULL){ #ifdef WIN32 tmp_player2 = (char*)FindSignature(players2, base_addr, base_len); #else #ifdef L4D1 tmp_player2 = (char*)FindSignature(players2, base_addr, base_len); #else tmp_player2 = tmp_player; #endif #endif if(tmp_player2 != NULL){ get_org_sig(tmp_player, players_new, players_org); WriteSignature(tmp_player, players_new); get_org_sig(tmp_player2, players_new2, players_org2); WriteSignature(tmp_player2, players_new2); engine->ServerCommand("maxplayers 32\n"); engine->ServerCommand("L4DToolZ ivailosp@abv.bg\n"); } } } if(unreserved_ptr==NULL){ unreserved_ptr = (char*)FindSignature(unreserved, base_addr, base_len); get_org_sig(unreserved_ptr, unreserved_new, unreserved_org); } find_base(server_dll, base_addr, base_len); if(chuman_limit == NULL){ chuman_limit = (char*)FindSignature(human_limit, base_addr, base_len); get_org_sig(chuman_limit, human_limit_new, human_limit_org); } #ifndef WIN32 if(max_players_server_browser == NULL){ max_players_server_browser = (char*)FindSignature(server_bplayers, base_addr, base_len); get_org_sig(max_players_server_browser, (const char*)server_bplayers_new, server_bplayers_org); } #endif return true; } bool l4dtoolz::Unload(char *error, size_t maxlen) { #if !defined METAMOD_PLAPI_VERSION SH_RELEASE_CALLCLASS(m_EngineCC); #endif if(max_players_friend_lobby != NULL) WriteSignature(max_players_friend_lobby, friends_lobby_org); if(max_players_connect != NULL) WriteSignature(max_players_connect, max_players_org); if(lobby_sux_ptr != NULL) WriteSignature(lobby_sux_ptr, lobby_sux_org); if(max_players_server_browser != NULL) WriteSignature(max_players_server_browser, server_bplayers_org); if(chuman_limit != NULL) WriteSignature(chuman_limit, human_limit_org); if(tmp_player != NULL) WriteSignature(tmp_player, players_org); if(tmp_player2 != NULL) WriteSignature(tmp_player2, players_org2); if(unreserved_ptr != NULL) WriteSignature(unreserved_ptr, unreserved_org); if(lobby_match_ptr != NULL) WriteSignature(lobby_match_ptr, lobby_match_org); #ifdef WIN32 CloseHandle(hProcess); #endif delete[] friends_lobby_org; delete[] max_players_org; delete[] lobby_sux_org; delete[] server_bplayers_org; delete[] human_limit_org; delete[] players_org; delete[] players_org2; delete[] unreserved_org; return true; } void l4dtoolz::OnVSPListening(IServerPluginCallbacks *iface) { vsp_callbacks = iface; } bool l4dtoolz::Pause(char *error, size_t maxlen) { return true; } bool l4dtoolz::Unpause(char *error, size_t maxlen) { return true; } const char *l4dtoolz::GetLicense() { return ""; } const char *l4dtoolz::GetVersion() { return "1.0.0.9f"; } const char *l4dtoolz::GetDate() { return __DATE__; } const char *l4dtoolz::GetLogTag() { return "L4DToolZ"; } const char *l4dtoolz::GetAuthor() { return "Ivailosp"; } const char *l4dtoolz::GetDescription() { return "Ivailosp plugin"; } const char *l4dtoolz::GetName() { return "L4DToolZ"; } const char *l4dtoolz::GetURL() { return "n/a"; }