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Update l4dtoolz_mm.cpp
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@ -119,7 +119,9 @@ bool l4dtoolz::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool
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int* m_nMaxClientsLimit = (int*)(((uint**)g_pGameIServer)+maxplayers_offs);
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if (*m_nMaxClientsLimit != 0x12) {
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Warning("Couldn't patch maxplayers\n");
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g_pGameIServer = NULL;
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if (!late) {
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g_pGameIServer = NULL;
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}
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} else {
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*m_nMaxClientsLimit = 0x20;
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const char *pszCmdLineMax;
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