diff --git a/.github/workflows/l4d2-build.yml b/.github/workflows/build.yml similarity index 57% rename from .github/workflows/l4d2-build.yml rename to .github/workflows/build.yml index 55be436..6b06ae9 100644 --- a/.github/workflows/l4d2-build.yml +++ b/.github/workflows/build.yml @@ -1,4 +1,4 @@ -name: l4d2-build +name: build on: push: @@ -59,23 +59,6 @@ jobs: echo "CC=clang" >> $GITHUB_ENV echo "CXX=clang++" >> $GITHUB_ENV - - name: Add msbuild to PATH (Windows) - if: startsWith(runner.os, 'Windows') - uses: microsoft/setup-msbuild@v2 - - - name: Install (Windows) - if: startsWith(runner.os, 'Windows') - shell: cmd - run: | - :: See https://github.com/microsoft/vswhere/wiki/Find-VC - for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do ( - call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x86 -host_arch=x64 - ) - :: Loop over all environment variables and make them global. - for /f "delims== tokens=1,2" %%a in ('set') do ( - echo>>"%GITHUB_ENV%" %%a=%%b - ) - - name: Checking out MM:Source uses: actions/checkout@v4 with: @@ -91,7 +74,14 @@ jobs: - name: Setting up ambuild run: | python -m pip install wheel - pip install git+https://github.com/accelerator74/ambuild + pip install git+https://github.com/accelerator74/ambuild@nog3 + + - name: Checking out hl2sdk-l4d + uses: actions/checkout@v4 + with: + repository: alliedmodders/hl2sdk + ref: l4d + path: hl2sdk-l4d - name: Checking out hl2sdk-l4d2 uses: actions/checkout@v4 @@ -105,16 +95,63 @@ jobs: with: path: src - - name: Compiling ${{ github.event.repository.name }} files + - name: Compiling ${{ github.event.repository.name }}-l4d files + shell: bash working-directory: src run: | - mkdir build - cd build + mkdir build_l4d + cd build_l4d + python ../configure.py --enable-optimize --sdks="l4d" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}" + ambuild + + - name: Compiling ${{ github.event.repository.name }}-l4d2 files + shell: bash + working-directory: src + run: | + mkdir build_l4d2 + cd build_l4d2 python ../configure.py --enable-optimize --sdks="l4d2" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}" ambuild - - name: Uploading package + - name: Uploading l4d package + uses: actions/upload-artifact@v4 + with: + name: ${{ github.event.repository.name }}-l4d-${{ matrix.os_short }}-${{ env.GITHUB_SHA_SHORT }} + path: src/build_l4d/package + + - name: Uploading l4d2 package uses: actions/upload-artifact@v4 with: name: ${{ github.event.repository.name }}-l4d2-${{ matrix.os_short }}-${{ env.GITHUB_SHA_SHORT }} - path: src/build/package \ No newline at end of file + path: src/build_l4d2/package + + release: + name: Release + if: startsWith(github.ref, 'refs/tags/') + needs: build + runs-on: ubuntu-latest + + steps: + - name: Download artifacts + uses: actions/download-artifact@v4 + + - name: Package + run: | + version=`echo $GITHUB_REF | sed "s/refs\/tags\///"` + ls -Rall + for folder in ${{ github.event.repository.name }}*; do + if [ -d "$folder" ]; then + echo "Processing folder: $folder" + cd $folder + tar -czf ../$folder.tar.gz -T <(\ls -1) + cd .. + fi + done + + - name: Release + uses: svenstaro/upload-release-action@v2 + with: + repo_token: ${{ secrets.GITHUB_TOKEN }} + file: '*.tar.gz' + tag: ${{ github.ref }} + file_glob: true diff --git a/.github/workflows/l4d_build.yml b/.github/workflows/l4d_build.yml deleted file mode 100644 index b0e6508..0000000 --- a/.github/workflows/l4d_build.yml +++ /dev/null @@ -1,120 +0,0 @@ -name: l4d-build - -on: - push: - branches: - - main - - master - tags: - - '*' - paths-ignore: - - LICENSE - - README.md - pull_request: - branches: - - main - - master - paths-ignore: - - LICENSE - - README.md - schedule: - - cron: '30 03 01 */3 *' # Artifacts expire every 3 months - -jobs: - build: - name: build with mms${{ matrix.mm_version }} on ${{ matrix.os_short }} - runs-on: ${{ matrix.os }} - strategy: - fail-fast: false - matrix: - os: - - ubuntu-latest - - windows-latest - - mm_version: - - "master" - - include: - - mm_version: "master" - mm_branch: "master" - - - os: ubuntu-latest - os_short: linux - - - os: windows-latest - os_short: win - - steps: - - name: Prepare env - shell: bash - run: | - echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV - - - name: Install (Linux) - if: startsWith(runner.os, 'Linux') - run: | - sudo dpkg --add-architecture i386 - sudo apt-get update - sudo apt-get install -y clang g++-multilib - echo "CC=clang" >> $GITHUB_ENV - echo "CXX=clang++" >> $GITHUB_ENV - - - name: Add msbuild to PATH (Windows) - if: startsWith(runner.os, 'Windows') - uses: microsoft/setup-msbuild@v2 - - - name: Install (Windows) - if: startsWith(runner.os, 'Windows') - shell: cmd - run: | - :: See https://github.com/microsoft/vswhere/wiki/Find-VC - for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do ( - call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x86 -host_arch=x64 - ) - :: Loop over all environment variables and make them global. - for /f "delims== tokens=1,2" %%a in ('set') do ( - echo>>"%GITHUB_ENV%" %%a=%%b - ) - - - name: Checking out MM:Source - uses: actions/checkout@v4 - with: - repository: alliedmodders/metamod-source - ref: ${{ matrix.mm_branch }} - path: metamod-${{ matrix.mm_version }} - - - name: Setting up Python - uses: actions/setup-python@v5 - with: - python-version: '3.11' - - - name: Setting up ambuild - run: | - python -m pip install wheel - pip install git+https://github.com/accelerator74/ambuild - - - name: Checking out hl2sdk-l4d - uses: actions/checkout@v4 - with: - repository: alliedmodders/hl2sdk - ref: l4d - path: hl2sdk-l4d - - - name: Checking out own repository - uses: actions/checkout@v4 - with: - path: src - - - name: Compiling ${{ github.event.repository.name }} files - working-directory: src - run: | - mkdir build - cd build - python ../configure.py --enable-optimize --sdks="l4d" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}" - ambuild - - - name: Uploading package - uses: actions/upload-artifact@v4 - with: - name: ${{ github.event.repository.name }}-l4d-${{ matrix.os_short }}-${{ env.GITHUB_SHA_SHORT }} - path: src/build/package \ No newline at end of file diff --git a/configure.py b/configure.py index c4ecfcc..d380566 100644 --- a/configure.py +++ b/configure.py @@ -14,7 +14,7 @@ builder.options.add_option('--enable-debug', action='store_const', const='1', de help='Enable debugging symbols') builder.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt', help='Enable optimization') -builder.options.add_option('-s', '--sdks', default='all', dest='sdks', +builder.options.add_option('-s', '--sdks', default='present', dest='sdks', help='Build against specified SDKs; valid args are "all", "present", or ' 'comma-delimited list of engine names (default: %default)') diff --git a/l4d1_offsets_linux.h b/l4d1_offsets_linux.h index b5be70b..56f3177 100644 --- a/l4d1_offsets_linux.h +++ b/l4d1_offsets_linux.h @@ -3,7 +3,7 @@ const char* engine_dll = "engine.so"; int slots_offs = 94; // m_numGameSlots (in CGameServer::ExecGameTypeCfg) -int reserved_offs = 360; // IsReserved() (in CBaseServer::ReplyReservationRequest) +int reserved_offs = 360; // m_nReservationCookie (in CBaseServer::ReplyReservationRequest) int reservation_idx = 60; // CBaseServer::ReplyReservationRequest(netadr_s&, bf_read&) vtable int maxhuman_idx = 132; // CTerrorGameRules::GetMaxHumanPlayers vtable diff --git a/l4d1_offsets_win32.h b/l4d1_offsets_win32.h index b008942..2d061c3 100644 --- a/l4d1_offsets_win32.h +++ b/l4d1_offsets_win32.h @@ -3,7 +3,7 @@ int sv_offs = 6; // IServer pointer (in IVEngineServer::CreateFakeClient) int slots_offs = 96; // m_numGameSlots (in CGameServer::ExecGameTypeCfg) -int reserved_offs = 46; // IsReserved() (in CBaseServer::ReplyReservationRequest) +int reserved_offs = 46; // m_nReservationCookie (in CBaseServer::ReplyReservationRequest) int reservation_idx = 59; // CBaseServer::ReplyReservationRequest(netadr_s&, bf_read&) vtable int maxhuman_idx = 131; // CTerrorGameRules::GetMaxHumanPlayers vtable diff --git a/l4d2_offsets_linux.h b/l4d2_offsets_linux.h index 5e17e03..12d0638 100644 --- a/l4d2_offsets_linux.h +++ b/l4d2_offsets_linux.h @@ -3,7 +3,7 @@ const char* engine_dll = "engine_srv.so"; int slots_offs = 95; // m_numGameSlots (in CGameServer::ExecGameTypeCfg) -int reserved_offs = 364; // IsReserved() (in CBaseServer::ReplyReservationRequest) +int reserved_offs = 364; // m_nReservationCookie (in CBaseServer::ReplyReservationRequest) int reservation_idx = 62; // CBaseServer::ReplyReservationRequest(netadr_s&, bf_read&) vtable int maxhuman_idx = 137; // CTerrorGameRules::GetMaxHumanPlayers vtable diff --git a/l4d2_offsets_win32.h b/l4d2_offsets_win32.h index b18d00b..6a39a65 100644 --- a/l4d2_offsets_win32.h +++ b/l4d2_offsets_win32.h @@ -3,7 +3,7 @@ int sv_offs = 8; // IServer pointer (in IVEngineServer::CreateFakeClient) int slots_offs = 96; // m_numGameSlots (in CGameServer::ExecGameTypeCfg) -int reserved_offs = 46; // IsReserved() (in CBaseServer::ReplyReservationRequest) +int reserved_offs = 46; // m_nReservationCookie (in CBaseServer::ReplyReservationRequest) int reservation_idx = 61; // CBaseServer::ReplyReservationRequest(netadr_s&, bf_read&) vtable int maxhuman_idx = 136; // CTerrorGameRules::GetMaxHumanPlayers vtable