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Update l4d2_signature_linux.h
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@ -18,7 +18,7 @@ unsigned char server_bplayers_new[] = {0x06, 0x00, 0xB8, 0x3C, 0x00, 0x00, 0x00,
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void *server_bplayers_org = NULL;
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const char* players = "\x23\x55\x89\xE5\x53\x83\xEC\xC3\x8B\x5D\x08\x8B\x55\x0C\x8B\x83\xC3\xC3\x00\x00\x39\xD0\x7C\x0B\x8B\x83\xC3\xC3\x00\x00\x39\xC2\x0F\x4D\xC2\x8B";
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const char* players_new = "\x01\x13\x89\xD0\xEB";
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const char* players_new = "\x03\x13\x89\xD0\xEB";
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void *players_org = NULL;
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const char* unreserved = "\x0F\x55\x89\xE5\x57\x56\x53\x81\xEC\x3C\x01\x00\x00\x8B\x5D\x08";
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