25 lines
618 B
C++
25 lines
618 B
C++
#pragma once
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namespace Game::Render
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{
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void InitFont();
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void DrawFilledRect( int x, int y, int w, int h, Color col );
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void DrawOutlinedRect( int x, int y, int w, int h, Color col );
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void DrawLine( int x, int y, int w, int h, Color col );
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void DrawOutlinedBox( int x, int y, int w, int h, Color col, Color col2 = Color( 10, 10, 10, 190 ) );
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Vector2D_t GetTextSize( const DWORD& font, const std::string& text );
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void DrawText_( HFont font, const std::string& text, int x, int y, bool centered, Color col );
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}
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namespace Game::Fonts
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{
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extern HFont ESP;
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extern HFont WaterMark;
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}
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