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hl2sdk/materialsystem/stdshaders/stdshader_dx9_30_SDK.txt
Scott Ehlert fdd0bbf277 SDK sync.
2012-07-06 20:35:59 -05:00

35 lines
832 B
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//
// vs 3.0 ps 3.0 shaders collection
//
// These shaders are forced to compile as shader model 3.0
// using the new compiler.
// _ps30.vcs
// _vs30.vcs
//
cloak_vs20.fxc
cloak_ps2x.fxc
cloak_blended_pass_vs20.fxc
cloak_blended_pass_ps2x.fxc
emissive_scroll_blended_pass_vs20.fxc
emissive_scroll_blended_pass_ps2x.fxc
eye_refract_vs20.fxc
eye_refract_ps2x.fxc
eyes_vs20.fxc
eyes_ps2x.fxc
eyes_flashlight_vs20.fxc
eyes_flashlight_ps2x.fxc
skin_vs20.fxc
skin_ps20b.fxc
teeth_vs20.fxc
teeth_ps2x.fxc
teeth_bump_vs20.fxc
teeth_bump_ps2x.fxc
teeth_flashlight_vs20.fxc
teeth_flashlight_ps2x.fxc
vertexlit_and_unlit_generic_vs20.fxc
vertexlit_and_unlit_generic_ps2x.fxc
vertexlit_and_unlit_generic_bump_vs20.fxc
vertexlit_and_unlit_generic_bump_ps2x.fxc
vortwarp_vs20.fxc
vortwarp_ps2x.fxc