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hl2sdk/materialsystem/stdshaders/floattoscreen_vanilla_ps2x.fxc
Scott Ehlert fdd0bbf277 SDK sync.
2012-07-06 20:35:59 -05:00

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324 B
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//========== Copyright (c) Valve Corporation, All rights reserved. ==========//
#include "common_ps_fxc.h"
sampler FBSampler : register( s0 );
struct PS_INPUT
{
float2 texCoord : TEXCOORD0;
};
float4 main( PS_INPUT i ) : COLOR
{
float4 fbSample = tex2D( FBSampler, i.texCoord );
return fbSample;
}